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iusearchbtw

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iusearchbtw,
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Why does this quiz have so many fuckin distributions? If a newbie is looking for a distro to install, why would you ever recommend anything more niche than Ubuntu/Mint, or Endeavour if they’re interested in bleeding edge? I answered the questions as though I was new to Linux and got a massive list of every Ubuntu and Fedora derivative, with Manjaro sprinkled in for good measure.

iusearchbtw,
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It’s been done quite a bit throughout Eastern Europe. Here are some examples from Poland:

https://i.pinimg.com/originals/83/6d/b0/836db0a68841a2f6c2ce9941d0c5a415.png

https://c8.alamy.com/comp/BFD3WF/polish-residential-housing-blocks-in-the-town-of-kedzierzyn-kozle-BFD3WF.jpg

Certainly a nicer colour scheme than dirty soul-crushing grey.

iusearchbtw,
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Tree Style Tabs forever, baby! Simple vertical tab bars can’t even hope to compete.

iusearchbtw,
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I suppose I’d prefer if short games weren’t overly expensive, but I never liked the hours per dollar thing. I don’t like replaying games. I’d rather buy six two-hour indie games for ten dollars each and have each one be at least somewhat unique and engaging, than spend 60 on a sprawling hundred hour AAA game filled mostly with repetition and busywork. Life’s too short for that, you know?

iusearchbtw,
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man is standard Unix manual pages, while info is a documentation format introduced/popularised by GNU. info pages usually have a lot more information (sometimes including tutorials, guided examples, links to different pages and sections, etc (depending on the project maintainer obviously)) but man pages are the standard and basically everything has one. If you run info [program] for something without a dedicated info page, it will show the man page instead.

iusearchbtw,
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Eh, to be honest, manpages aren’t particularly good as either documentation or quick references (hence the popularity of tldr), and info is intended primarily for the sort of long-form, comprehensive documentation that would be awkward to fit in a manpage. Also, texinfo documents can easily be exported to HTML, so one format can be used for both online and offline docs. It’s an admirable effort, if nothing else.

iusearchbtw,
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What! You can’t say that!

iusearchbtw,
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The article actually addresses this, but I feel “indie games bubble” is simply too broad a term. Is there a medium-high budget indie game bubble? Maybe. But can indie games in general even have a bubble? Fuckloads of indie games are passion projects, or made from crowdfunding money, or otherwise not based around the idea that they have to be the “product” of a sustainable business, making the whole idea of a “bubble” pointless. If the bubble pops, will itch indies stop making games? Will passionate solo devs languishing at double digit Steam review numbers stop releasing games? I don’t think they will.

iusearchbtw,
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Weak/no auto aim? Depends on the game you’re playing, but I imagine CSGO doesn’t have any. Maybe you could find a different shooter that accommodates joystick use?

iusearchbtw,
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I believe Apex Legends and Call of Duty do, but I’m not sure. There are probably lists of them online somewhere.

Forty years of GNU and the free software movement (www.fsf.org)

On September 27, the Free Software Foundation (FSF) celebrates the 40th anniversary of the GNU operating system and the launch of the free software movement. Free software advocates, tinkerers, and hackers all over the world will celebrate this event, which was a turning point in the history of computing. Forty years later, GNU...

iusearchbtw,
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Nope, because Hurd is created by the GNU project. Linux is entirely independent.

iusearchbtw,
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I feel like I’ve heard this “it’s different this time guys, we swear” spiel about every Ubisoft game in the past five years. Hard to believe or care at this point.

zsh or fish for an intermediate Linux user?

So I’ve been using Linux now for a while, and am looking to migrate my dev environment to vim and spend more time in the command line. I’m fairly comfortable with bash but by no means an expert. I’ve used zsh with some minor customization but just recently learned about fish. I’d love to hear people’s opinions.

iusearchbtw,
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bash with ble.sh! I’m a former fish user, and ble.sh replicates all of fish’s quality of life improvements (that I used, at least) and then some, all with a single source command in my .bashrc. And it’s still bash at the end of the day, so online resources to tweak and modify it all still work.

iusearchbtw,
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Gmod and SFM shitposts have been around for years. This really isn’t any different.

iusearchbtw,
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A person said they’re looking for a podcast that’s not right wing, you told them that what they want is bad, and then you were surprised to see people react negatively? I’m not going to trawl through your comments to find the exchange, but based on your own description it’s pretty clear why they felt antagonised…

iusearchbtw,
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Out of interest, what platformers are you referencing here? I can’t think of any that are that punishing.

iusearchbtw,
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Hot take, but I actually love well implemented radial menus on PC. When games bother to reset your cursor to the centre of the circle you can just quickly flick the mouse in a certain direction to make your selection, which is faster than most other mouse menus and a lot more comfortable than trying to reach for the 9 key.

iusearchbtw,
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I love when games use as few invisible walls as possible, and don’t stop you from exploring weird places or even out of bounds. There doesn’t even have to be a reward, just the feeling of getting somewhere where you’re not supposed to be is enough. Ultrakill and Anodyne 2 both do this really well.

I also love rich, responsive, low-restriction movement mechanics, which kinda ties in with the first point. I love when games let me chain all sorts of moves together for wild bullshit midair acrobatics, zipping and bouncing and flinging myself all over the place constantly. Good examples are Ultrakill, Pseudoregalia, Sally Can’t Sleep, and Cruelty Squad. On the flipside, Demon Turf is a game I hated and dropped quickly because of how artificially and pointlessly limited the movement felt.

I hate how much my brain starts remembering interesting stuff when I finally sit down to play a video game

This might sound super weird, but whenever I actually find time to go “I have like 4 hours to spare, might as well play a game,” my brain just goes “hey, remember that movie you wanted to watch?” or “hey, remember that thing you wanted to wikipedia?” or “Might as well pay rent now, it’s due in 3 days.”...

iusearchbtw,
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This might sound weird, but are you actually engaged with what you’re playing? Maybe you need to find some higher intensity games to keep your attention.

Improving zsh autocompletion?

Hi. So I’ve been a fish user for a while, but I’ve always gotten frustrated with it not being POSIX compliant. I tried to use zsh with oh-my-zsh to still benefit from fish’s capabilities on zsh, but I had 2 problems with it: it was incredibly slow, and it wasn’t as good. As I recently found out, the plugins can just be...

iusearchbtw, (edited )
@iusearchbtw@lemmy.sdf.org avatar

Literally not even slightly what you’re asking for, but have you considered using bash with ble.sh? I’m also a former fish user, and ble.sh replicates all of fish’s quality of life improvements (that I used, at least) and then some, all with a single source command in my .bashrc.

iusearchbtw,
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I don’t really get the obsession with backlogs. Are you actually enjoying the games at that point? Are you playing this game because you want to play it, or because it’s on your backlog and you want to be able to check it off the list and move on to the next thing - presumably, since your backlog is so big it warrants a guide - as quickly as possible? Just pick out a game you want to play and play it. Why spoil your own fun?

iusearchbtw,
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it becomes kinda usable with evil mode

Can you please ELI5 tmux?

I am fairly familiar with Linux, I’ve been using different distros for some years now and have done some config editing here and there. I am also a web developer and use the terminal quite a lot and so I always stumble on people’s recommendation to use tmux and how good it is, but I never really understood what it does and,...

iusearchbtw,
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tmux (and GNU screen, its older predecessor) is a terminal multiplexer, which is a fancy phrase used to describe turning one terminal window into multiple terminal windows. It basically turns a single terminal window into a text-based tiling window manager that lets you run different shells concurrently in a single terminal, easily copy text between them, and have other quality of life improvements over using a single raw terminal.

Imagine you’re SSH’d into a remote machine. Unless you SSH again from a different terminal at the same time, you’re basically limited to a single terminal, and whatever you’re doing is interrupted if your connection drops. tmux runs on the remote machine, which means that if your connection is interrupted, tmux will continue running exactly as you left it, and you’ll be able to reattach to it using tmux attach.

Or, imagine your video drivers break and you’re forced to troubleshoot in a raw TTY. tmux will let you have a manpage and a shell open at the same time, or three different directories opened side by side. That’s a slightly more convoluted use case, but the point is that terminal multiplexers make it far more convenient to use the terminal in basically any situation that’s not just running a single short command and leaving.

iusearchbtw,
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true, but you’ll be able to tell people you use nix

iusearchbtw,
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Might be a bit too heavyweight for your tablet, but both GNOME and KDE have tablet/touch modes which activate automatically if they detect touch input but no mouse. If auto detect doesn’t work you can turn it on manually in Settings -> Workspace Behaviour -> General Behaviour -> Touch Mode in KDE. Not sure about GNOME.

iusearchbtw,
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I agree that video game narratives are, on average, way worse than in other media, but… This post is like a script for a CinemaSins video on an entire medium. There’s a conversation to be had about the quality and originality of storytelling in video games and why gamers are so quick to praise mediocre narratives, but I dunno if glib one-paragraph summaries of “types” of video game stories (with no examples!) do much to advance that conversation.

eggie, to gaming

What's a smaller or indie game you think everyone should play?

iusearchbtw,
@iusearchbtw@lemmy.sdf.org avatar

Have you heard of the obscure indie gem Witcher 3?

But in all seriousness, Ctrl Alt Ego. It’s a fun and unique “immersive sim” style game (think System Shock or Deus Ex) developed by two people, with the new mechanic of being able to possess some objects and enemies in the environment.

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