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cloudpunk, in Advent's Amazing Advice: The Lost Mine of Phandelver Fully Prepped and Ready to Go! Part 1 Cragmaw Hideout

You’re awesome, that’s a crazy amount of work

Advent,
@Advent@ttrpg.network avatar

Thank you! Ya, not gonna lie it is haha I wouldn’t be able to do it without my Patrons. Even crazier is that I’m starting work on Fully Prepping the entirety of Curse of Strahd next! Wish me luck!

omalaul, in Advent's Amazing Advice: The Lost Mine of Phandelver Fully Prepped and Ready to Go! Part 1 Cragmaw Hideout

Dear friend, this is beyond amazing. I have wanted to get back to being a DM for a while now but life is busy and all those excuses. I am positively giddy for the angles your help opens op. Thank you so much for this post!

Advent,
@Advent@ttrpg.network avatar

You’re so very welcome! That’s exactly why I wanted to create Advent’s Amazing Advice, being a DM can be a ton of work and just feel overwhelming, but I hope with this you can just sit back relax and enjoy some Amazing games!!! If you get the chance to use my notes please let me know how it goes!

Brunbrun6766, in Advent's Amazing Advice: The Lost Mine of Phandelver Fully Prepped and Ready to Go! Part 1 Cragmaw Hideout
@Brunbrun6766@lemmy.world avatar

Fantastic post! I am hoping to bring my second dnd group through this original starter set soon, I had to buy the booklet off eBay for $35 because it’s not being sold anymore, having been replaced by Dragons of Stormwreck Isle

GataZapata,

Neat imma sell mine

theAndrewJeff,

If you don’t mind it being a digital version, you can get the Lost Mines book for free on D&D Beyond.

Brunbrun6766,
@Brunbrun6766@lemmy.world avatar

Yeah I definitely needed the physical version lol

bionicjoey, in Regarding OC Posts and Advertising

Personally I despised the amount of character artist advertising that goes on on Reddit’s DnD community. In absence of any way of filtering such things out of my feed on Lemmy, I’ll likely just unsub from any community where that sort of thing becomes the norm.

KoboldCoterie,
@KoboldCoterie@pawb.social avatar

Personally I don’t see it as a problem when someone posts some art they did (commissioned or otherwise) that has D&D relevance, and in the body of the post mentions “I am taking commissions, DM me for details” or whatever. However, it becomes a problem when they’re posting everything they make, and it’s clear the intention is to fish for sales, not to show off some neat, topical art. It’s very hard to draw up hard and fast rules for this, and I think everyone would have a different idea of what’s ‘too much’.

Brunbrun6766,
@Brunbrun6766@lemmy.world avatar

I think the rules laid out in #1 are pretty straight forward, no spamming the comments, no replying to every comment with your link. Just a single link in the body content of your post. I would expect any DM spamming to also be reported as that’s just rude.

bionicjoey,

Frankly I just am not interested in people’s character art. To me that is very distantly related to ttrpgs. I join a community like this to discuss what people are actually doing in their games, not to see a bunch of drawings.

Dwarpheus, in [Comicbook] Dungeons & Dragons to Publish First High Level Adventure in Five Years

A level 1-10 adventure with a ‘bump to lvl 17’? What does that mean? Instantly levelling from 10 to 17, skipping an entire tier? That just sounds silly.

FatherOgre, in [Game Idea for a Travel Session] A Magical Train, with a Wagon themed on Every Universe It Went In

Fun idea! Thanks for sharing! I can imagine using it near the end of a campaign, kinda of a montage of all the major places/plot points they went to during the campaign.

Kyoyeou,
@Kyoyeou@lemmy.world avatar

Thanks! Steal it my pleasure! You could even use a character that they liked a lot but you didn’t remember much about and make it into the Train Driver/Pilot(?)

qwamqwamqwam, in [Game Idea] What if the King was actually Dead, but Everyone in the City Creates Legends About Him

Warhammer 40K does a really good job of this exact trope, actually. If you’re interested, check it out!

Aia,

Damn I got really excited about this idea and then your comment made me realize all the players at my table know Warhammer better than I do and would get it immediately

qwamqwamqwam,

Don’t be discouraged! As a player, the only thing better than an entirely new fantasy concept is one that I’m familiar enough with to recognize and role play my spin on it! I’m sure your players will enjoy spotting the similarities and a appreciate whatever you do.

bionicjoey,

When you put one existing thing in your game, it’s stealing. When you mix two existing things together and put the resulting mixture in your game, it’s called being creative.

Royal_Bitch_Pudding,

God emperor + 3 kobolds in a trench coat. It practically RPs itself.

Kyoyeou,
@Kyoyeou@lemmy.world avatar

Wait are you telling me the Emperor is actually dead (I only read lore about the Tau because they were the one I was interested in)

qwamqwamqwam,

The canon keeps it pretty ambiguous whether or not he’s actually alive IIRC. Several of the alien races refer to him as a “corpse emperor”, and obviously human sources in-world are unreliable. Either way, since he hasn’t actually been seen for 10,000 years, the effect is the same as OP describes.

Kyoyeou,
@Kyoyeou@lemmy.world avatar

Dammit, the idea is so good

qwamqwamqwam,

Like I said to the other person, don’t hesitate to use it just because someone else has done it first. As the quote goes: “Good writers borrow, great writers steal”.

Aia,

As I understand it - Basically it’s assumed he is kept barely alive to keep the astronomicon (the beacon for warp travel) working. Some people think he is a perpetual (someone who can revive after death) but if he leaves the throne the warp in Terra won’t be kept in check anymore and will be lost. Most likely they’d lose the ability to travel the warp as well.

bionicjoey,

The Emperor’s body is physically about as dead as you can get, but he is such a powerful Psyker (read: magic user) that they keep his body alive on life support in order to harness the powers of his brain. The life support system (Called the Golden Throne) is so demanding that they literally need to provide him ~1000 human sacrifices per day, specifically people with psionic/Psyker capabilities.

However, a huge amount of the Empire’s logistical infrastructure depends on him, since his mind provides a beacon (called the astronomicon) that allows ships to navigate the Warp (another dimension, full of Eldritch horrors, useful for FTL travel, similar to D&D’s astral plane).

Most of the empire has become convinced that the Emperor himself is a living God, that he is omniscient and can enact his will around the galaxy. They are somewhat justified in this as well, since praising the Emperor is an effective way of repelling demons (IIRC this is just because believing in anything with enough zeal will repel demons).

Also, as soon as someone begins to doubt the divinity of the emperor, the chaos gods are able to start influencing/corrupting them, so it’s generally considered a dick move not to praise the emperor. Agnosticism, atheism, and even just having your own interpretation about the imperial cult literally represent a threat in the same way a terrorist might.

Xariphon,

I especially like the theory that the people known as Living Saints are, in effect, the Emperor's Greater Daemons.

anaximander, in [Game Idea] What if the King was actually Dead, but Everyone in the City Creates Legends About Him

My setting has a kingdom whose last king died and their heir went missing; the last king had become a bit of a mad tyrant when they were alive, so the people are in no hurry to have another one. The country is ruled by a Regent’s Council with the elected Regent as a sort of chairperson. Every session of the Council starts with a statement that the King can’t be present and that the council will make decisions in his stead. It’s been so long that the king’s heir, who was a toddler when the king died, would be middle-aged by now, but they’re in no hurry to find him and the heir himself has no intention of coming forward, if he even knows that he’s technically king. They’ve basically become a democratic republic while still being a kingdom on paper - which is deliberate, because there would be political consequences to not being a kingdom any more. For years everyone’s just politely pretended not to notice.

Kyoyeou,
@Kyoyeou@lemmy.world avatar

I absolutely love it, the idea is incredible! And I love the fact there is a reason behind it

Raklin, in Penelope Silverthread - Fallen aasimar warlock of the fanthomless

I love the idea! The connection with the fates is a nice take, and the conflict between her patron and the fates sets up some good conflict.

bionicjoey, (edited ) in Do y'all pretend not to notice when the DM fudges something to keep your character alive?

My DM once fudged something and I didn’t question it at all. It was in curse of Strahd, the party was level 3. He was using the RAW rules in the adventure for random encounters, one of which says the party can get jumped by 3d6 wolves. He rightly surmised that us getting ganked 10 wolves wasn’t a very interesting conclusion to our story, so he made up some dumb deus ex machina, and I was 100% there for it. If WOTC can’t make a balanced random encounter table, why should we be beholden to it?

simplecyphers,

Exactly. Encounter building/balancing doesn’t stop at initiative.

Infynis, (edited ) in [Game Idea] What if the King was actually Dead, but Everyone in the City Creates Legends About Him
@Infynis@midwest.social avatar

There’s an in-world story in the Stormlight Archive about exactly this. The emperor of an island nation is so fearful that no one dares enter his tower. They are generally totally peaceful, but brutally murder anyone that makes a mistake, because their “Emperor won’t suffer failure.”

The characters in the story go to confront the emperor because they can’t stand for these murders, and find that the emperor is just a desicated corpse because no one has been into the tower for like 50 years. The island is thrown into chaos as the people are forced to come to terms with the fact that they’ve been killing each other for decades for no reason.

It’s pretty cool

vampatori, in [Gamerant] Dungeons and Dragons Player Shows Off Simple But Genius Spell Slot Tracker
@vampatori@feddit.uk avatar

I just have a series of “pips” that I colour-in when used and erase when claimed back. Super simple, easy to see at-a-glance, and robust so it’s not going to get messed up in my bag. Added bonus is that it works when being DM too and you have several casters to track simultaneously.

plethora,

As a DM, are you tracking PC spell slots? That seems like a lot of extra work! Or maybe you just mean NPCs…

vampatori,
@vampatori@feddit.uk avatar

NPCs! Definitely not PCs! Ha.

I have seen people that don’t track spell slots for NPCs and just have them all at-will, which I think is an interesting idea. But I tend to give players non-combat objectives in their encounters, which prolongs them significantly so spell slot usage can become important for balance for NPCs in those cases.

TheRealGChu, in [Gamerant] Dungeons and Dragons Player Shows Off Simple But Genius Spell Slot Tracker

Those in the Skyrim community knows that Gamerant just skims reddit posts and puts up stupid shit like, “you won’t believe what this Skyrim player discovered today!” sort of nonsense.

Anyway, I just write down I, II, III, etc. and mark down with tics every time I cast a spell and at what level. I mean, do you need to get more complicated? This seems like extra work.

Kempeth, (edited ) in [Gamerant] Dungeons and Dragons Player Shows Off Simple But Genius Spell Slot Tracker

Wow. I didn’t know it was this easy to get an article made about you. A card and nine paperclips!

I definitely gonna have to post my spell book when I get home…

Spellbook Pictures

First iteration I simply took some small post-it’s wrote the spell slot level on it and attached them to whatever spell I used them on. This worked fine for a bunch of sessions. If the glue would lose its tack I could simply write another sticky.

Second iteration I made myself a fancy A5 sized spell book in NanDeck, slots were still tracked by post its but I fashioned little bookmark tabs that were affixed to the pages so I could pull them out to indicate the spell was prepared and push it in to for those that were not. This again worked pretty well. The tabs would get partially pushed in when the book rattled around in the storage box but it was generally not all the way. Biggest gripe was that I didn’t actually need to know which spell had which slots used on it. The post it’s were overkill in that regard.

Current iteration now has a front page with paper sliders for the number of spell slots I have. It’s prepared all the way to max level. All I’ve got to do is use scissors or an exacto knife to extend the sliders to their proper length. The preparedness of spells is also indicated by paper sliders on the respective page. I originally used bookmarks so I didn’t have to browse the whole book but I found myself doing that anyway so they didn’t serve much of a purpose. On the contrary I find it quite thematic that my cleric would rummage through his spell book to find the correct incantation for the situation.

Both second and first version had their spine punched in regular spaces with an office hole puncher and then bound with string in my player color. When I get more spells I simply have to print the additional pages and can rebind the book.

Basilisk, in How do you feel about AI artwork used in your campaign?

Generally speaking, I think it’s the ideal use case for AI art. You wouldn’t likely otherwise be buying art assets, and most likely just be finding whatever comes up under a Google search anyway. Meanwhile you can dial in to a clearer representation of what you want to depict from the art without necessarily having to “make do” with “oh, it’s like this but imagine he’s an elf instead…”

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