What are your favorite godot resources?
I’m just getting into godot 4 for the first time and am looking for content I can read/watch/listen to while not at my computer....
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I’m just getting into godot 4 for the first time and am looking for content I can read/watch/listen to while not at my computer....
I am happy to announce that Rider supports more autocompletion types for Godot. We have implemented NodePath and input action completion in the godot-support Plugin....
@MartinXYZ had some dyslexic problems at lemmy.ml/comment/4564704...
Recently updated my destructibles C# plugin for anyone who’s interested, it makes it easy to convert shard scenes made with blenders fracture into packed scenes of rigid bodies + scaling, position and rotating them. They can be pre-generated before into a packed scene or generated during runtime with custom fade effects as...
cross-posted from: programming.dev/post/4250703...
Notable additions:...
Is there a way to disable it, so that, when I switch from godot to my browser it does not type my search in godot instead of my browser?
github.com/KenneyNL/Starter-Kit-City-Builder
My game has options for player customization, it’s a number of .png files that are not loaded with the game startup, save for the default ones. Instead, if the player clicks a button, it will load the next file for that part (like, say, hair-2.png)...
I’m trying to make an action where the player can pick up and throw a rigidbody3d. I want the object to act like a rigidbody when not in the player’s hands, but when it is, I want to set the rigidbody position to match a marker3d which is a child of the player....
They’re free to use commercially, and some of them are pretty neat if you want to show off support for the engine in your game. Preview image:...
I’ve been looking into some tutorials, mainly this one - www.gotut.net/custom-key-bindings-in-godot-4/...
I’m making a platformer, so when the player is facing the opposite direction, I just want to mirror the graphics. I’ve set up a whole Skeleton2D with Bones, then set up InverseKinematics to help animate it....
I feel like Godot’s AnimationTree is significantly more valuable and useful than Unity’s Animator component. You can nest your Statemacchins or blend trees or BlendSpace2Ds. You can attach scripts to individual Statemachine Transitions if you wanted....
github.com/BenjaTK/Criss-Cross. A simple addon that adds 2 nodes: Grid2D and Grid3D, which contain cells and its values, and can be infinite or based on regions.
CBT Panic Emulator is a very short walking simulator about someone who experiences panic disorder....
Pretty nice tutorial by Lukky