I saw this post and was like wtf is this and why are people upvoting this. Then I realized it’s gamingcirclejerk. Now I’m happy you guys are coming over to lemmy :D loved the sub
Skullgirls’ engine, a.k.a. the Z-Engine, was primarily made by a certain Mike Zaimont, who ended up being not only a chronic sexual harasser, but also an exploitative boss to his employees. So much so, that the development of Skullgirls was eventually moved out of Zaimont’s company, Lab Zero Games, into a new company formed by his former employees, Future Club Games. The only problem being that Future Club still uses the Z-Engine, apparently because reimplementing the entire game in a different engine is economically unfeasible (unlike, apparently, going through all of the artwork of the game with a fine comb to make it less Nazi and less sexualized). Same goes for another game to which Lab Zero licensed the engine to, Them’s Fighting Herds (a.k.a. the offbrand MLP fighter).
reimplementing the entire game in a new engine is economically unfeasible
This is equivalent to literally making the game from scratch and changing some art assets is no where near as complex and time-consuming as that would be.
It also sucks, but it’s not oppression. Certainly nothing like the ACTUAL oppression suffered by women and minorities just trying to live their lives, make their own decisions and control their own lives.
Why did you see “don’t harass employees” as “don’t offer criticism”? You can pretty easily say “I don’t like X about this game,” or “change Y seems like a step in the wrong direction” without harassing anyone.
When someone doesn’t listen to feedback or worse, derides them for even providing it people tend to get upset.
I have not condoned death threats, other threats of violence or harm and don’t intend to.
I don’t even play Destiny (1 or 2).
I’m just voicing my opinion that there’s a pattern between devs who believe community criticism is beneath them and people working themselves into a frenzy.
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