The Future of C# in Godot – GameFromScratch.com (gamefromscratch.com)
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this seems a well-argued article to me the ‘General directionless development’ seems the most concerning point, I don’t think the ‘let’s go with what the community ask\want’ model is gonna work in the end....
I made a blog post about my experience switching from Unity to Godot earlier this year, and some tips for Unity devs.
Huge boost for Godot development!...
The main target of the Godot Engine are game developers. But Godot’s easy workflow and functional UI elements, makes it also a good fit for non-game applications. There are already some out there you may know, like Pixelorama, an Open Source 2D sprite editor.
archive || nitter...
Just something I came across that seemed worth sharing.
In case you’re suddenly facing the task of porting an entire game over due to capitalist nonsense or something
TL;DR:...
The past days the timeline of Unity user passivestar has been very enjoyable as they try out Godot and make many exciting discoveries about the engine (and bugs that they create issues for). They might also find something new that an experienced Godot user did not know before....
Some people asked for a devlog, so here’s my experience working on GodotOS (not an actual OS by the way, just a program that resembles one). There’s a new preview video inside and some more info on the project.
13:00 - 13:45 UTC 15:00 - 15:45 CET/CEST 09:00 - 09:45 EST/EDT 06:00 - 06:45 PST/PDT 16:00 - 16:45 EET/EEST...
One of the big winners of the Unity debacle is the free and open source Godot Engine, which has seen its funding soar to a much more impressive level as Unity basically gave them free advertising. Certainly helps that Godot ended up launching their new funding platform on the same day Unity announced their hated Runtime Fee...