baldurs_gate_3

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iAmTheTot, in Patch #4 Now Live!
@iAmTheTot@kbin.social avatar

Anyone know if:
Karlach and Wyll in multiplayer
or dialogue options not appearing randomly forcing you to pick "continue"
has been fixed yet? Stopped my play through because of these two game breaking bugs.

crypto,

I don’t think Karlach and Wyll not being both playable in multiplayer is a bug. I think it’s intented and makes sense considering their story.

iAmTheTot,
@iAmTheTot@kbin.social avatar

Nah that's not what I mean. Wyll's story is completely broken and won't advance at all. The two of them don't acknowledge each other at all, as if we hadn't recruited them both.

inasaba,

The list did mention the “continue” thing.

Takios,
@Takios@feddit.de avatar

or dialogue options not appearing randomly forcing you to pick “continue”

Yeah, that’s currently a show stopper for me as well. :(

Fixed multiple cases where you couldn’t select dialogue options

This reads like it could be that!

iAmTheTot,
@iAmTheTot@kbin.social avatar

Hm that's encouraging. Hope it is because that was actually the final straw that made my partner and me stop playing.

Hexarei,
@Hexarei@programming.dev avatar

I’ve found the dialogue options thing is saved with a quicksave/quickload. Tedious, annoying, but it at least lets you get past it.

iAmTheTot,
@iAmTheTot@kbin.social avatar

I value my time too much to even count on quickloads for a game breaking bug. Sorry, but there's other games to play that aren't broken.

Hexarei,
@Hexarei@programming.dev avatar

“Game breaking” dude it’s a 10 second reload once every 10 or 15 minutes that doesn’t break or lose anything lmao. If you hate the game don’t play it, but it’s not a “game breaking” bug because it has a literal two keystroke workaround that takes seconds.

iAmTheTot,
@iAmTheTot@kbin.social avatar

In a roleplaying game with heavy focus on dialogue choices... yes, dialogue not working is a game breaking bug.

val,

I’ve seen this advice before but none of the times I tried it fixed the issue for me 😔

Fluid, (edited ) in Patch #4 Now Live!
@Fluid@aussie.zone avatar

A staggering amount of tweaks and fixes, awesome!

Unfortunately still no option to toggle on auto-fill of items in empty slots on the hotbar though

Ipodjockey, in Patch #4 Now Live!
@Ipodjockey@lemmy.world avatar

Holy shit that is a hell of a patch.

MBZzZzZzZz, in Patch #4 Now Live!

One thing that happened in my session is this: I somehow missed the coronation ceremony at Wyrm’s Fortress and went ahead to the lower city. Did a bunch of things, found the submarine, and encountered Gortash who was rather miffed. Retreated, did hours of companion quests, learned that funneling huge groups of enemies into narrow passages makes the combat a breeze (murder tribunal, house of grief, fucking Cazzador). Then I went to the ceremony and after leaving, all of Wyrm’s Fortress wants to cook my bacon, Gortash is even more miffed, but nobody bothers me in the lower city. Go figure …

streetman,
@streetman@lemmy.world avatar

Exact same thing happened to me. Could tell I fucked up at one point because they were mentioning that Wyll’s dad died off screen. This damn game is going to make me play it again isn’t it?!

teft,
@teft@startrek.website avatar

I’m on like my ninth playthrough and I am still finding new stuff and areas. This game is absolutely massive.

MBZzZzZzZz,

Yup. I’ve actually started a session of divinity 2 to freshen things up. That’s a helluva game too.

lowleveldata, in Patch #4 Now Live!

Have they fixed the missing nudity options yet?

twistypencil, in Patch #4 Now Live!

Once again Larian overwhelms me with updates that I weakly to read for their cheeky comments, but cannot because they are endless

FoundTheVegan,
@FoundTheVegan@kbin.social avatar

I gave up when I realized I was only at the 1/4th point. Same thing happened last patch. Bless you Larian!

Malix, in Patch #4 Now Live!
@Malix@sopuli.xyz avatar

“If you decapitate Karlach before having spoken to her and then resurrect her, she’ll no longer spend the rest of the game headless.”

Man, some interactions in this game are wild.

EmergMemeHologram,

Who would classify that as a bug?

Malix,
@Malix@sopuli.xyz avatar

I guess it would be funny for a bit, but get old in the long run…

Ask Karlach to join the party

You hear happy gurgling noises emerge from Karlachs stumpy neck

snooggums,
@snooggums@kbin.social avatar

Ichabod Crane was mad Karlach was stealing his spotlight.

Nepenthe,
@Nepenthe@kbin.social avatar

Some fixes really should be optional

Onii-Chan, in The Importance Of Bad Companions In Games Like Baldur's Gate 3
@Onii-Chan@kbin.social avatar

Wyll stayed at camp my entire first playthrough while I adventured with Astarion, Karlach, and Shart - it was so much fun. Things are different this time round though. Time to see if he grows on me.

Kolanaki, in Too horny?
@Kolanaki@yiffit.net avatar

The first time I saw Wyll’s scene, it was especially horny because I set my camp clothing for all the characters to be nothing, so he was buck ass naked doing that dance routine.

conciselyverbose, in The Importance Of Bad Companions In Games Like Baldur's Gate 3

What a weird article.

They have varied characters because different people like different things. "Characters you don't enjoy" aren't and shouldn't be a design goal. That's idiotic.

stopthatgirl7, (edited )
@stopthatgirl7@kbin.social avatar

They have varied characters because different people like different things.

That’s what the writer is saying, though? She’s saying it’s good for games to have characters some people consider “bad,” because what’s “bad” Is different for everyone. It means a game has a well-rounded cast of characters.

conciselyverbose,

No, it's not even close.

He's claiming being "bad" has inherent value. It's a terrible, incoherent article presenting an absurdly stupid opinion.

stopthatgirl7,
@stopthatgirl7@kbin.social avatar

“Bad” does have inherent value because one person’s “bad” Is another person’s “awesome.”

I think Gale is “bad” as she’s defining it because he’s boring and his squishy ass kept getting curb-stomped when I tried to use him. I also hate the way he tries to romance you and the incel vibes I got of him. But go on tumblr and folks just adore him and his romance. What makes him “bad” to me is a selling point to others. That’s what I think the writer is trying to say.

conciselyverbose,

No. That's entirely nonsensical.

You're looking for substance that doesn't exist. There isn't a shred of merit anywhere in that article.

stopthatgirl7,
@stopthatgirl7@kbin.social avatar

Ok bro. I’ve had basically seven shots of gin and am drink to argue. You enjoy your win on this point or whatever; I’m drunk whee

Glemek,

I think they are being a bit pretentious with their fun fact side note, as if playing a paladin and romancing shadowheart isn’t really compelling, and is fundamentally undeserving of being the most popular option for a first playthrough. Its especially weird to me that they like Karlach but dislike Wyll, because I feel like they are very similar.

It doesn’t matter who your bad companion is. […] But as long as you have one (and only one), you know you’re in for a great game.

That all aside, their conclusion is wrong anyways, because people are perfectly capable of liking the whole cast, and they probably would enjoy bg3 more if they also enjoyed Wyll. Having an ensemble cast means the writers maybe don’t have to worry too much about any particular character being hit or miss, those misses are allowances, not targets.

stopthatgirl7,
@stopthatgirl7@kbin.social avatar

Having an ensemble cast means the writers maybe don’t have to worry too much about any particular character being hit or miss, those misses are allowances, not targets.

I don’t think the writer is talking about having characters people don’t like as what the game writers spoiled be aiming for, but that from the point of view as a player, if there’s a character you just to not like, it means the game is written well. Which to me makes sense, because you don’t care one way or the other about a character that’s not written well. For you to actually dislike a character, they’ve got to be well written because they feel like a person.

Glemek,

Wyll is bad for the reason I find so many companions bad in games like this. He’s good: too good. I felt the same way about Kaidan in Mass Effect, who is the archetype for these sorts of companions. They’re always very nice people on the surface, often driven by some military code that holds virtue and justice above everything. Then they have conversations mostly about bread or how clear water is, reveal some deep burden, and then keep on smiling throughout it. It’s supposed to be admirable. But it’s dull. It presents a character who has no flaws, and when faced with their greatest challenge, they simply smile and shrug.

It doesn’t seem like that’s how they feel, and this paragraph to me says the opposite. Their complaint about wyll is that he is (to them) unrealistically too good of a person. I don’t know about you, but I frequently actually dislike characters because they don’t seem like real people, which seems to be the article author’s position on Wyll.

Nepenthe, (edited )
@Nepenthe@kbin.social avatar

More damning that they've been able to put into words exactly why I don't care for him. And notice that I did not say I disliked or hated him, I do not care about him enough to have something to hate about him. Which is a MUCH bigger problem, storywise. He's not unlikable, he's bland.

It's not even like he doesn't have the capability. He has a fair number of things the writers could have worked with. A semi-pampered noble forced to strike out on his own, who is very obviously trying to find absolution by making a name for himself as a hero he's questionably cut out to be? For all he bleeds idealism and dreams of being a protector, you have the option when you first meet to say you don't have the slightest idea who he is.

Don't tell me that doesn't have every hallmark to be just as compelling as anyone else in the group. But he's not. Somehow, a plot like that is easily outshone by Gale, whose whole thing is he did a Stupid one time and now his ex that he can't get over is being really mean to him. That's the basics of Gale's storyline. And it manages to be more interesting, mostly because he manages to feel several ways about it.

He doesn't have Astarion's complicated hatred for his own physical form. He doesn't have Karlach's recognizable PTSD response to the idea of slavery and life in Avernus, stopping at what feels like general disgust and annoyance. He does share Gale's overblown self-image and Shart/Lae'zel's hyper-devotion to a cause, but those are not traits that are ever drawn into question for him like theirs are. Whatever goes on with him, he seems to accept it with minimal self-blame.

The end result is a character that is, like the article says, a walking shrug. That he doesn't have to be only makes it more frustrating to experience. He has all the elements required to be just as compelling as the others, but instead he just stands there like the adventuring equivalent of a fat friend and the article spins this as necessary if we're to make all the others look good. To suggest it's even a contributing reason all the others look good.

The author seems to have misunderstood that the opposite of love is not hate. The opposite of love is apathy. I wish I disliked Wyll the way I used to hate Lae'zel, because it would have meant he struck me enough to at least form some sort of meaningful opinion about him. As it is, I simply don't even care enough to dislike him. He could be removed from my game and I don't think I would notice. They dropped the ball.

I wish she would have given any insight into why her wife loves Wyll as much as she does. It would have been invaluable to know the other side of it, even if the way she wrote off Astarion immediately and forever makes me suspect it's mostly a personality preference.

FooBarrington, in Baldur’s Gate 3 - Discussion Post #3

Just started a new playthrough with the mod that removes the party size limit - and damn, it’s awesome not to have to choose. Of course it makes things a good bit easier, but to have so many more companion dialogues and so on… Wow, it really improves an already amazing experience.

Mrs_deWinter,

Same here! Even on Tactican it’s very easy with so many players on the field. So what I’ve done is reskill most of my characters and start to really have fun with it. I’ve utilized spells and manoeuvres which I previously had omitted for being too weak, buffs and debuffs I never would have considered for the action economy, more or less useless roleplay stuff, or simply some funny shenanigans. My battlefields are more colourful and playful than ever. It’s not a tactical challenge for sure, but damn it’s a lot of fun to play this way.

And all the banter :D That’s almost the best part of having the whole band together.

teft, in I'm with them
@teft@startrek.website avatar

They should have used Haarlep’s photo. Much more lascivious, same face.

Anticorp, in I'm with them

He’s not single, but he also doesn’t care and is available.

Zorque,

He and the detective are quite monogamous, thank you.

Amro, in I'm with them
@Amro@kbin.social avatar

@Stamets Hence the term "handsome devil". It checks out.

Anticorp, in Arise before we become ghaik
synae,
@synae@lemmy.sdf.org avatar
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