I recently posted to [email protected] and cross-posted to [email protected] regarding my newb difficulties with Diablo 1 and both of these communities had awesome people willing to help out and offer any advice they could give....
Nice! Yeah, I was already checking out Project Diablo 2 which offers a ton of new content as well. This may just push me over the edge to buying classic Diablo 2 + Lord of Destruction instead of Resurrection.
You might as well say I’m new to the series and I’ve started by playing the original Diablo (minus Hellfire, for now) on PC with DevilutionX v1.5.1. I chose the Warrior class for my first-ever playthrough because the original game’s manual recommends it for new players. I’ve made it down to Level 13, and the difficulty...
Yes, I had been heavily relying on level geometry to limit mobs, but the Hell geometry is much less forgiving. I also did every side quest and 100% of every level leading down to 13. I have the best gear I can find, afford, or use that’s available as a drop or shop item, including Wirt the Peg-Legged Boy’s items, which have never been fruitful / feasible. The difficulty just seems insane
That’s really helpful. Thank you. There is no native re-spec option or event that I can tell.
I spec’d my Warrior by adding points fairly evenly across the board. Every time I leveled up, each stat would get at least 1 point since I wasn’t sure what would matter most, or when it might matter. I guess I should have put more into strength and dexterity first… maybe even exclusively. Back to the drawing board, I suppose.
Ah, so you can stack your playthroughs with the same character, at the same difficultly level, without beating the game, and start anew at any time? Nice! I’ll definitely try this.
So I thought The Creator was brilliant. I watched it in the cinema, thoroughly enjoyed it and was gobsmacked when I learned it's budget was only $79 million. It looks better than some films I've seen that cost three times that....
I would say that any game could be remastered beautifully if done well while properly honoring the original. Many games will be become unplayable for people as CPU/GPU architecture, display technology, and software development marches into the future. It’s important to have a way for the old games to remain playable with little-to-troubleshooting for the majority of players. Remastering games is a way to have that and make them look and play better as well.
On the extreme side of this, we have the “System Shock” remake by Night Dive Studios. That’s “REMAKE”, not “REMASTER”. This was was a staggering undertaking and a real passion project by the devs. The result is nothing short of a stunning, triumphant achievement that perfectly walks a fine line between what to change and what not to. They did a fantastic job, IMO.
To all the people saying, “eh, it’s not so bad”. How about we, as gamers, have some standards and stop giving developers who release games of ever backsliding quality any money or XBOX Game Pass (XBGP) billable hours so they can stop getting the reassurances that their downward trajectories are justified?
It’s not like games like Starfield and Diablo IV are the ONLY games out there FFS.
…
EDIT: To all the people crying out “what didn’t we get that Bethesda promised?”, I encourage you to watch this review:
It’s done by a man who, despite all the game’s problems and unfulfilled promises (which he explicitly cites, I might add) still played 100+ hours and claims to have enjoyed it. However, that doesn’t prevent him from objectively evaluating the game for all its virtues and faults, which I appreciate from quality game reviewers. After watching this review, all my previous research findings and apprehensions about the game were confirmed and I have decided not to purchase it at this time.
Maybe the modding community or even Bethesda themselves will address some or all of these problems in the future, but until that time, I will choose to look to other horizons of entertainment. I wish that wasn’t the case with a AAA studio’s game, but sadly, that’s par for the course these days. Too many big-name titles released today are rushed-out, unfinished, barely-tested, buggy messes that people continue to pre-order, buy, or play on XBGP within the first week of their launch, which I reiterate, just lets developers know they can keep slacking on quality, still get paid, and someone in the wild will probably fix it for free (on PC, anyway).
I’m sensing a bit of choice-supportive bias. In other words, people who’s judgement is clouded by the fact that they invested money and/or time into something, so they automatically look past the disappointing aspects of a product and rationalize that it’s actually good because XYZ. Saying Bethesda made a Bethesda game and people got a Bethesda game doesn’t really speak to the game itself. It dismisses the significant shortcomings of what fans of Bethesda games have come to appreciate and expect based on the great Bethesda games of the past. At the end of the day, the best aspects of any single-player game should always be gameplay and story first. Everything else should come secondary to those.
To your argument of people complaining about a lack of “Easy” mode in a Dark Souls game, well… that’s because it’s a Souls game. That’s literally what it was founded on and that is what fans of the franchise expect from it. They pride their fandom on it being something that’s exceedingly difficult to get through compared to most other games and they wear that achievement like a badge of honor. If Souls games started cheapening the experience and letting casuals have their day, the series would quickly lose it’s high regard with the veteran fanbase.
Perhaps you should invest in an anemometer because you seem to be having difficulty telling which way the wind is blowing here. I’m simply an objective buyer that does their research before pulling the trigger on products.
I’m not convincing people they didn’t enjoy it. I’m merely suggesting that you could be experiencing choice-supportive bias. If you’re truly happy with your investment, then by all means, continue enjoying it. Just don’t be shocked when someone with different standards shares an opinion that blindsides you and compels you counter it.
Ever met someone who bought a crappy car and they’re like, “oh yeah, I love this car”, and you’re thinking, “I would never buy a car like that. No one should” They obviously see a value in it that you do not, however justified their view of that purchase is.
I just think that most of the long-time Bethesda fans, if they haven’t already, will one day realize that Starfield wasn’t all it was cracked up to be. If they’re relatively new to Bethesda games, that’s probably a different story for a different generation of gamers. ¯_(ツ)_/¯
I wouldn’t put Starfield into the same family in most cases, just in the case that it was overhyped and made people buy it before anyone knew they were being taken for a ride by the developers.
I joined reddit on the tailwind, so it was all echo chamber, we hate newcomers, gatekeeping, automod frenzy, too many rulebreakers, too many rules, etc I could be wrong, but thats what I imagine it used to be like.
I’m afraid you just described everything that begins well, but eventually becomes popular. The more the general public engages with a thing, the shittier that thing becomes. Things that are not yet mainstream or become/remain private tend to have a lasting quality.
Diablo 1 - Follow Up: Just Wanted to Say Thanks
I recently posted to [email protected] and cross-posted to [email protected] regarding my newb difficulties with Diablo 1 and both of these communities had awesome people willing to help out and offer any advice they could give....
Diablo 1 - Seeking Late Game Advice
You might as well say I’m new to the series and I’ve started by playing the original Diablo (minus Hellfire, for now) on PC with DevilutionX v1.5.1. I chose the Warrior class for my first-ever playthrough because the original game’s manual recommends it for new players. I’ve made it down to Level 13, and the difficulty...
Runway’s Gen-2 Update is Blowing People’s Minds with Incredible AI Video (venturebeat.com)
No juice (lemmy.zip)
Why is everything a sequel, reboot or remake? (collider.com)
So I thought The Creator was brilliant. I watched it in the cinema, thoroughly enjoyed it and was gobsmacked when I learned it's budget was only $79 million. It looks better than some films I've seen that cost three times that....
It's gonna be tremendous. (lemmy.world)
What games do you think should NEVER be remastered, because they're close to perfect as they are?
Any games where a remaster could never stack up to the original....
Anon is disillusioned about Starfield (sh.itjust.works)
We've clearly created a utopia. (startrek.website)
I can't wait to play it again (startrek.website)
IGN | Rotten Tomatoes Under Fire After PR Firm's Scheme to Pay Critics for Positive Reviews Uncovered (www.ign.com)
IGN | Rotten Tomatoes Under Fire After PR Firm's Scheme to Pay Critics for Positive Reviews Uncovered (www.ign.com)
IGN | Rotten Tomatoes Under Fire After PR Firm's Scheme to Pay Critics for Positive Reviews Uncovered (www.ign.com)
Lemmy probably feels like Reddit when it first started, all warm cuddly and friendly to newcomers eager to discuss and collaborate around central topics.
I joined reddit on the tailwind, so it was all echo chamber, we hate newcomers, gatekeeping, automod frenzy, too many rulebreakers, too many rules, etc I could be wrong, but thats what I imagine it used to be like.
A-Hole (lemmy.world)
Russia just doing Russia things (lemmy.world)
A-Hole (lemmy.world)
Cyberoptics - Raven Abyss (open.spotify.com)
The cinematic score to a retro sci-fi / fantasy / horror film existing only in your mind’s eye. — Outline: 1. Overture | 2. Exposition | 3. Apprehension | 4. Turbulence | 5. Terror | 6. Ruin | 7. Intrigue | 8. Revival | 9. Confrontation | 10. Vanquishment...
Yup (infosec.pub)