Boomer entertainment is more playing the original castle Wolfenstein while smoking meth and beating your meat to tucker Carlson telling you you’re degenerate scum who’s going to hell.
Trollbait, it has to be. “no brand tie ins” is genuinely hilarious to me. I’m picturing a videogame reviewer going like: “The game is an artistic and a technical milestone. The gameplay is also the smoothest we’ve seen so far. Unfortunately, the game does not feature a Ronald McDonald skin or even a Slurpee coupon, so we have to give it a 7/10”.
CS 1.6 was peak gaming. There were servers with Warcraft 3 mod where you could pick your race and level up to receive additional modded abilities and items, and it would save your progress over months. Not to mention the map customizations.
Also, no paying for season passes or DLC, no paid skinpacks, no censorship or embedded ads or tracking. And custom porn sprays.
EDIT: there were definitely skins, they were just free downloads from modders. And they were client side so you could see them but other players would just have their own skin or default for the same item.
Titanfall is the only game I’ve seen that took surfing, and not only did it on purpose, but built the whole game around it. That’s why I love it so much, you literally just use your surf skills to fly around the maps like a fighter jet, doing dive bombs on people and just overall being a menace.
Personally, I’m kinda amazed everyone forgot about ads in the MOTD that a lot of multiplayer source games had. Granted, the ads were set by the server host, not Valve, but yeah.
I believe the thank you was regarding the mod-friendly mindset of early valve. A section in the game menu for loading new mods and it shipped with a mod (TFC, which was based off a community mod for Quake)
I don’t know about the launch release, but the Game Of The Year release is the one that shipped with TFC, plus (what we now know as) the GoldSrc SDK was on the disc. Every tool they’d made they used to build Half Life, they put on the disc and gave to customers.
So many great games and mods came out of this… Counterstrike, Day of Defeat, Sven Coop, They Hunger. The amount of hours of gameplay for the price of a single game is unbeatable. Many people started their careers as Half-Life modders.
I believe you are right as well, my friend had the game new and I think the SDK was there, but not TFC.
I used to play LAN Quake at Uni before 3D graphics accelerating boards (and before that things like Pacman and Manic Miner on a ZX Spectrum and before that arcade games) and I ain’t a boomer.
Zoomers genuinely think everyone more than two years older than them are boomers. Same as how actual boomers thought everyone more than two years younger then them were millenials.
Actually, I played a pirated version of Q1 back in the day so it wasn’t until later that I got the full audio experience of (playing with the CD in the rom drive, which was required to listen to listen to) the music, and man that game is A LOT CREEPIER with all that ambient wailing and moaning and like, gnashing of babies, that the full, sculptural soundtrack provides.
Millennials as well. I get bored with modern games. Grinding all day for a pink weapon skin. Tf, I don’t care what color are my skins. Give me a good old challenge
I mean it is a nice extra, if and only if the core gameplay is enjoyable. Porbably most triple AAA titles would be fine with all the secondary stuff, if they whould have just put a little more effort into making a fun game first and foremost and then add the other stuff afterwards.
But of course adding loot boxes to a fun game is a different process than designing a loot box ecosystem and then trying to fit a game into it.
I don’t think this is even Gen-X. Certainly this Gen-Xer grew up on Atari with very obvious 8bit and even text based games. I don’t recognize this one and we had few or no first person shooters
My “complex world” game was the computer texting to me “you have entered a maze of twisty passages, all alike”
I don’t know what the tail end of the Xers played, so maybe.
I had to look it up, but the last of the Xers were born in 1980. This looks like a 2000’s game, so they would have been adults
I don’t think it was ever different, just that we are now part of that generation or exposed to it. The people in the 50s to 70s often had kids in the early to mid 20s of their life. So they were in teir thirties by the time the kids were teenagers, bringing all that new culture to clash with.
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