What games can you recommend that didn't get the appreciation that they deserved?

I’ve been recently been thinking about Arkane Studio’s Prey which is a immersive sim, with a pretty good rogue like dlc, that probably has one of the strongest hooks of any game I’ve played. If you liked Halflife, System Shock, or Deus Ex it’s definitely worth a play.

Are there any titles that might not have been commercially successful that you feel everyone should give a shot?

MossyFeathers,

Hylics 1 & 2. There’s actually a sorta sleeper cult around the games where it seems like a lot of people know of them or have played them, but no one ever talks about them. Pretty standard action-rpg but everything’s claymation. Oh, and the second game changes genre multiple times.

Cruelty Squad. Amazing immersive sim. Looks like trash, best gameplay I’ve encountered in a while. That game goes hard.

Bomb Rush Cyberfunk. I thought this was more popular, however considering how many people give me a “what’s that” when I mention it, it makes me think it wasn’t as popular as I thought. It’s a very well made spiritual successor to Jet Set Radio Future. Even has JSRF’s composer on a few tracks.

QT deserves more eyes on it for being an incredibly cute and wholesome parody of PT. There’s a free “demo” version on Itch.io, and if you like that then I’d highly recommend buying the full version on Steam.

E.Y.E. Divine Cybermancy. This game is… hm. Basically it started off life as a Warhammer 40k game, but got released as something else due to the studio failing to secure the licenses they needed for WH40K. It’s a much older indie game from back when Valve had standards regarding what made it onto steam. It’s also kinda special because it’s one of the few times the Source engine was used commercially outside Valve. It’s also pretty jank, but overall pretty fun. It’s got some pretty decent RPG mechanics on top of a first person shooter, complete with classes. You can hack basically anything but also anything can hack back. A door can hack you.

Gnugit,

The Dream Machine.

stopthatgirl7, (edited )
@stopthatgirl7@kbin.social avatar

Hands down, Devotion by Red Candle Games. It was only on sale for a week when it came out, and was getting well-deserved rave reviews, but was pulled because an idiot put in an art asset that said “Xi Jinping Winnie the Pooh moron,” and Red Candle’s Chinese partner lost their business license and pulled the game from Steam. GOG was going to carry it, but they wimped out because Cyberpunk 2077 was about to come out in China, and they didn’t want to risk their sales, so they claimed “gamer voices” for why they were backtracking on carrying it, and refused to answer anyone asking them for details. The game is available, but only on Red Candle’s website,
but they were only able to get a store up and running after people had forgotten about the game.

It takes place in 1980s Taiwan, and is an amazing domestic horror - you play as the father, Du Feng Yu, cycling through three different years of his family falling apart, trying to figure out what happened to his young daughter. Some parts of it just hit way too hard, like this screaming argument between Du and his wife, when you’re playing as the daughter listening to it from her bedroom. It gets heavy. And then there’s the tongue thing. IYKYK.

I absolutely love this video by Jacob Geller, An Uncanny Really, looking at how Silent Hill 2 and Devotion handle the uncanny. Devotion absolutely deserves to be compared to Silent Hill 2.

This video, by Super Eyepatch Wolf, Devotion: The Most Disturbing Game You Can Not Play, is also really good, and opens with a lot of history for understanding Red Candle’s first game, Detention, which is also really good and takes place in a high school in Taiwan in the 60s during the White Terror.

Carighan,
@Carighan@lemmy.world avatar

My big one, because I am playing the successor right now would be the Commandos-reinvention line of games by Mimimi Software:

They’re very faithful reproductions of the old Commandos-formula, real time tactics about sneaking and stabbing through a dense map full of guards covering each other, finding spots where to get in with specific abilities of your varying characters. In the newest one in particular, your pirates are recruited in any order you like, and being supernatural in nature they have some wild abilities. Your starting character can briefly freeze time for a target. Your Quartermaster can possess people. A skeleton has a golden head he can toss to make guards come over to try pick it up and then make their corpse disappear by using his fishing pole to drag it into the endless chest he has on his back.

zecg,
@zecg@lemmy.world avatar

Fly’n, it’s a brilliant platformer from like ten years ago www.youtube.com/watch?v=2UECUVRWpFM

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