After reading a story about bg3 patch 5 adding an epilogue set 6 months after the games end with over 3500 new lines of dialogue, new cutscenes which is based on the thousands of decisions you made in your playthrough and different for everyone and its just a patch and its free. This makes me so mad that blizzard have become this shit hole of a company.
that was probably going to be in the base game but they released it without itanyway. wish obsidian did that for new vegas instead of a stupid slideshow 😂
Feels like a power move. I wouldn’t be surprised if Microsoft raises their fist and play a move where they end up being the good guy. All to save a dead game and get people to come back spending money.
I’ve always been of the “vote with your dollar” or “If you don’t like it, don’t buy it” mentality until recently. Now it seems like the heavy concentration of market power into a few companies is spurring on the continued development of “pricing innovations”.
Remember when they said digital distribution would make the games cheaper and they would pass the savings down to us? (surprise that was a lie). That’s just the cost of innovation.
Diablo 4 isn’t a “bad game” but for games as a service that contains microtransactions, it certainly isn’t a game worth a $100 expansion pack. They didn’t even include the game with the collectors edition. Sell the collectibles without the game for a premium! Get paid twice! Innovation!
As more and more disappointments land face first on the concrete floor of the empty swimming pool surrounded by apathetic"entitled " gamers they still will not learn from their mistakes because the money says otherwise. They would rather go out of business then sell you a product you actually want to buy. That’s the cost of innovation.
I don’t know if this is the right place to say this. I urge everyone to collect physical copies of games, back them up, share them and archive them. We’re never getting back what we’ve lost no matter how much we’re willing to pay for it.
Relative to the cost of everything else / inflation, games actually were pretty cheap. They had been $50/60 for nearly 30 years. Now we’re in the shitty time where it’s $70 for the base game, $30 for day 1 dlc, battlepasses, micro (really macro) transactions, etc.
Games were cheap for a long time. It was a competitive market. When the N64 came out, game cartridges were 80$ in the US (depending on the title). Neo Geo games were $200 a cartridge new before that. The prices resembled a (arguably) higher quality item.
The Sony PlayStation had games typically around the $30 to $40 dollar price point and that enabled Sony to sell endless copies of Blasto and other (arguably shovelware) games at the time. This loss leader strategy Sony had destabilized a lot of the market. Systems makers had to lower the price of games to increase the install base and they constantly lost money (sega Saturn games used to sell as low as 10$ new in 1997).
$70, $80, even $120 Dollars for a triple A title like Elden Ring or Super Mario Galaxy wouldn’t be that crazy to me depending on the state of that market. Some people are buying OG PlayStation games like MegaMan Legends in excess of $200. In the end though, you have the game. It is your copy.
The wake up call for me was when Microsoft has to be shamed into walking back their weird anti consumer Xbox game cd key sharing policy because Sony made this video www.youtube.com/watch?v=kWSIFh8ICaA
I swear they’re spiking the water with acid down in silicon valley, how can so many companies be making so many dumbass decisions all at the same time?
They’ve got a location in Southern California – not Northern California, where Silicon Valley is – and another in Boston, Massachusetts, and something in Austin, Texas.
Diablo 4 isn’t that good of a game and not even close to the best arpg. I admittedly got hosed on buying it at launch and am not giving them more money. Why would I spend over 150$ total to get the equivalent of 1 mediocre game assuming they fix all the bs. Definitely regret the purchase at this point, and if a fixed version is going to be locked behind absurdly priced dlc in the future I feel like I got scammed twice.
Alright, I’ll pay up to $50 for a DLC pack that includes a new continent, at least as much story and content as the current game, at least 2-4 new character classes, and several new game play concepts. If you want me to pay the price for a new game, I need the equivalent of a new game out of it. As for $100, no. Ain’t happening.
What is it is 1/3 of a continent, 20% more characters, and 5x more buggy, but… they add more microtransactions to the game so you could give them even more money.
But those types of games tend to be manipulative and giant wastes of time. I pretty much just avoid F2P games as a general rule, because if they don’t think their game is worth charging money for, neither do I. The likelihood that a F2P game is worth my time is very low, so I don’t bother playing them.
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