One of the reasons to play through multiple times is just having different Origin character party member compositions. One or more characters can chime in during dialogue, and changing the combination of characters can dramatically change the whole scene. I have all the murder hobo vibe characters, and it’s like the devs knew this combo would be common and I’m getting hella scenes I never saw in 2 previous playthroughs.
The only 3 at this point in the game that, if they used the alignment system, I’m sure would be one type of evil or another. I’ve had a couple surprise moments where all 3 join in a short discussion, playing off each other’s lines. I’ve had Lae’zel before, but I’ve never really kept Astarion around (unless I needed something with a DC of 30 lockpicked) and this is my first evil run, so Minthara isn’t a smouldering pile of ash this time.
If you're the game director and had so little sway to the producers /publishers, then you're nothing but a "yes man" figure head. Maybe go back to dev, the executive role isn't for you.
Otherwise, the only excuse is you initiated all these changes and you are completely out of touch with your customers.
240 damage per turn guy never sassed your role playing, so don't take his playstyle preference as an attack on yours.
People have fun in different ways, and that's neat. Personally, I can't stand the combat at all and will take any shortcut through it including cheats... the characters and storytelling make it worth playing anyway.
In an ideal world, this would mean that they're beginning to understand that moddability gives their games a lot more longevity. But, I highly doubt that's what's going on.
The biggest requirement, imo, is probably just having an SSD for the game. There's a LOT of pop ins and textures that just don't load until a few minutes later. It does have a "slow HDD mode" but it hasn't really done much from what I can see.
That's pretty normal for modern AAA games. There's just a lot of texture streaming going on and that requires a lot of bandwidth that HDDs don't have. You can be lucky if it is just blurry textures & pop in and not also strong stuttering.
I've gotten away with even harder to run games on a HDD but even if it is on an SSD, I've found it to be inconsistent plus only BG3 acts up compared to everything else I have going.
It does run on steam deck (though at lower settings with FSR to get 40 mostly stable).
Open world games with some complexity generally take a decent amount of power. You have to load a good number of surrounding objects at any given time, with a pretty wide view on the zoomed out view. There are also other characters/animals doing stuff, environmental effects, and a healthy dose of passive checks on the environment against various traits of your party to see if your character identifies any of the secrets all over the world.
One of my coworkers got one recently and absolutely loves it. I really want one, but I’m waiting until the next version eventually comes out, since the current one is slightly too heavy for me to hold easily.
I too am waiting on the next version. I need a new phone and laptop before I can think about a steamdeck. So hopefully a new one will be out by the time I am ready to buy it.
Support the Steam Deck, Valve is doing everything right. Right to repair, virtually all parts replaceable, Linux, Rma's to name a few. Not to mention it's a monster of a small machine, it could very well be a desktop replacement as well as a portable gaming system.
I played it for about 8 hours after launch, but haven’t gone back to it. I thought I’d be addicted to it like diablo 2 but it doesn’t have that crack-like feel.
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