sic_semper_tyrannis,

I haven’t bought Starfield yet but seeing the ship creator there really reinvigorates my thoughts about how if NMS has one too it would be amazing.

Ser_Salty,

I legit spent hours in the ship builder in Starfield, trying to come up with a new design for my ship

Erk,

I really hope starfield lights a bit of a fire under the NMS folks to fix some of their half-finished systems along those lines. NMS has procedurally generated ships, we’re just not allowed to tinker with the procedural generator to make our own for some reason.

sic_semper_tyrannis,

I totally agree. I do genuinely enjoy NMS too. Plus the procedurally generated appearances also have different stats so you have to be twice as lucky to get what you want.

GregorGizeh, (edited )

I should preface this by saying that I am extremely underwhelmed with starfield, but I’ve been going back to playing space engineers for my sci fi exploration cravings. Everything i was looking forward to in starfield seems to be compromise after compromise, tied together by loading screens. And the setting looks good on paper but really can’t draw me in.

At least in SE, outdated and poorly optimized as it may be, I am loading into the map once and then could fly from earth to the most remote planet without a single interruption (except real life sleep maybe, because it would take literal hours to make the trip without a jump drive).

Erk,

Se for me has exactly the same issue as NMS. No story, no person-to-person combat, no side quests. Just an empty world you’re expected to populate yourself I guess. Starfield definitely doesn’t do that as well, it isn’t as much a Minecraft style sandbox. If nms or se had quests and story, I might not like starfield this much… but they don’t, and there really isn’t another space sim that also provides a decent shooter and rpg while having a nice open world.

Phunter,

I got extremely bored and frustrated playing NMS. I’m glad other people like it, but for whatever reason it felt like an unrewarding slog for me.

Erk,

Depending on when you player, it’s generally a very different game every 2 years or so, but it’s still not perfect. I actually just posted a big rant about it upthread.

zhunk,

Hmmm I might update NMS and do another playthrough. I haven’t played it in a few years now.

TwilightVulpine,

No Man's Sky is definitely not a game for everyone, but it's impressive how close they have managed to get to their overblown initial promises.

comicallycluttered, (edited )

What’s wild is that it’s still the only crafting survival game I’ve ever even remotely enjoyed.

Admittedly it was a couple of years ago (and then earlier this year) when a lot of new stuff had been added, but still.

trace8191,

I literally bought No Man’s Sky while waiting for Starfield. I’ve been playing No Man’s Sky for two weeks now and I just can’t put it down because it’s so good.

Now I’m planning to wait to buy Starfield for at least 6+ months until the developers iron out the bugs.

thisbenzingring,

Trying to get to the center of the universe in Perma Death mode was one of the best gaming experiences I can remember. It took so much dedication and patience to finally get to the end (hint, play the main quests).

NMS is the only game I ever got 100% on.

Rozauhtuno,
@Rozauhtuno@lemmy.blahaj.zone avatar

Now I’m planning to wait to buy Starfield for at least 6+ months until the developers unpaid modders iron out the bugs.

hagelslager,

Iron out the bugs? That would be an improvement compared to Skyrim.

claycle,

And here I am deliberately working my way though Origins->Odyssey->Valhalla so that I can completely ignore Starfield for a while until the hype train settles down and some bugs are fixed :-). I keep my eye on NMS (I was a Day 1ish player) but I feel it is soooo wide and soooo shallow it would just bore me to tears now.

Really enjoying Valhalla…

Arcane_Trixster,

If you don’t like base building, you’re opinion on NMS probably won’t change. I still enjoy it and fire it up a couple times a year, but the gameplay loops haven’t fundamentally changed and the survival elements are still pretty loose. I haven’t played the most recent updates from this year yet though.

variants,

So far I’m still just hooked on starfield, just stole my first ship from some colonisers

all-knight-party,
all-knight-party avatar

That was the same for me, but reverse. I tried to play No Man's Sky to get hyped for Starfield, but they're just such different games doing different things and one doesn't appeal to me as much as the other.

acastcandream,

What I find funny is so many people saying “starfield is so open but there’s nothing to do.” But for some reason, no man’s sky has “so much to do.” Every planet is basically completely barren or has one of the same four types of points of interest as every other planet

Don’t get me wrong, I really enjoyed no man’s sky and starfield does have surprisingly barren places, but to say NMS has “more to do” is patently absurd.

Comparing them generally just reveals people’s preferences/loyalties as opposed to anything useful about either game.

Erk,

Playing starfield is making me realize all I really wanted from NMS was some coherent side quests, actual combat, and a ship builder.

Asafum,

I really don’t get it to be honest, I’m left saying “damn I can’t wait for the weekend to play starfield longer because there’s so much to do” I don’t have enough time to do what I want in any given weeknight. I’ve been absolutely obsessed with starfield…

I got the early release and had a 4 day weekend, my play time was measured in days by Tuesday…

Ser_Salty,

Starfield has made me very disappointed with the planet designs in NMS, unfortunately. Like, a lot of it boils down to “This planet has purple dirt, but this other planet over here has blue dirt and is cold!” and they’re always one biome only. In Starfield, one planet can have several different biomes realistically spread out (like snow/ice region on the polar caps, etc.), and it also has a bigger pool of structures to pull from. I last played No Man’s Sky a year or so ago, and it always felt like there were only a handful of structures that could generate on a planet.

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