@kehtea@kbin.social

27 ♥ Gaming ♥ Manga | Manhwa | Webtoons ♥

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kehtea,
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I identify with this almost exactly except for the fact I played league for a few years rather than a few times. I'd say you chose the better route.

kehtea,
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That's funny because I think that was around when I played. I only ever played with at least a duo though. I'd almost never play on my own. Not because I couldn't play well enough, but because I didn't want to have to deal with people alone.

I enjoyed my time (not all of it but some) and watching Arcane made me miss it. But I don't think I'd go back to league. Maybe tft and we'll see how the mmo does.

kehtea,
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My issue with mobile Otome games (and sometimes otome games in general) is I feel like they missed the mark for what I'm looking for.

-Either there isn't a character I feel drawn to and they all kind of are blah to me (tired of the evil/mean = personality)
-They use some sort of currency to a greedy extent that makes it so you don't actually have a choice in front of you, but a paid and free option. I don't mind if something has currency but when it is impossible to earn currency, and things are expensive it makes me want to spend/earn less.
-If there is combat/gameplay it feels tedious instead.

One mobile game I actually really like was Arcana Twilight. The gameplay was interesting enough and I liked the characters enough to get invested. However it didn't feel like it had much support and later on the grind to get through the main story was incredibly long. (In order to move on I would do all the new levels only to have to grind on past levels for enough experience for my account to go up a few levels. I feel like I shouldn't have to grind that much, levels should give enough experience to only need maybe 1 more account level to continue the story).

I also tried Tears of Themis which seemed interesting at first, but it felt like the mechanics inspired from Ace Attorney wasn't done well, and the combat had no substance to it. I also felt a disconnect from the cast, so the other downsides made it harder to play until I felt more investment.

The most I played through was Mystic Messenger years ago. It was cute for the time, but when I had completed the routes I was ready to move on. Most of the characters I felt were interesting actually lost my interest in their routes most of the time. I remember being specifically disappointed with Jumin's route.

I also don't like the calls feature some games have, as I usually have no volume on my phone. If they also have text so I'm not forced to listen I don't mind, but I feel like I don't need that level of immersion that some others may enjoy.

I feel like I have a love hate relationship with otome games at this point haha

kehtea,
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You'll get like 5 minutes with a character and then the game wants you to commit to spending real money. Like I don't even know this character and they expect me to spend money so my character will wear an expensive dress instead of a basic dress just so a romantic interest will like me more? Why would I spend money for poor character development??? Plus I hardly know this character, how would I know if I want to commit to them now??

I feel like games should charge for routes instead of choices. Plus make it so you can earn with ads. Watching ads still generates income. There is a magic number out there for money to free interaction that would make it profitable. Plus it stops people from actively uninstalling due to greed. I know I've straight up uninstalled games after seeing the costs and practices.

I don't spend money on a game unless I feel like it has already earned that amount.

kehtea,
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This! I've always had super friendly interactions with Genshin co-op, even when searching through the co-op tab rather than looking online (aside from one kid I had to kick because I was not going to buy them a welkin lol). The only time I've come across problematic behavior is through social media. It's also very popular so of course on twitter and reddit there is going to be a large loud volume of immature people, but that's most games. In game people are usually good.

Otome game "My Next Life as a Villainess: All Routes Lead to Doom! – Pirates of the Disturbance" coming west this winter (www.gematsu.com)

I haven't really followed this villainess series/anime/manga/whatever? but this otome game looks pretty cute. seems like it's pirate themed. There's a lot of games coming out this year but I might end up picking it up...

kehtea,
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Ahh I love the manga! Got me into a lot of manga/manhwa so I'm excited to see how the game is~

kehtea,
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You might be interested in "Magical Diary". I wasn't huge on the artstyle myself (it's alright but didn't strike me romantically(?) at all), but the rest of the game was awesome. The characters and story are good and the exams you go through feel creative and more interactive. You are at a magic school and have different solutions based on the classes you take.

Not sure if it would be a hit for you for sure, but worth taking a look at.

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