raccoona_nongrata,
@raccoona_nongrata@beehaw.org avatar

The worst part about Rust is that it was one of the earliest survival mmo-type games, and set the tone for the genre community norms.

I notice what seems to be a trend that whenever there’s a new survival mmo you get a lot of the same kind of playerbase, I imagine it’s because it’s the same big gaming groups that migrate from onegame to the other so they bring their own baked-in culture with them.

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