I liked her right off the bat. I don’t know if she is meant to be super likeable, but she is a gith… Having been a huge fan of Planescape Torment almost solely because of a big conversation between a githyanki and a member of a race that is the exact opposite of the gityanki that explains the ins and outs of the blood war and with an absolute torrent of lore and background to the race in question, Lae’zel is pretty fucking spot on for what I expected from such a character.
I kinda feel like people who have no history with Star Trek would have the same thoughts toward Klingons as they do Lae’zel if some Star Trek RPG came out and got a bunch of new potential fans to try it. So many people I’ve talked to about BG3 have never once played D&D and know nothing of Forgotten Realms. Such a player definitely wouldn’t understand why Lae’zel behaves the way she does, and you wouldn’t get much context unless you actually pushed through with her story.
As for mechanically playing with her in the party… She is just a fighter. Arguably the least interesting class. And with all the other good melee focused classes, I really only had her specifically for story cuz fighters are kinda lame. All they really do is swing weapons. 🤷🏻♂️
Yeah, I think the Klingon analogy is spot-on. Her writing is excellent, and completely consistent with how the githyanki have been portrayed in Planescape, BG2, and D&D in general. Also, I was surprised at how much the character resembles her voice actor. Curious to see the rest of the cast, now.
Neil Newbon has like 85% of Astarion’s face, it’s uncanny to look at him. They pretty clearly used the actors’ faces/mocap pretty heavily in the character designs.
Laezel is fucking awesome. Give me brutal honesty over whatever shadowheart is doing. I've been lied to enough in my life. MC is a more chaotic self insert and the gith story is my priority.
Shadowheart doesn’t lie to you, she very directly witholds information because she doesn’t trust you, and as she gains trust and actually remembers stuff she opens up to you.
I don’t love spiritual weapon, it’s too slow in both damage output and repositioning. It’s much better in BG3 though because you can abuse long rest if you want to, so the slot doesn’t matter, and because it is bonus and not concentration it practically feels free.
One of the reasons to play through multiple times is just having different Origin character party member compositions. One or more characters can chime in during dialogue, and changing the combination of characters can dramatically change the whole scene. I have all the murder hobo vibe characters, and it’s like the devs knew this combo would be common and I’m getting hella scenes I never saw in 2 previous playthroughs.
The only 3 at this point in the game that, if they used the alignment system, I’m sure would be one type of evil or another. I’ve had a couple surprise moments where all 3 join in a short discussion, playing off each other’s lines. I’ve had Lae’zel before, but I’ve never really kept Astarion around (unless I needed something with a DC of 30 lockpicked) and this is my first evil run, so Minthara isn’t a smouldering pile of ash this time.
Question. When you first learn that he’s a vampire it looks like he is ABOUT TO bite you. But during the dialogue I noticed that bite marks showed up on my neck. So, I kicked him out because fuck you for biting me while I sleep. But then the marks went away right away.
I mean… Sometimes when you sleep the first time after getting him in your party/camp, it shows him creeping around the campsite like a creeper during the “cutscene” of you all sleeping around the fire. Before the reveal, I thought he was just stealing my shit. It wouldn’t surprise me if there was some kind of hidden roll or RNG that made bite marks appear on me before the consensual bite.
Only noticed after that whole scene already played out, but just rifling through the stuff at his tent reveals what is referred to in text as an empty blood jar, and there's a spattered bowl off to the side on a rock.
The huge mirror, sure, I just assumed it was a humorous nod at his vanity. But seriously? How does the entire party miss all of this? He'd have to sparkle to be more obvious.
Actually, no, Astarion would 100% wear body glitter or at least get someone else's on him.
onthullingHe tells you that you’re his first time of tasting a human. He’s been surviving on animals only. Ofc he could be lying/acting but he comes across unusually sincere and vurnarable.
Y’all are gonna have to define “spoilers,” because to me, a “spoiler” is something that reveals a major plot point, not a random, completely missable scene that you only come across if you do one certain event that you might not do in a quest that can actually be skipped, and if the RNG gods chose a certain character to bear the brunt of it.
His description on the character creation screen outright says he’s a vampire. Easy enough to miss if you jump for the custom creator right away, but he’s the first origin character in the list.
In Act 3, I’ve found a book in some tomb that pretty clearly spells out who Withers is, and I’m irritated that apparently my character can’t connect the dots.
Honestly I kind of agree with the Rogue here, Shadow heart keeps insisting I trust her, but won’t tell me anything about her and warns me not to trust other people. I feel like this is gaslighting
Karlach is fun. Though I feel like I’m missing out on most of her story and personality by playing her as main, since they made the main almost a silent protagonist compared to Divinity 2. :/
I decided on only having a party of prefabbed characters, which I like. There’s a nice weave of narratives, main character aside (aside from the occasional frown or rare smile)
I like to separate my bars into Action vs Bonus Action as well as separate spells based on their spell level so I can keep better track of what I have, what is left, what actions are available.
I also collect pouches and backpacks to place objects in. My first pouch is healing and helpful potions. My second pouch is throwables, dipping materials, and arrows (anything to harm someone in combat). My third pouch is for scrolls on the characters that carry/use scrolls. I also put my shovel and anything else I want to have on me but want to accidentally sell it within a pouch. I then place the pouches on my hotbar on the far right instead of the individual objects (except for shovel). So during combat I know if I need to take a potion, it’s in the top bag, harmful items in the middle bag and scrolls in the bottom bag.
I have my bars extended to 3 vertical slots.
Re: skills and spells not falling off, I unfortunately do not have a solution.
Nope. Level 4 oathbreaker. I broke my oath, restored it, broke it again. It’s all good. You should add more detail by you seemingly pretty much fucked up the game. I don’t know what that means.
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