I know it isn’t the most accurate, but New Super Mario Bros U on Wii U had 5.6 Million units in lifetime sales. Mario Wonder is at 4.3M two weeks in. I think Wonder is going to match NSMBU around Thanksgiving day.
Just crazy to think about the shift in the decade between these two releases.
That’s a great point. SMWonder is putting out huge numbers compared to the equally amazing NSMBU. But console sales may be a factor. DS sales for the first weeks of NSBM was high but not 132M high.
DS got there eventually (including DS Lite in those sales even though the overwhelming majority are from DS Lite) but didn’t have the user base SMWonder had at launch.
When I first got the PS5, I was going to buy three extra controllers so we could all play, but there are hardly any splitscreen couch games, and hardly any that support 4 players.
Most likely actually non profitable. With crapton of Chinese cash, they can keep paying studios more of a cut than Steam, giveaway games, pay for exclusivity. Their goal right now isn’t to make money, but to take market share
Only way epic can compete, even with bloody ubisoft launcher, is to remove competition. Improving their store just isnt part of their business plan, if it was they would do it.
Am I crazy to not be excited in the slightest for this? To me it seems that every sequel to a huge title that has come out lately has been hugely half passed because the studio that made the original doesn’t really exist anymore.
No, I think that's fair. I miss being excited about new games, but the disappointment usually hits quick and hard if I ever allow myself to. Between rampant AAA shittification that's accelerated recently, and the fact that a lot of AAA wasn't all that good in the first place, it's hard to really build up any enthusiasm.
Looking at Rockstar/Take-Two's behavior in specific, since GTAV at the very latest, it's even harder to be optimistic. I bet they'll even find a way to cram shart cards into single-player, the fuckers.
At least it's rumored they got the FiveM guys to do the multiplayer, so maybe it'll be less abjectly, pathetically, monstrously shitty than GTAO. I assume they'll still find some way to ruin it, though.
Now, if it turns out it's great, I'd be ecstatic. I'm not buying this one anywhere near release but if it seems like a drastically better deal than I'm expecting, I'll be very, very surprised - and I'd like a game to surprise me pleasantly for once.
I’m not really excited because I felt like V basically took all of the fun detail out of the story and main world and saved it all for online.
The missions and world in V had so little charm and so little of the detail that made IV and previous so amazing. The world was massive but felt totally empty.
But I know they made a bunch of money with online so I’m sure that’s how it’s gonna be again this time.
I’ll def play it but not hyped for it. Hopefully they have a good amount of single player story. Rockstar has a way of writing story and character that’s so special. Hope that hasn’t changed
The core development studio is literally the best in the world.
Every time they release a game it is so far ahead of everyone else in its commitment to a living open world that it moves the entire industry forward by leaps and bounds.
A few leads are no longer there, but this isn’t some Ayn Rand vision of game development where Benzies and the Houser brothers are the shoulders the game quality rests on. Do you see the shit Everywhere is looking like it’s turning into? Clearly not all the talent that left was a golden goose.
It’s the hundreds of people that are still there and who have come up through developing the prior games that are the lifeblood of the studio and whose efforts make an open world come alive.
There’s simply no other games that have the budget and resources behind them as Rockstar’s core games.
And it’s not like we’re jumping from GTA 5 to 6 with nothing in between as a reference point for what the studio can produce. RDR2 was in the middle between those, and was pretty darn impressive with how it moved things forward.
The only thing I could see as potentially being crappy would be if they are aiming to release it as cross generation to maximize sales. If they are really making it current gen only, I’m sure it’s going to be unlike anything we’ve seen so far.
The core development studio is literally the best in the world.
Every time they release a game it is so far ahead of everyone else in its commitment to a living open world that it moves the entire industry forward by leaps and bounds.
And yet I haven’t finished any GTA part after Vice City. After the initial ‘wow look at all this new shiny stuff’-rush wears off Rockstar games just bore me out of my mind. Same for RDR2. Yes, it is a technological masterpiece with an incredible attention to detail (although it took them years to get the map and UI working properly on 5120*1440). But how ever much I tried to like it, for me in the end the quests, gameplay and character handling feel tedious and just… not fun.
Not all things are for all people. But it is objectively true that no studio in the world makes open world games at the same bar as Rockstar, whether or not any given player vibes with the underlying game.
I hope this is one of those times were the company making the the game knows just how intensely popular their game is and don’t advertise and hype it for 2 years prior to release. It’d be nice if they just launched their trailer, then have the game come out a month later.
There’s no way they’re launching this game in January. Start telling yourself now that it’s not coming out until fall 2025, that way anything sooner seems like a bonus.
Yeah, it would be nice, I feel like games shouldn’t be announced any more than 6 months from release, and preferably less, but this is the world we live in.
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