Three years ago I wrote some notes regarding the lore and background of the world I placed my players in. Now they’re invested and actually hunting down the villain I added only as a background.
Nothing is as good as players being invested and exploring the world well past my initial ideas.
The ultimate goal of this community is to be open for all (within the confines of the rules both here and of .world), to be accepting of everyone, and to be a safe place for everyone from absolute beginners to the most experienced players. For the immediate moment, collecting all types of posts here is greatly welcome from art, questions, homebrew, etc. If in the future the community begins to weigh heavily on one category we can then break that off into a seperate community, but at this time we do not want to fracture the community, and rather let it grow.
I am currently awaiting an answer of yes or no from a handful of regulars, but if I don’t hear back tonight I will be in touch with you.
After all, some DMs boast of players who will enter a strange town and happily spend an evening chatting with folks for just the fun of roleplaying. Such players are a treasure.
I think if someone did this at my game, I’d go take a nap on the couch and have them wake me up when they’re done.
I've always hated clicking through the dialog options just to find the one that will move the plot along. For me, chatting up townspeople is like making me roll perception when the DM already knows there's nothing to find.
I'm already terrible at socializing with real people. Why would I spend my precious free time pretending to socialize with imaginary people?
Sooo… basically this is just a Hasbro advertisement board? What’s the point of decentralized message boards anyway? No corporation owns something I build with my own time and energy, and Hasbro’s “ownership” of DnD is an insult to anyone who loves the game. We’re not the pirates. They are.
First of all, this is the rules of the instance as the legal liability falls on the admins of the instance.
Second of all, if you want to challenge Hasbro’s ownership of Dungeons and Dragons, have at it, and I will see you in the headlines when they win.
Third of all, No where did I say OC, Homebrew, or anything of the like were disallowed. We are strictly discussing the act of downloading and sharing content that is OWNED and FOR SALE by DnD and other related companies. In this exact same context it equally disallowed for you to say, post paid for files of someone else’s homebrew purchased of of DMs Guild or another platform. They made those things with THEIR own time and energy too and deserve payment for it.
Please do NOT come into this community, on this instance, and accuse US of being corporate shills for a corporation such as Hasbro/WoTC.
I and others have spent hours on this community linking, discussing, and sharing hundreds of posts to dozens of sites, spreading the joy and love of this community and the game we love to play. Exactly ONE single post of mine has ever been directly to WoTC, and it was an announcement page for the newest book.
I implore you spin up your own instance, put in your own work, and spend your own time if you want to share pirated materials. But it will not be done here and that is final. As a user registered to infosec.pub, you should probably be aware that their server is hosted in Germany and that YOU are also bound by these laws thusly.
That’s fair, and you’re right: there’s no way to do it any other way if the forum is beholden to legal liability. I just happened into the wrong tavern and will now excuse myself.
Well there’s other instances with DnD communities where that might be allowed (no idea). That’s the good thing about federalization. Yes, it sucks to split uo communities, but you can just subscribe to all of them where different rules and stuff may form. And if they don’t allow piracy, someone can always spin up another instance in a country where it is allowed.
For example, two other related instances I can think go right now (which may have similar rules. I don’t know where they’re based) are ttrpg.network and pathfinder.social.
You can try the other instances if you want. That’s the good part about decentralization. It splits the communities, which sucks, but they may also have different rules and stuff, which is good.
For example, there’s ttrpg.network or pathfinder.social.
Older materials can be out of print, and thus impossible to get any other way.
In print stuff? Makes sense to not pirate (even wotc needs cash flow to function). But stuff that isn’t, it either gets archived and spread via p2p/piracy, or it dies.
Just as an example, I have the original box sets. They’re still usable even, because I’ve taken pains to make sure of that. But if I wanted to run a game with that stuff, it wouldn’t take much for it all to fall apart. It’s irreplaceable without digitizing. And, sure my kid is going to have the choice to sell or keep it, but other people’s kids won’t. Losing the material is a much greater loss to the world than whatever downstream affects piracy of that material may bring.
Listen, I agree with you completely but this is for the sake of lemmy.world at the moment, until .world gives an official policy on piracy, then we have to assume it’s a no for the sake of avoiding legal issues for the admins of the instance. And like I said, what you send to each other in DMs is entirely up to you.
It was such a fun movie! It was much better then it had any right being! With that said, the things I appreciated was, the world felt lived in, they didn't make a big deal out of races other then humans, just continued on like "Yeah, bird people, that's a thing we all know is real and accept".
With no spoilers, I heavily appreciated the "dragon scene", it was an interesting take that made it fresh but was still an incredibly dangerous situation for the characters.
NGL (and I only have dm experience in 3 modules with a handful of players so take with a large grain of himalayan pink salt mmm) - I generally use mages and counterspell specifically to discourage lazy play. Blast the last 4 cultist encounters with fireballs? Oh man is there a counterspell ready caster in the next lol. Midlevel bosses and BBEGs aren’t dumb, they know magic exists, and they’ll retain talent. Letting that talent show illustrates the stakes, as well.
But I don’t use it to counter healing or well role-played hijinks.
Yeah I’m not against using it as a means of tweaking balance in encounters, like if a particular character is trivializing or dominating every encounter with certain spells
I haven’t bought or read it yet, but I’m loving the concept. It’s got the resource management thing, so it will fit with the other classes in DnD, while still being something different and unique, as I always thought Psionics should be.
A player in our party recently got a magic item that can boost your athletics and double your move speed once per day. I didn’t get how useful it could be until I saw him grapple an evil priest and just fucking drag him from one side of the map to the other.
Turns out grapple + double move speed + dash action is super awesome for getting enemies out of position and screwing up their formation.
I’m sure you can find more if you talk to your party members or DM though. Off the top of my head, Glamour Bards have an ability that lets the whole party move up to their movement speed as a reaction. Then there’s Haste obviously. Ask your party if they have any spells or features that can make you fast 😃
Not sure who Raith Roguestar is, but the original source for these monsters (and more! a Pumpkin King boss with lair/legendary actions!) appears to be …tumblr.com/…/medievil-pumpkins-dd-5e-monster-sta….
As cool as being able to guarantee a roll with their dice would be, that would take away all the fun for me because I love the uncertainty of rolling and getting an unpredictable outcome.
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