I mean, I checked it out at launch, thought it was fine, didn't even finish the main campaign, moved on to the other million great games that came out the past few months. Is this game still relevant?
I’m playing season two. It’s quite decent, a good game for me to decompress. TBH I played pre-season until WT4 and stopped at level 79. This season is much more streamlined and I’m currently on level 75 after 1/3 of the time played vs my pre-season char. I’ll give Last Epoch a whirl after beating all the endgame bosses.
Fair enough. D3 took a while to click for me, too, and it only did once they turned it into basically an idle game or digital bubble wrap. D4 felt a bit more MMO-y and I wasn't there for it, but I always figured they'd get to making it more D3-ish eventually and I could check it out again then.
And then the best year of gaming in a decade happened and I forgot D4 even existed. But I don't resent anybody who stuck with it. I bet I would have given it more of a go under different circumstances.
I feel ya on the MMOishness of D4. When you’re doing an event and all of a sudden a 100 level guy comes in and destroys everything in 0.5 second it can ruin the immersion somewhat.
Yea, I only played D4 again after finishing Starfield, BG3, AC6 (till NG++), and AW2 (definitely will play again when the NG+ dropped).
Is it? I mean, Diablo expansions have been a thing since the very first game. I'm certainly not against DLC for the games I like if the content is good and have never been, even when the content wasn't "DL" and came in CDs.
Yup, I’m the same way. I love good DLC because they generally provide even more value for a game I know I enjoy. Quite often, I enjoy a $10-15 DLC more than a $30-40 game.
That said, I’m not paying $100 for a DLC, or even $50. I’d maybe do $50 if it had the same content as a sequel, but was sold as a DLC for whatever reason, but it needs to have fantastic reviews.
Can’t be that they hired business and psychology people only to come up with such a retarded cost. My guess would be they intentionally leaked a $100 figure so they could price a barebones dlc at $50 and go ‘see, we listened!’
What they did, if you read the piece, was to ask people what it would take to justify a long list of price points, from 50 to 100. Which is a good practice for a survey question like that, because you want to know at what point people start to say "there's nothing you could do to justify a price point of 70" so you know where the breaking point is.
It doesn't even mean that they'll price it at whatever people say is the breaking point. They could see that the sweet spot is somewhere else. But if you're asking people to put something on a scale you need the scale to be bigger than the range of valid responses or you can't see what people are saying.
Even then, you probably won’t like Diablo V, it’ll be even more MTX laden, like you’ll probably need to pay for every combo of character and class you want to play.
Good Blizzard is dead, all that’s left is greedy Blizzard.
First of all, after the shitshow that was the launch of D4, that’s just hilarious. S2 is certainly better than the start, but it is no holy grail that magically fixed everything.
Secondly, you’re dreaming if you think a DLC is worth more than the base game.
And finally, I like how they’re “asking” players if they’d “be okay” with it. Are you telling me that if the majority of the player base said “NO!” they’d actually listen? If there is anyone who believes that, well I’ve got a bridge in Sanctuary to sell you.
Depending on how extreme the NO! answers are, they may delay it or split the 100$ DLC in 2 50$ DLC, which you both have to get to actually play the game.
They ain’t getting a dollar or of me. Didn’t buy D4, what a toxic, problematic company. I miss the classic Blizzard I grew up with, but that comany, it’s talent and passion died in '08.
There’s been a few studios from former Blizzard employees. Just yesterday I got an update about Stormgate which is being made by Frost Giant Games. There’s also Dreamhaven, Gas Giant Games, and notorious studios.
After everything that's come out about their work culture and the naked cash grab micro transactions games they are making now, I'm sorta baffled by those still buying Blizz.
I’ve always known blizzard to be like this, although I didn’t really game until around 2010.
The first thing that comes to mind was/is the World of Warcraft subscription cost that still doesn’t include all of the expansions. A base subscription is almost $200 CAD/year alone. They are also now selling mounts at $32 CAD each. Personally, especially if I was paying $200 a year, I wouldn’t want to be pushed to pay even more money for content.
Part of me kind of wishes that I could have seen the era you’re talking about.
It was great when they made Warcraft, Starcraft, and Diablo. I played way too much Warcraft and Warcraft 2, and Starcraft and Diablo were “forbidden fruit” for me since my parents didn’t like M games.
World of Warcraft was the beginning of the end for the Blizzard I used to know. Starcraft 2 started throwing in MTX BS, Hearthstone went full force into MTX, and they just kept adding it to all of their games. If it was just World of Warcraft, I’d give them a pass, but they’ve shown a clear pattern of poor behavior.
They went from being probably my favorite studio (either them or LucasArts; honorable mention to Sierra and Westwood) to being one I actively avoid. Pretty much none of my favorite studios exist anymore, and most of those that do have either changed immensely or have been absorbed by a terrible parent company. The 90s was a magical time for video games imo, lots of great, smaller studios.
Warcraft 3 was great aswell. After completing the campaign, jumping on battle.net for custom games was the most fun i could have back then. Some incredible games on there. It was the bithplace of dota and was what popularised tower defence games thanks to things like pokemaul. There was a full dragonballz rpg with custom character models and it worked really well. So much quality on the custom game bit. And it was all free. (Aside from buying the base game)
World of warcraft though. I dont think i can agree with you. Paying subscriptions was not fun but that game used to be amazing. At the time it was the pinnacle. No mmorpg could compare and none were as popular. And it stayed popular for years. There are very few modern games with the staying power wow had. It was regularly updated, it reflected player feedback, their wants and needs in all its updates. It had real challenges, it spawned so many memes (granted they werent memes at the time)
I played it a lot for a few years. Until it started releasing expansions which cost even more money. Im paying monthly and so are millions of other players. Now you want to sell me an expansion and call it a full game. Burning crusade was ok, litch king was pushing it but beyond that it was basically heres a new place to explore and everything you have done up to this point is irrelevant as there are common green items that are better than you legendaries. Your max level max geared paladin is worth shit now and can be stomped by a level 61 in greens. Nah. No thanks. Then they got so far into these expansions they just reset the base game and made that 1 to 60 grind a cake walk. They even made it so you could skip it all. All the content they spent so much time on, that made the game popular is just a skippable footnote.
And now to top it all they are selling “wow classic” which is the original game with no patches and they have been slowly releasing those patches so the nostalgic amongst us can experience that og game all over again. They can point and say, “hey, i remember that. Cool.”
I probably would’ve liked Warcraft 3, but I dismissed it since it focused on heroes instead of the RTS feel they had with the first two.
And yeah, my wife loved WoW at a kid, but eventually it got to be too expensive for the time she had to spend with it (i.e. when she went to college). I personally never really liked MMOs so I didn’t play WOW (had friends that did though), but I did my time with RuneScape. I mostly played FPS and RTS games, and Blizzard games fit pretty well.
I think what happened is that WoW was so successful that Blizzard got addicted to making money instead of making good games. So over time, their focus on making their games more profitable made them less and less attractive to me. I think I played Hearthstone for two weeks until I realized how much of a money grab it is, and I just stopped carrying about their other games. They lost what made them special to me.
Honestly I’d like them to release enough content to make me feel like I didn’t waste my original purchase price, maybe I just am wanting for Diablo 1/2 days :(
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