I'm pretty sure they do it to prove copyright infringement should another dev/publisher copy and paste their exact agreement into their game or service, like how cartographers put fake cities/landmarks on a map to easily prove someone copied their work. I remember an AWS service having a "zombie apocalypse" clause at some point.
Tbh I was never a big fan of how in DOS2 you had to play the "origin" characters in order to get all the good voice lines, I like that they are saying that using a fully custom character of my own is the preferred, intended experience.
Larian made the Divinity Engine. It's very impressive and looks stunning. Replaying Divinity 2 I had forgotten the great music that is in the game. Lovely to listen to while I was exploring.
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