I’ve been playing a lot of Surviving Mars lately. It’s like a city builder without most of the boring stuff, and needing to keep an eye on your resources while you are trying to build a colony on a hostile planet gives it a survival vibe.
I’d love for Blizzard to pursue a genuine passion project. Ask the Microsoft overlords for a few years to put out something not beholden to sales expectations or profit. They can devote a small team to make something that they want to while the rest of the company continues on with its soulless corporate entertainment fabricator to fund the creative projects. You need creative projects to keep the workforce engaged.
If nothing else, Activision Blizzard was seen as a greedy, profit-driven machine which continually pushed out semi-entertaining products with en emphasis on FOMO micro-transactions and monetization schemes. Blizzard is a shell of what it once was.
Let them get back to their roots. Let them focus on engagement and fun.
I doubt they could at this point. With how much time has passed since Blizzard was any good, the people and culture that produced their best stuff are gone. It’s more like a company of theseus now, it’s name being the only vestige of what once was.
Truly BREAKING NEWS lol. A sequel everyone knows is coming will be announced with a teaser we are announcing now. Must read the story now and stay informed!!!
Mostly Inkbound. 2 friends suggested it on the same day a couple weeks ago so I gave it a shot. It kind of feels like turn based Hades. There’s enough RNG to keep things interesting, and enough choice to let you explore different builds.
Also playing KeyWe with my girlfriend. It’s a series of mini games where you play as kiwi birds in a post office. Some of the tasks can feel tedious and the mechanics could use some polish, but overall it’s a good co-op game with cute animals and outfits.
I have very little hype for new rockstar games considering I know right now it’s not going to have story dlc and it’s going to be simply a vessel to get people into the online mode to spend buckets of cash on cards.
GTA games are expensive to make. All that multiplayer bullshit subsidies the single player campaign. I was pretty satisfied with GTA 5 and GTA 4 and didn’t touch the multiplayer. is it a big deal if they continue that pattern?
It is the single most profitable piece of media ever produced.
GTA V was supposed to have DLC and it was cancelled in favour of online. So those who don’t play online lost out whereas they traditionally wouldn’t have.
V was great and worth the spend but it’s 10 years later and we have a tweet for a sequel. So it’s justified to be disappointed in what we have been presented with and not be as excited.
I’m also afraid they’ll take it a bit to keep the younger crowds parents at bay.
Then there’s all the sales after the first 3 days, the release on PS4/Xbox One/PC, and then the re-release on PS5/Xbox Series.
This article claims they made ~$8 billion in revenue from GTA V as of Q1 FY23. I know games are expensive to make, but surely they don’t cost billions – to a point where their singleplayer campaign needs to be “subsidized”?
That said, it cost 300 million to makes and 5 years to develop. Getting a return in the billions after 10 years is expected, otherwise they might as well save all that time and energy, and massive financial risk, and just buy conservative ETFs with that 300 million and sit at the beach.
GTA IV had the radio crackle right before receiving a phone call just like how GSM radio interference worked at the time.
GTA V had in the middle of a restricted part of the map a drain overflow which has runoff to a floor light that was shorting out as a result.
Rockstar’s commitment to detail in their open worlds is unlike anything else, and they can never release any DLC again or support a title after launch at all and turn it into a vessel for funneling to their online money maker all day long and I’ll still eagerly await whatever morsels of that single player vessel I can get my hands on.
Yeah, they want to funnel you to multiplayer…but I’m not gonna sit here and pretend the funnel itself isn’t great. People were saying all this about RDR2 and while I think it lacked in certain design choices, it was not lacking in content and attention to detail.
My thoughts exactly. However, it excites me that Rockstar still managed to make RDR2, and it was a masterpiece. Even so, I never played “Online” MP mode, nor have I ever played GTA’s, and I hope they noticed, lol.
Hopefully they just make GTA Online it’s own separate standalone game so then maybe they’ll actually add content for a single player game after release for the first time in nearly 20 years and not just keep shitting out new microtransactions.
Word. I tried it, I wanted to get in on it and have access to all the extra content. But when it’s like that, I start with a new character and then immediately have to contend with some little shit with a rocket launcher, welp, I’m out. I got rid of PlayStation+, or whatever the hell it’s called, altogether because I otherwise don’t care about online multiplayer.
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