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pewgar_seemsimandroid, to technology in Apple iPhone 15 relegated to USB 2.0 unless you buy the Pro

platypode, to games in After years of 'good enough' PC ports, Armored Core 6 is the first game in FromSoftware's history truly born for mouse and keyboard
@platypode@sh.itjust.works avatar

The game just has two too many buttons. I played it on both, and it feels much better on controller. Holding down both triggers to unload twin Gatling guns right into the spider’s pinecone ass is just satisfying in a way that mouse and keyboard isn’t. That being said, the fact that you need six easy-access buttons and constant camera control makes it really awkward/borderline unplayable unless you have a controller with back paddles.

Pxtl, to games in After years of 'good enough' PC ports, Armored Core 6 is the first game in FromSoftware's history truly born for mouse and keyboard
@Pxtl@lemmy.ca avatar

Yeah, I’m loving AC6, but the design decisions that make the game so much better on the KB+M are actually kind of baffling from a console-first company like FROM. I played the hell out of the AC1 games back in the day and while that series’ aiming controls were a joke, the fact that you cycled through your ranged weapons instead of having all 3 accessible at the same time, combined with the fact that the game used only one button for “boost” which covered both jumping and dodging, meant the weapons and boosting actions fit nicely on the 4 face-buttons. Now, AC1’s weapons were very flawed in that there was often minimal reason to cycle through them - they didn’t generally have cooldowns or meters so putting a weapon away wasn’t super useful. Best strategy was a 1-weapon mech, generally. But still, the simpler controls were a lot more pleasant on a game controller.

And author is quite right about how rotation rate has grossly changed the game’s strategy and feel. For example, if somebody got behind you in old AC, the strategy was to get to cover while you ponderously rotate, or to burn energy like a fiend boosting backwards to get them into your cone of fire.

Not that I dislike AC6 - I love the game - but I hope this renewed interest in the AC series will lead us to a simplified spin-off or copycat 3rd-party game that properly fits onto the controller.

I just think there was some good gameplay lost.

But yeah, I’m playing it on KB+mouse, and I’m a PC gamer primarily.

Belgdore,

Have you played daemon x machina?

Pxtl,
@Pxtl@lemmy.ca avatar

Yes. Hated it. The flying mechanics were joyless, the plot was tedious, the weaker enemy units were harmless filler, and there were too many overly-scripted fights.

ThrowawayInTheYear23, to pcgaming in Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'

SSD Usage In Starfield Is Causing Stuttering Issues: Report tomshardware.com/…/badly-optimized-ssd-usage-star…

Omega_Jimes, to pcgaming in Astarion's voice actor is doing a let's play of Baldur's Gate 3

I had no idea the guy who played Thurston Howell III on Gilligan’s Island was still around before I played this.

livjq, to pcgaming in Vampire: The Masquerade - Bloodlines 2 has been quietly rebuilt by Dear Esther developer The Chinese Room with 'different gameplay mechanics and RPG systems'

I really like Dear Esther and Everybody’s Gone to the Rapture, but their style doesn’t seem like a great fit for Bloodlines. I hope it works out.

ShittyRedditWasBetter, to gaming in Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'

You people want to hate this game so bad 🤣

markpaskal, to games in Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'

I have a 4060 TI and it crashes constantly on low. Runs fine between crashes so not a performance issue…

V0lD, to pcgaming in Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'

What upgrade to my pc would allow me to play that game at 1440p 144fps stable on high or ultra exactly?

Midnitte, to PCGaming in Hammerwatch 2 is just the right micro-RPG for the moment
@Midnitte@kbin.social avatar

I'm a bigger fan of the style that Heroes of Hammerwatch playstyle is - hopefully now that Hammerwatch 2 is out they'll finally fix multi-player for Heroes.

HubertManne, to PCGaming in Can I play Starfield on Steam Deck? Yes, but it's not perfect: here are the settings I recommend for a better experience
@HubertManne@kbin.social avatar

did not work for me.

PrincessLeiasCat, to baldurs_gate_3 in Baldur's Gate 3 has ruined Starfield for me

This is an interesting take. I adore Skyrim and just yesterday started playing BG3. I am enjoying it, but I never did anything else with DND (parents thought it would make Jesus sad or whatever) and so I am finding it more complex from the get-go than I would like, but I’m trying to learn. I still do feel like I’m missing out on a lot by just going with “whatever” and not putting enough thought into character creation, spells, etc, but it’s a lot to learn and I’m only 1 day in :)

Skyrim, on the other hand, was very easy to pick up, start playing, and just…explore and discover. Because of that, I was eagerly anticipating Starfield but sadly I do not possess the platform required to play it so I am reading the reviews to see if it’s worth buying an entire XBox for. If it’s as great as Skyrim, yes. If it’s meh, no.

So, reviews like this make me wonder if the author enjoys and/or is already familiar enough with the steep learning curve for it not to get in the way and by extension the game itself. Would they have been fine with Starfield had they never played BG3? And is Starfield “simple” enough for me to have a great time, or is it too much of what the author complains about here? - Repetitive quests, limited choices, etc?

It’s a hard question to answer, and the stakes are higher for me because of the console thing. I guess I could send the console back at least if the game isn’t for me? Idk.

Grandsinge,

I feel you. I spent a several hours learning about D&D character creation when I picked up BG3. And I spent a couple more hours crafting a back story that I used to influence my character traits. I’ve never played D&D before, but BG3 is the most fun I’ve had with a game in several years.

Cylusthevirus,
@Cylusthevirus@kbin.social avatar

Well you're like 75% of the way to straight out playing DnD, so I highly recommend that if you can find a local group. It's magic.

snooggums,
@snooggums@kbin.social avatar

I still do feel like I’m missing out on a lot by just going with “whatever” and not putting enough thought into character creation, spells, etc, but it’s a lot to learn and I’m only 1 day in :)

As someone who has run tabletop games including DnD for a few decades, your approach is perfectly valid. While any complex system can be gamed for optimal outcomes, it was designed to be roughly even enough that there are not a lot of choices that penalize you too much as long as you pay attention to vulnerabilities/resistances/immunities which can often be overcome with potions and other magic items.

Do what sounds fun and then have fun is not missing out on anything other than spending time not playing the game just to squeeze out edge cases. Some people enjoy that and thankfully the game caters to both casual players and optimizers.

Bo7a,

Thanks for this comment. I seem to have made all the wrong choices. Which can be seen by the fact that every conversation has basically led to me fighting entire towns to such extent that I can no longer find vendors to sell to :p

I was considering just re-rolling and trying harder to please the NPCs. But if the playthrough is salvageable, I will stick it out.

snooggums,
@snooggums@kbin.social avatar

I dunno, sounds like a fun time to me!

Currently on my first playthrough as a team player, but strongly considering going full on antagonist on a subsequent playthrough. Heck, on the first goblin base at the beginning I even saved before entering and after getting buddy buddy with them I saved and then loaded the prior save and just went in crossbows blazing for the fun of it to see how different the outcomes were.

This game is going to be very fun to replay with different approaches!

jordanlund, to baldurs_gate_3 in Baldur's Gate 3 has ruined Starfield for me
@jordanlund@lemmy.one avatar

Lost me at “Disco Elysium had arrived and absolutely blown the doors off the RPG genre.”

I’ve never played a more restrictive game with worse dialog choices.

a) Can’t tell if brain damaged.
b) Can’t tell if drunk.
c) Can’t tell if high.
d) Can’t tell if stupid.

No good choices. Thank god Steam let me refund it.

Looked pretty though!

Hairyblue,
@Hairyblue@kbin.social avatar

LOL, I have never heard of Disco Elysium. Must not be my type of game.

Coelacanth,
@Coelacanth@feddit.nu avatar

If you’re interested in politics, existentialism, the human condition, coping with depression, addiction, trauma and loss and want to read a novel about these themes told through the story-telling medium of an isometric RPG then it is the game for you.

Despite claiming to be an “isometric CRPG detective game about solving a murder mystery” on its About page Disco Elysium is actually none of those things at the end of the day, and if those things are what you want you’ll probably end up disappointed.

Coelacanth,
@Coelacanth@feddit.nu avatar

I mean. Disco Elysium is only an RPG in the sense that you get to choose which version of Harry you play. It’s not a blank slate situation where you can be whatever you want, you’re always just Harry. And it is barely even a game, at the end of the day. It’s a novel pretending to be a game.

In terms of RPG design, though, the one thing it truly did put into the forefront was the “fail-forward” ideas present in many interactions, which is something more games should take inspiration from.

Making failure interesting makes the story much more engaging regardless of your choices and your luck by discouraging save scumming and instead letting you feel good about rolling with whatever outcome happens.

TheCrispyDud,
@TheCrispyDud@kbin.social avatar

I feel like I should go back and play it, but I was defeated by the ceiling fan at the start of the game and decided "Eh I'll comeback later."

muse,
@muse@kbin.social avatar

Turn the ceiling fan off first

TheCrispyDud,
@TheCrispyDud@kbin.social avatar

I believe it was the lights on it that did me in.

bh11235,

Evidently no one warned you how this game plays and what it’s about, and you walked in expecting Mass Effect or something.

That is not the experience Disco Elysium delivers, or attempts to deliver. If you want a game about being the savior of the Eight Kingdoms and immediately bringing your combat might and razor-sharp wit to bear on the scene a moment after you arrive, you can play approximately every other RPG ever.

Dangdoggo,
@Dangdoggo@kbin.social avatar

The ambiguity of dialogue choices evens out as Harry recovers from his hangover but never completely goes away which honestly is part of the magic for me. Never being 100 percent certain what he's gonna do and sort of trying to nudge him along in the right direction is the game. But it's not a traditional RPG and nowhere near as deep mechanicall as BG3. It's just really good in it's own way. I also had a lot of interest in the politics of the game and a personal battle with drugs and alcohol in my life so it may have resonated more with me as well.

Coelacanth, to baldurs_gate_3 in 60 hours in as Baldur's Gate 3's nasty Dark Urge and I'm kicking myself for missing a load-bearing early cutscene with unique dialogue for every race and class
@Coelacanth@feddit.nu avatar

I finished my first playthrough yesterday as the “heroic Dark Urge” referenced in the article and I can do nothing but echo their recommendations. The story came together so well that it feels like it should be canon and it has a lot of custom content.

Ethalis,

I honestly thought Dark Urge was just your basic psychopath murder hobo who kills or hurts everything and everyone. Knowing that you can actually resist the urge and the story still comes off as coherent and interesting is a deal-changer, I’ll probably try it in my second playthrough!

funktion,

Just be aware there’s a good reason that the default Durge is a charisma-focused class, because some of the skill checks for their story can be… tough.

flumph,
@flumph@programming.dev avatar

I’m pretty sure that if there’s ever a BG3:DLC or BG4, the redeemed Dark Urge SL will be canon. What with >!Withers intervention, the warning about your own offspring, etc.!<

emptyother,
@emptyother@programming.dev avatar

Or if there will be an official canon WotC novelization…

Coelacanth,
@Coelacanth@feddit.nu avatar

Knowing what they did with the (now canon) BG 1&2 novelization I pray WotC stay far away.

Peruvian_Skies, to PCGaming in AMD regains (a tiny bit) of GPU market share from Nvidia
@Peruvian_Skies@kbin.social avatar

I upgraded my ten-year-old gaming PC this year and switched from an Nvidia GPU to an AMD one. You're welcome.

geosoco,

Same. It was price/performance this round, and some decent AMD sales drove that home. I'd love DLSS & ray-tracing, but they're not worth the premium atm, especially with AMD slowly improving their ray-tracing performance in some newer games.

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