i just made a tutorial for directional damage indicators in godot! (youtu.be)
https://youtu.be/WvS43hDsNfI
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https://youtu.be/WvS43hDsNfI
In this episode of Tech Over Tea podcast, @BrodieOnLinux has invited Emilio Coppola, Godot Foundation Executive Director. Tune in, fetch some drink and have a good hear!...
Hi All :)...
This adds AMD FSR 2.2 scaling to Godot, where it previously only supported FSR 1.
I’m struggling with adding nodes to the scene without a frame or two dropping for larger scenes. What are the chances that it will ever have some sort of threaded version, so that it just adds the node in the background while the main thread can continue displaying them graphics?