Firefox has a setting to disable autoplaying of videos (default setting is to autoplay muted for some reason). It’s in Settings > Site Permissions > Autoplay.
Yeah, like I picked up an 8TB SSD for like $300 the other day to move shit off of three old platter drives, I still have room to spare. A 1TB is like $60, that’s less than the cost of the game.
I’m doing one more playthrough once PL comes out. I may not even get the DLC, but the enhanced mechanics that come in the update to the base game should be interesting. Perhaps closer to what was in my mind at launch (and yes, I enjoyed the game then anyway).
I guess potentially they will be able to make a Cyberpunk 2077 sequel on Unreal Engine maybe called Cyberpunk 2078: Edgerunner Boogaloo (CDPR I am available to join your team, get in touch).
I know precisely the square root of fuck all when it comes to game design but presuming they can at least map across assets as they will already have the character designs, language, city design etc all sorted so hopefully they will be starting from a lot further forward than CB2077 years ago.
Some of that is probably reusable, such as the concept material. But when it comes to assets themselves, that’s a different story. Sometimes red tape prevents migrating assets from one game onto its sequels, meaning they may need to remake a somewhat different version of the assets.
Cyberpunk is out of people’s minds enough at this point, that to continue devoting resources to it would be a waste.
I’m honestly surprised they rode it as far as they did. Though I do wish they’d have delayed its release until the initial product could’ve been what we saw when they did the PS5/Series X version releases.
I am not quite sure, when starfield released I saw a lot of comparison with cyberpunk 2077. I think a lot of the people who played it really enjoyed the world
like i usually hate the whole, “buy a 2tb ssd, its only like $60” line. like to a lot of people that isn’t something you can just drop casually for a video game (especially on top of the price of the game itself!) but I don’t really think thats the perspective this writer is coming from.
Same. Those comments are coming from a place of privilege.
A lot of people in a first world country can’t afford splurges like that anymore. In third world countries it’s even worse. Because of import fees, scarcity, and price gauging, a $60 SSD can easily become $100+. In some countries that’s over half of the average monthly income
Counterpoint: If not having room for a $70 game because there’s a $60 game already on there (which also isn’t normally a problem for him because his main gaming system is his $500 gaming console) is an issue, then the article is already being written from a position of privilege.
They’re also playing the games on their laptop for some reason, which is certainly an interesting choice for two of the biggest games of the year.
They might not actually have a choice about playing on a laptop if they normally play on a PS5. Baldur’s Gate isn’t out on PS5 yet and Starfield is Xbox/PC exclusive.
An SSD upgrade to 2TB or something would cost less than the game does these days. Or if they’re on an extreme budget they can probably find a basic 500GB or 1TB SSD for $10-15 used somewhere.
I just hope they resolve the crashing issues before putting it to bed. I love Cyberpunk, but the game crashes frequently on PS5. We’re talking 3-5 times per session.
Considering getting it on PC and cloud transferring saves over. Is it stable on PC?
If you have a good oc it’s stable. Tbh I didn’t know what the fuss was about day one, I had a great experience. Then I learned it’s because red engine was horribly optimized and I just had enough power for it. (I had been saving for a new PC just for cyberpunk)
My hardware is modest (GTX 1660, Ryzen 5… I wanna say 3600?, 32GB RAM, NVMe storage), and realistically I’d probably play it primarily on my Steam Deck. I don’t need ray tracing - never used it on PS5 because it was that or 60FPS - but framerates are important. Deck’s probably not gonna keep a stable 40 FPS but if I’m playing on my PC I would expect it to run at a stable 60 at 1080p.
I’ve heard the deck is a surprisingly good system from it. The GTX1660 may be stretched a little thin. I heard people with 2000+ had good experiences, but not from below. But that was also at launch, it’s improved since then
That’s fair. Could always grab the GOG version since it’s DRM-free, test it on my hardware, then once I confirm it runs the way I want it to actually buy it.
Logically this is a solid move for them, but I always hate to see more games on Unreal. Consolidation of the industry into one engine is not good overall, and any company that still works with its own engine I have a lot of respect for.
This is a great point. Gamers as a whole should not really want every game ever to be on UE, not because it’s a bad engine, but a) it’s owned by Epic, and b) that’s fucking boring.
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