shakesbeare,
@shakesbeare@beehaw.org avatar

Man FFXIV is no ray of sunshine but I can’t imagine it’s anyway near as bad as literally any competitive game. I’ve never been called a slur in FFXIV before and it feels like it happens once a session for things like Dota, LoL, Overwatch, Siege, etc.

troyunrau,
@troyunrau@lemmy.ca avatar

Yeah, I kind of disagree with FFXIV. My whole experience there last year was entirely pleasant.

skulblaka,
@skulblaka@kbin.social avatar

Second this, you'll get a couple sweatlords every now and then especially if you're running end game content but the first 100 or more hours of gameplay are absolutely pleasant. I only interacted with the reddit group outside of game but those guys were also nice.

resurrexia,

Basically just don’t prog endgame content on pf and you avoid most issues. And don’t crash an ERP den and be shocked to see whatever goes on in there.

lina,

I’ve played with some rude individuals on FFXIV, like those annoyed that new players haven’t memorised low-level dungeons and are unable to speedrun them. By and large I’d agree, though. I joined after playing SWTOR for years and could immediately tell the difference.

Afatmess,

The only time I can see FFXIV being toxic is if you’re doing savage content in party finder. You might occasionally run into a jerk in duty roulette or pvp but my experience since I started playing a few years ago has been mostly good.

Raji_Lev,
@Raji_Lev@kbin.social avatar

Path of Exile. If you say anything positive about it you get shit for being a mindless fanboy, and if you say anything negative about it you're a mindless hater. Plus the whole "zoom zoom" meta

brandon,

Destiny has to at least be an honorable mention. Not trying to be a Bungie apologist, but the amount of content people get for $100/year is pretty outstanding, and the community acts like all they get is a ten hour campaign or something.

Madison_rogue,
@Madison_rogue@kbin.social avatar

I'm in agreement with you, however I'm going to also add that the creep to a "pay-to-win" game has pretty much been crossed. Not to forget that Bungie decided to drip feed expansion content laced throughout seasonal content this year...that has not been received well.

Destiny players are a salty bunch, but I have to say the current level of furor towards Bungie is pretty legitimate right now. They do overreact; I just feel that this in this current state of the game there is justification behind it.

Regardless, "I hate Destiny; I play every day."

edwardmatley,
@edwardmatley@mastodon.social avatar

@Madison_rogue @Milk_SDF_Possum @brandon what’s pay to win right now? I’ve been playing a long time, and I do buy the seasonal content through the deluxe version or whatever, but I don’t feel like I’m being given an advantage. I don’t buy anything with Silver - is there anything I’m missing out on?

Madison_rogue,
@Madison_rogue@kbin.social avatar

You can now buy to max out your seasonal level at the beginning of the season for $100.00, so you can immediately gain the XP boosts and other stat bonuses. It costs 100 silver per level, and it's available day one of the season, not halfway through or at the beginning of the seasonal content drought as it has been in the past.

conciselyverbose,

The content isn't good. There hasn't been anything with interesting level design or enemies since maybe the taken king.

I'd rather still be playing D1 strikes than anything they have now. But we don't have that option because they want to force you onto their treadmill.

Stillhart,

As someone who played hundreds and thousands of hours of Destiny, it still weirds me out to hear people call “Destiny 2” Destiny. They are very different games.

Destiny 2 is predatorily-monetized garbage. Destiny (the game it was at the time of its untimely murder by money-grubbing assholes, not the game at launch) is one of the best games I’ve ever played.

Madison_rogue,
@Madison_rogue@kbin.social avatar

Destiny went through the same phase as well. Remember how well The Dark Below was received? Granted, Bungie turned it around with The Taken King, and subsequently Rise of Iron, but the seeds of monetization were sown with Destiny.

In Destiny 2 they just double downed on the microtransaction and monetization creep, which has only grown worse since they left Activision. All of those that thought the monetization was an Activision thing were pretty much wrong...when FTP came along it made sense that monetization was necessary, however the creep over the past few years has been abysmal.

I play, but it always seems to be to diminishing returns. It's not really fun or rewarding any longer; Bungie can't decide who to cater to (casuals or hard-core gamers). They've pretty much abandoned new PvP content (no new crucible maps for two years and counting, no new Gambit maps with only four available for play). I paid for this year's content and admittedly, I'm just thinking about sitting it out entirely and just be done with the game.

Sami,
@Sami@lemmy.zip avatar

CSGO can be pretty toxic but I’m glad I don’t have other reference points to compare it to tbh.

Fizz,
@Fizz@lemmy.nz avatar

I played a game and a girl talked then someone said “is that a girl” then threw up a vote to kick and it passed. This was in ranked.

Sami,
@Sami@lemmy.zip avatar

Yup, that’s par for the course for CS. I can think of very few times that I played with a girl/woman that used voice chat in solo queue because they will usually get harassed by at least one person. Same goes for anyone with an accent but less frequent. Things have gotten slightly better over the years at least.

bermuda,

female friend of mine met me in CSGO and CSGO was what prompted her to sell her entire PC setup and quit videogames so I definitely can see that happening.

ghostwolf,
@ghostwolf@lemmy.fakeplastictrees.ee avatar

Dota 2.

AdmiralSnackbar,
@AdmiralSnackbar@kbin.social avatar

Easily. One of the most well known guides for noobs used to literally be called “Welcome to Dota, You Suck” to poke fun at how bad it is.

p000l,

This one rages!

jordanlund,
@jordanlund@lemmy.one avatar

So you’re saying it’s a game community? ;)

ascagnel,

Rainbow Six Siege is up there — there’s six dimensions of assholery in the game by my count.

  • Tom Clancy games tend to attract right-wing assholes because they’re Tom Clancy
  • competitive FPS
  • one-shot one-kill gameplay
  • friendly fire on by default
  • character picks
  • you need to play to a specific meta
GameGod,

Not sure if this still happens, but for groups of 4 that used to want to play together, there was no way to lock the team or kick from lobby. So what would happen is you’d get match-maked in as the 5th player, and as soon as the game started, your team would kill you. This would happen about 25% of the time with random matchmaking.

I ended up quitting R6 Siege because of the toxicity and constant slurs on voice chat. It’s a shame because it was otherwise my favourite competitive FPS.

TheOakTree,

It’s common enough that I remember it too. Now you get kicked for teamkilling more than once, but groups can just alternate teamkills to avoid this.

Blxter,
@Blxter@lemmy.zip avatar

Rust

magic_lobster_party,

The game or the programming language?

Blxter,
@Blxter@lemmy.zip avatar

The game.

Ashe,

Told someone I played rust and they asked if I was racist or suicidal because those are apparently the qualifiers.

It really does bring the worst out of humanity, but at the same time I’ve met and known people for years who were my neighbors or even rivals

Blxter,
@Blxter@lemmy.zip avatar

Same people I game with today I meet on rust. Only a couple of us still play as we are all older now and have real jobs but great friends.

raccoona_nongrata,
@raccoona_nongrata@beehaw.org avatar

The worst part about Rust is that it was one of the earliest survival mmo-type games, and set the tone for the genre community norms.

I notice what seems to be a trend that whenever there’s a new survival mmo you get a lot of the same kind of playerbase, I imagine it’s because it’s the same big gaming groups that migrate from onegame to the other so they bring their own baked-in culture with them.

Katzastrophe,
@Katzastrophe@feddit.de avatar

Dead by Daylight, leaving the community and game single-handedly cured my depression

banana_meccanica,

FFXIV for sure. Endgame players who have tryed this game understand how much is toxic be actually part of challenges. All the time FFXIV is advertise as happy place with happy community but no one talks about the toxicity of making groups for raids. I don’t regret to have quit and I don’t looking to returning as well.

Frisbeedude,

What changed? I quit maybe 2-3 years ago, but at the time it was one of the most helpful and friendly communities out there. Maybe not in the hardcore-endgame-bubble, but the feedback from saplings was always positive.

banana_meccanica,

I quit 1year ago after 5y of dealing with it. Helpeful in random content, sure, daily and stuff. But if we talking about extreme, savages, ultimate, then the toxicity spill like diarrhea. Friendly community ends as soon you step in a serious fights, and becomes a game you want to play only with close friends because of this.

ReepusVanguard,
@ReepusVanguard@lemmy.blahaj.zone avatar

I mean id understand endgame players but 90% of the people you will see in game are nice people who are just playing the game, like ive learned so much about xiv just from talking to other players.

Kata1yst,
@Kata1yst@kbin.social avatar

LoL

bionicjoey,

100%. I stopped playing a decade ago, but when I played I was always amazed at the behaviour it brought out in people. I would watch people who I considered friends IRL turn into abusive jerks when I played with them. It’s this weird prisoner’s dillemma of a game where the psychology of the game appears to encourage ganging up on the weakest player.

devilstrip,

I think you’re on to something here. I play all kinds of games with friends, and DOTA was the only one where I’d actively get shit on for my lack of skill. And that’s from real life friends too.

squaresinger,

That’s what happens if you design a game in a way that makes it worse to have a bad player in your team than no player at all.

BenVimes,

Reporting players for in-game behaviour rarely did anything.

And there was no reporting mechanism at all if they decided to continue harassing you through DMs after the game was over - all you could do was block them.

batcheck,

I agree. But I want to give them some credit. I report people for being toxic or for afking. Recently the client tells me almost after every game that someone in my previous game was punished after my report.

Now, I can never easily validate this. But if its true it seems riot is taking a much more active role with automated punishment.

League of Legends is pretty fun. Just “mute all” every game and it’s a lot more tolerable. Don’t let the people that tilt after one or two deaths get to you. Recent comeback changes make the game playable until your nexus explodes

Stillhart,

League was the poster child for toxic communities a decade or so ago when I played. It must have gotten better (it certainly couldn’t have gotten worse!) if this isn’t the top comment by a mile.

gaytswiftfan,

maybe ten years ago, but it’s a lot better now. still there’s toxicity but nowhere near as bad

HereWeGo, (edited )

I’m convinced that some of the toxicity is tuned to your own contributions. I’m almost 40 and I still play League 8-10 hours a week.

Almost all of that is tipsy ARAM games, and considering I got my toxicity out years ago I find that, given I’m always positive and having a fun time, I solely run into others that are positive and having a fun time.

People might underestimate how much self sorting that game does based on behavior in their algorithms.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • random
  • uselessserver093
  • Food
  • aaaaaaacccccccce
  • [email protected]
  • test
  • CafeMeta
  • testmag
  • MUD
  • RhythmGameZone
  • RSS
  • dabs
  • Socialism
  • KbinCafe
  • TheResearchGuardian
  • Ask_kbincafe
  • oklahoma
  • feritale
  • SuperSentai
  • KamenRider
  • All magazines