Don’t forget that rogues get that perk (level 10 I think?) where they always get half damage whenever it calls for a DEX save and zero damage if they succeed
It clearly states you still take damage if you pass, an almost certainly fatal amount. Basically your character hides in a fridge or something like Indiana Jones.
Improved Evasion. You take no damage if successful, and 50% on a failed DEX check. Utterly broken, especially when the Wizard realizes that their pseudodragon familiar is why they can suddenly dodge better than the rogue, though I think the pseudodragon was actually casting dimension door or something.
Using the asteroid impact calculator at apps.science.purdue.edu/eaps/…/crater_c.cgi, a crater of this size is equal to approximately 7 kilotonnes, which is light tactical nuclear weapon level. Large enough to vaporise city blocks, refrigerators, and any rogues evading into said refrigerators
You have to see the sky comet to manipulate the comet, isn’t that right? You can’t just have wizards willy-nilly affecting matter that they can’t perceive!
You can’t dodge all the damage with most builds, but the damage is actually spread out over a short duration and you can use the i-frames in dodge to negate some of it.
It’s like jumping out of a car at highway speeds vs. jumping out of a car at highway speeds, tucking, and rolling. Either way, you’ll be seriously hurt or killed, but one way is a little more likely to seriously hurt you and a little less likely to kill you than the other.
This is leaving out that a mile away from an impact that creates a 50-foot crater is in no way safe. Anyone know someone who could do the math on this?
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