Swarfega,

Damn shame. I’ve not played the recent game but I loved Saints Row 3. Spent a lot of hours just driving around and beating people up with a dildo. Sad times.

Saneless,

3 was the first GTA type of game I ever finished in my life. Could never fight through 3, VC, SA, 4, or 5, but I blasted through SR3 every day till I finished it

They actually understood that things can and should be fun

Stefh,
@Stefh@programming.dev avatar

Same for me. ;_;

ryper,

I remember driving around with the crew, singing “What I Got.” Good times.

Cold_Brew_Enema,

Good to see. Glad to see low effort developers finally getting there comeuppance

Hyperi0n,

Volition were a good studio. It’s basically saying Naughty Dog is a low effort studio.

Cold_Brew_Enema,

What a terrible comparison? How are they even close to the same thing?

Hyperi0n,

They are both small developers that release average to good games that also had a rocky end.

ampedwolfman,

Volition has been a long standing company with a slew of awesome games. They did a ton with THQ like 20 years ago that were amazing.

Summoner is one of my favorite games to date. It didn’t age well, but the story was amazing.

The descent games were intense as well.

I couldn’t find it on their wiki page, but I’m pretty sure they had a hand in loads of wrestling games in the late 90’s early 2000’s. WWF no mercy, smack down 1-4 as well.

As for saints row, I beat 1-3. The storyline to the first was unmatched by any GTA storyline. It was a shame to see them slink away from the original due to ridicule of being a “GTA clone.” The story was compelling, the voice acting outside of johnny gat was decent. The multiplayer experience offered far more than anything GTA had at the time. The best we got for GTA was in 2008 when they released their free roam multiplayer with GTA 4. By then saints row 2 had full coop.

Case and point. You’re either too young to know this developer in their prime, too retarded to recognize the loss of a good developer (albeit they haven’t put out much in the last few years), or both.

BallShapedMan,

I hope someone picks up their IPs. I want a good current gen Saints Row.

aaronstc,

They were owned by THQ Nordic so I assume they’ll retain the rights.

BallShapedMan,

Got it, thank you!

AllonzeeLV, (edited )

I enjoyed the new game, just as I did the previous titles.

They made a mistake of setting, placing it in a sparse desert city didn’t do much for visual spectacle, but imho it wasn’t anything close to the irredeemable piece of shit people made it out to be.

I honestly think gamer’s expectations are too high in general these days, and treating an enjoyable game like crap because they didn’t meet unrealistic expectations will just lead to more safely profitable regurgitated remasters and microtransaction games as the industry is drained of any passion or risk tolerance, just as what happened to hollywood abandoning stories in favor of profit formulas and known IPs.

canis_majoris,
@canis_majoris@lemmy.ca avatar

I don’t think it’s unreasonable to expect progress from a sequel. I think it’s even more reasonable to expect progress from a reboot.

The whole point of rebooting something is to be able to bring fresh ideas into the system, which can include stories or mechanics. At the very least a sequel should have some kind of feature parity with the first game, otherwise you’ve essentially just made a shitty DLC as the next iteration by dropping features.

Saint’s Row 2 had a great amount of content, and even when we were playing over LAN with Hamachi, the game was somehow smart enough to figure out what stupid shit we were getting up to, and it prompted us to play “death tag”. We didn’t even know it was a built in feature in the game, we had just been running around killing each other in various funny ways until the game said “hey, we have a structured way you can do this” and we had a blast.

Saint’s Row 3 expanded on everything SR2 had set up. It drove the story forward, the engine was much better than the original PS2 iteration and there were just as many minigames if not more.

Saint’s Row 4 took everything to the extreme though, which is unfortunate because that’s really where the death starts happening. When they literally blew up the planet as a plot point and turned it into a Matrix parody it lost a ton of focus and grounding that made it enjoyable long-term.

variants,

is starfield that bad?

dylanTheDeveloper,
@dylanTheDeveloper@lemmy.world avatar

No FreeSpace games?

Jackthelad,

Red Faction: Guerrilla will always be my favourite game of theirs.

So many good memories in the multiplayer. 🥲

FrankTheHealer,

I mean, I could see this coming.

Saints Row reboot at least had an interesting setting and played okay. But it was let down by awful writing and a lack of scope.

It didnt have all the features of even Saints Row 2. The plot seemed to pander to millennials in a very “how do you do fellow kids” kinda way. Some of the gameplay was repetitive and boring and it had a few bugs.

With a different writing team and another year in development, it could have been a huge success, but they didnt so it wasn’t. RIP Volition.

Potatos_are_not_friends,

how do you do fellow kids

That’s it! I couldn’t figure out why, a SR fan, had zero interest in their latest release.

It’s because that trailer was oozing with “fellow kids” energy.

Damage,

We have to remember that it’s the people who make the games, not the companies. I expect the talent will find work somewhere else, and hopefully create something great once again.

InverseParallax,

They won’t.

You don’t understand, it’s not the companies that make everything suck, it’s the management, modern software management crushes the beauty out of both the work and the design, and passionate visionaries are displaced for marketing droids with PowerPoint slides about dlc monetization through nfts.

InvaderDJ,

That’s sad, but not unexpected. The studio had pretty massive layoffs a few years ago I think when their Overwatch clone didn’t sell well. And this Saints Row reboot didn’t do well either.

Hope all the good people here find some work, one of my favorite LPers worked there and he’s a good guy. Sucks he and others have been jerked around twice like this.

finthechat,
@finthechat@kbin.social avatar

F in the chat

roguetrick,

They had a lot of hits. Descent was revolutionary.

DeadWorld,

RIP to a company that made my favorite game series (SR2-4)

Kaldo,
@Kaldo@kbin.social avatar

I think everyone was kinda expecting it but it's still sad to see 😥

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