theAndrewJeff

@[email protected]

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theAndrewJeff,

Oh, this game’s gonna have a rough launch won’t it?

theAndrewJeff,

Maybe they didn’t choose the best comparison shots, but the technical details of what’s happening with this mod is really interesting. With his mod, it’s approximating global illumination in world space vs the standard screen space methods, so it’s accounting for bounced lighting from areas offscreen.

The cool thing about it is it’s implemented via Reshade, so you don’t need a ray-tracing card to make it work as far as I can tell, and it should be compatible with games that RTX remix won’t be able to touch.

theAndrewJeff,

The previews they’ve shown look really promising.

Advent's Amazing Advice: The Lost Mine of Phandelver Fully Prepped and Ready to Go! Part 1 Cragmaw Hideout (ttrpg.network)

Welcome to Advent’s Amazing Advice! The series where I take popular One-Shots, Adventures, Campaigns, etc. and fully prep them for both New and Busy DMs. This prep includes music, ambiance, encounter sheets, handouts, battle maps, tweaks, and more so you can run the best sessions possible with the least stress possible!...

theAndrewJeff,

If you don’t mind it being a digital version, you can get the Lost Mines book for free on D&D Beyond.

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