It’s not terrible, but it’s pretty much what I was expecting.
Could really do without the crafting shit and leveling system. I know the Arkham games also had skill trees and what have you, but it wasn’t ever as bad as this.
I do think I fucked myself over a bit in not focusing on the main story early on, because I very nearly burned myself out on the side activities.
Turns out that a lot of my issues are kind of addressed at key points in the main story as well, so I really should focus on it more (like getting the glider thingy from Lucius, which I had no idea existed and would have been a tremendous help earlier on when I was navigating the unnecessarily large - and, to be honest, very boring - open world).
I tried Star Ocean The Divine Force, up until the port town when they introduced a very anime character (after getting the healer), that I stopped.
The story didn’t grab me, and while I like how fast the combat and how agile the DUMA are, ultimately the combat feels very simplistic, even with the skill upgrades. It’s really a middling game
The only other Star Ocean game that I’ve played is Last Hope International, and I really dislike that game, because of Lymle.
tri-Ace has been insolvent, and it’s sad to see them struggling both financially, and in making good Star Ocean games. Maybe they should have gone back to 2D style to reduce budget, and to rely less on the exaggerated anime character animation style
GT7 mainly running Michelin Raceway Road Atlanta. There is a race there this weekend and it makes me feel slightly better when I see pro drivers mess up the same corner I do.
I might check that one out, haven’t played a Forza game in years. The screenshots I saw had an IMSA GTP car so that might be enough for me to buy it this time around (on PC).
I loved Wuppo, but the clearly Dutch names for all the creatures threw me off a little. Their names are sometimes a little bit too literal for my taste (for example, a blusser literally means extinguisher).
Anyway, I’ve stopped my first play-through of Baldur’s Gate 3 and started over as The Dark Urge. It has been… interesting :)
Other than that, I’ve tried to get back into my play-through of Lost Judgment, but I’ve completely lost the plot.
The former is a masterpiece and the latter I’m having fun with but required a massive perspective shift and 3 play attempts to do so compared to previous Fallout games (even FO4).
Lego Jurassic World on the Switch. I bought a Switch for me and my kid for Christmas, and have picked up a few games for the two of us to take it in turns on. I haven’t played a Lego game properly before, but this has hooked me.
It’s got a few downsides, like the rolling ball level looked like a cutscene at first, so I didn’t even try to control it, and some levels are made for you to come back to later with a different character, so it feels like you’re stuck when you’re not sometimes.
They’re easy to overlook though because the gameplay is good, and it’s got dinosaurs :D
Lego games with the kids are great fun. Lego Marvel Superheroes/Superheroes 2/Avengers are great if you want to keep exploring the Lego games. I have found that the older the Lego game, the harder it is. Some of the puzzle-solving in them can just be annoying and frustrating. I’d stick to the newer ones and work your way backwards rather than the other way around. They definitely learned from their mistakes!
I haven’t played a Lego game for years. I think the last one was either Star Wars or Batman, and didn’t start off very well. I’ll definitely be trying more now though :)
Dude, I’m scarred from Lego Batman 3. The puzzles in that game are just way too obtuse even for an experienced gamer. No idea how they expect kids to get through it. lol
I’m still working through Phantom Liberty. It’s so well done, a step up even from the original game.
I’m quite sad that Cyberpunk 2077 is all done now, but I’m excited that they have started production on the sequel. Say what you will about CDPR and how they botched the launch of CP2077, they game as it stands now is fantastic and probably one of my favorite games of the last decade.
On the side, I’ve been playing a fun little indy twin-stick shooter rogue-lite called “Shape Shifter: Formations”. I tend to pick up a lot of these kinds of rogue-likes… they’re generally dirt cheap so it doesn’t take many hours of fun to feel like I got my money’s worth. I’m 20 hours into this one so far… $6 well spent!
Among other things, it sounds like Cyberpunk had a lot of technical debt that they struggled to overcome, hence the move to Unreal engine going forward. With the lessons learned from the last one, they're surely on to bigger and better things with the sequel, maybe even the multiplayer they cut from 2077. I think Baldur's Gate 3 has shown how much hunger there is for a proper co-op mode in an RPG.
Just finished CP myself yesterday, with a 9 hour push through the “final day”. I had previously in my run rejected the (possible) helpful offer at the end of Phantom Liberty to find my own solution to my problem and, after spending far too much time debating over a single dialog choice, I settled on one that lead to a satisfactory, if bitter-sweet, conclusion.
The sense of finality was quite profound and pleasing. I have no wish to play my V anymore, as I think their story is done. While this means I may never revisit NC again (which makes me a little sad), I can live with that. I guess I can look forward to CP: Boston in 10 years :-).
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