godot

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Updated my destructibles plugin! (github.com)

Recently updated my destructibles C# plugin for anyone who’s interested, it makes it easy to convert shard scenes made with blenders fracture into packed scenes of rigid bodies + scaling, position and rotating them. They can be pre-generated before into a packed scene or generated during runtime with custom fade effects as...

[SOLVED] Is there a way to export image files as is? Can't load them as textures on an exported project

My game has options for player customization, it’s a number of .png files that are not loaded with the game startup, save for the default ones. Instead, if the player clicks a button, it will load the next file for that part (like, say, hair-2.png)...

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