Awesome. Nice theme, it’s like Green Lantern’s rec room.
I was going to comment about the PC on the desk but you already said the reason why. If you had more stuff you could probably fit another drawer underneath that table.
I ended up moving the little thing of drawers the laptop is on over underneath the tower, now I can use the part of the desk it used to be under much more easily.
Also, I’m using the “voyager” app on an iPhone. So, maybe that’s the problem? I have an android tablet with a different app. I’ll try it in a min. if I can figure out how to turn off gps tags on photos. It’s a new tablet.
I bought KSP2 when it first came out, and then almost immediately refunded it when I found out it had no career mode and there was no intention of adding one ☹️
Buy franchise -> quickly eventually release sequel -> spend time making sequel as good as previous game -> quickly release another sequel -> repeat
freemoney
I have a pair of Alec Lansing Expressionist Bass 2 speakers as my original speakers, then I disassembled a broken soundbar and added the speakers (and subwoofer) from it into my setup. More recently I added a pair of bookshelf speakers, so my current setup consists of a subwoofer, two woofers, two mid/bass drivers, eight mids, and four tweeters
This headline is hilarious. It directly contradicts itself. Renaissance means rebirth. Video game music needs to have been very popular and then fallen out of popularity for that claim to be true. And then it says now more than ever it is being appreciated. Meaning it never had this much popularity. Meaning a renaissance is literally not what is happening. Good for composers though! Well earned appreciation for sure. I'm not mad at it or anything, just wanted to point out how stupid the headline is lol
Well, maybe it is “literally” what is happening, if you use one of the many modern meanings of “literally” used today instead of its actual definitions. I mean, I get language drift, but some words are just being ground into meaninglessness.
I think this may actually be the case though? Think back to the early 2000’s where video game symphonic concerts were getting played on G4, and Tommy Tallarico made claims of the largest audience for a symphony.
Video game symphonies just weren’t popular after that from the end of 2009, honestly even 2008 maybe, all the way through just a couple years ago. The numbers for symphonies are starting to grow again, but far beyond and in much wider breadth of what it once was because of how much good music games have now.
I think it may actually be quite accurate, it’s just an already niche subject. If you didn’t know about them in the early 2000’s then it’s easy to think this is the first time they’re getting recognized, but that’s not the case. It’s just been a couple decades.
Edit: to clarify - I do think video game music has mostly been popular, I more mean specifically about video game concerts/symphony performances. They were big, really big (for the relatively new medium of video games). Then they died for 15 years. Now they’re coming back.
I love that game and started playing it about a week before the controversy started. Gerard’s face as the carpenter was eerie in a biblical way. It looked like something from a RPG set in the Bible.
He’s been doing charity streams for years, listing beneficiaries, and his non-profit has been sitting on the money. They did disburse it after being called out, but it wasn’t handled well.
Yeah and there’s a bit of drama around that as Jirard claimed that expenses would be handled by his parent company but seems to have expensed it to the charity, also they claim the total amount donated is still less than what they’ve taken in even after expenses.
Whatever the truth may be …
I completely understand why a gaming company just wants to not be associated with any of this.
I wonder if this translates into increased listenership of “real” classical music. It isn’t a big leap from VGM to the romantic composers, for example, or even to opera.
eh, i found the game to be hollow and boring past the first handful of hours… but I didn’t get much out of the “explore the castle” experience. like, there wasn’t really anything to find. just the same boxes and puzzles but in different spots. like, imagine if instead of a little card to read about the whomping willow, instead you just get pulled into a fight if you wander too close.
the flying, one of the most important aspects of a harry potter open world game imo, wasn’t just bad, it had no thought or effort put into it at all. i made exactly as complex of a flight mechanic in 7th grade using a teaching program called Alice in like 2009.
like, every tool and mechanic in the game felt lazy or unfinished. bad puzzles lifted out of other games, all of the school rules get handwaved away because a rule and punishment system would’ve been actual gameplay and they didn’t want to spend time on that when they had models to build and marketing to do.
that’s really my issue. it feels like a game that spent 40% on building an environment, 50% on marketing, and the 10% that was left went into slapping a game into it. it’s really frustrating too, because no one is willing to talk about the game beyond the Rowling controversy. it felt like a blatant low effort cash grab to me, but everyone else either “didn’t care cause fuck rowling” or “idk, i liked it” is the most they’ve given it thought.
It was damn pretty; exteriors, interiors, and nature. And the combat mechanics were fun and well done, imho.
I don’t really care enough about the HP universe to care about whomping willows, broom flying, school rules, or that a 3rd grader shouldn’t really be able to murder an entire army of bandits, smugglers, goblins, and local magical aggressive fauna in a single school year.
it’s not so much about caring about Harry Potter, it’s more that exploring didn’t feel rewarding or worthwhile. it only seemed like it would be interesting if you DID care about the lore enough just to want to see it.
They named the trans girl character Ryan. You know how in Harry Potter books everyone’s referred to by their last name? Well she’s Ryan. That’s not inclusive. That’s a writing decision and it doesn’t look good.
Which makes sense, given that the lead developer for most of development was a member of fucking gamergate.
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