gamedev

This magazine is from a federated server and may be incomplete. Browse more on the original instance.

OsrsNeedsF2P, in Unity Announces Leadership Transition

Tl;dr old CEO made business decision to help bottom line at cost of optics, then old CEO is given the envelope. New CEO steps in, but the bottom line has already been helped, so it’s largely ignored. Corporate speak follows.

donuts, (edited ) in Unity Announces Leadership Transition
@donuts@kbin.social avatar

Personally I'm a fan of Godot from a technology, license and community perspective, so this doesn't matter much to me.

But I'm definitely curious to see how much this leadership shakeup will matter to the average unity dev.

war, in Peter Molyneux’s ‘blockchain business sim’ releases next month | VGC
@war@kbin.social avatar

Con artists gonna con.

Lolman228, in Peter Molyneux’s ‘blockchain business sim’ releases next month | VGC

This is going to go exactly as expected.

Vegasimov, in Peter Molyneux’s ‘blockchain business sim’ releases next month | VGC

There’s a 0% chance I’m ever touching a Peter Molyneux game again

PugJesus,
@PugJesus@kbin.social avatar

Astounding that this is the same man who worked on Dungeon Keeper, B&W, and The Movies.

shininghero, in Unity Announce MASSIVE Pricing Changes

I'm still waiting for the part where they say they've chucked that boneheaded CEO out through a window.

Truck_kun,

With or without a golden parachute?

M500, in Learn GODOT 4 In 90 Minutes - GameDev Academy

Thanks for the link, I’m going to follow along until it gets too difficult😂

So far things are being explained well and at a kind of slow pace.

xilliah, in Why Roller Coaster Tycoon is a Game Development Masterpiece

Sawyer is amazing. I also really like Will Wright. Anybody else here have anybody they look up to?

MJBrune,

I used to look up to Fargo then I worked at inxile. I used to look up to Spector then I worked at otherside. I no longer look up to anyone but instead across to other indies.

Okalaydokalay, in GTA 5 AI mod taken down by Take-Two lawyers

Yeah…this kind of stuff makes me not want to buy GTA VI or any other future Rockstar game. The other news surrounding GTA VI does not sound good on its own. Rockstar is just becoming another awful company like EA and Ubisoft, maybe trying to be worse than those two.

wolfshadowheart,
@wolfshadowheart@kbin.social avatar

I feel like I've been one of the few who never saw the appeal of R*. I enjoyed Max Payne (even 3), but much outside of that I never felt that their games were very special. Don't get me wrong, they made some major advancements in gaming in terms of size of open world games, and still do have fairly decent feelings of living worldliness... somewhat. However I'd also attribute GTA to contributing to the same problem that Activision, Ubisoft and EA all fall into of pushing the same genre with iterations of the same content - surely there's a middle ground between pumping out loose stories in an open world and taking 8 years to polish a game who's marketing is the antithesis to everything that GTA was actually fun for.

Any semblance of hopes for R* for me personally died with RDR2. It's just not a good game. It's a great cinematic story, but the gameplay is downright terrible and it gets a passed "for realism". Realism in a game engine where riding a motorcycle off a curb can launch you hundreds of feet through the air. It's memed to death but it's not inaccurate - posting your horse is the most unnecessarily difficult aspect consistently present through the whole game. Not the tuberculosis. Not hunting animals. Not remembering to take your weapons from your horse each time you mount and dismount.

Supposedly in 2022 they fired a bunch of people cultivating a toxic work environment but I'm still unsure about how effective that can be without excessive outside change. I know people aren't a fan of MS buying activision/blizz but I can only see it as a good thing if it actually cleans house. Realistically we haven't seen corporations make these changes unless they fail and are bought out. Blizzard was bought into one of the most toxic environments and has been floundering with bad leadership decisions since. Activision is finally dying and we're on the brink of seeing an exodus of breastmilk thieves but it's interpreted as a bad thing because it's one step closer to consolidated oligarchy. Personally, I think through all of Microsofts different departments their follies are much more corporate and much less vindictive. On the other hand it's still worrying to think that they could be stupid enough to try and just sweep evil old Bobby Kotick under the rug. However I think there's enough incentive with social media to let MS denigrate everything that Activision stood for and just clean house.

Anyway, where I'm going with all this is that I'm fully with you lol. R* has had a few chances to turn things around with the gaming community but the support for RDO has been disappointing. The continued investment in GTAO is both impressive and disappointing - like hey, it's cool they my friend can still play on his Xbox 360. It's also disappointing that they've done very little with anything innovative, but hey at least they actually did implement that sped up loading time fix from that one player. But I don't have much hope for GTA6 or any other R* development to be anything but what we're already familiar with. I mean hell, even Bethesda has tried taking some swings with games like Deathloop, and they are like THE pinnacle of pushing the same genre with iterations of content.

It's just frustrating, these companies get so big that anything that isn't certainly going to make money isn't even on the table. What happened to Bully? Midnight Club? Their last original title before those was freaking L.A. Noir and well, we they absolutely butchered the re-releases of that game. (If you don't know, basically the original version is Coax/Force/Lie and it was subsequently changed twice to things that didn't make sense for most contexts of the game. Currently there are Truth/Doubt/Lie and Good Cop/Bad Cop/Lie) R* has a lot of potential but it's been seemingly squandered.

On the other hand, maybe that ~$7.7 billion the game has made will fund the most impressive and expansive game yet. On the other other hand, RDR2 was estimated to only cost around $540 million and it was certainly something that can be seen, so maybe that will just continue to be good enough. Probably.

Sorry for the length, I'm just really tired of multi-billion dollar companies penny pinching.

torvusbogpod, in Terrain3D - The New Terrain Engine for Godot

DUDE, awesome. I used to love the Zylann HTerrain plugin back in 3.x, and this looks like that but even BETTER!

Cyzaine, in Enjoy Tons of Royalty Free Music Thanks to New Humble Bundle — GeekTyrant
@Cyzaine@kbin.social avatar

What I hate about Humble Bundle software and asset stuff is you can't look at the license until after you buy it. We bought a sound effect pack which, as written, we couldn't store the sounds in source control or use it in a commercial work. Humble said we had to bring it up with the creators, and the creators wouldn't ever answer us. Was annoying, but at least a cheap lesson.

bestagon, (edited ) in [Feedback request] Release candidate trailer for my airship game I'm announcing on monday
@bestagon@kbin.social avatar

New version with fixes: https://youtu.be/UuMqG5fQgWs

ThisIsDys, in The Narrat Jam 2 has started and is going for the entire month of July

If I weren't already dedicated to learning how to use Godot 4, I'd seriously be looking into this. I've always made games with a focus on narrative (I suck at art, but I'm not completely terrible at writing), and having an engine specifically designed for just such games is pretty neat.

I'll have to keep an eye on it for the next game jam.

flux, in On joining/forming a smaller gamedev team
@flux@kbin.social avatar

i'm part of a small dev team and we're working on our own games, albeit very slowly. a couple of us have started working on demos but all our projects are still in the planning stages. i could ask if you could join if you'd be interested

ZILtoid1991, in What are you working on?
@ZILtoid1991@kbin.social avatar

I'm currently working on my own game engine, with a more serious example game for it (a simpler one - a Snake game - already exists).

  • All
  • Subscribed
  • Moderated
  • Favorites
  • random
  • uselessserver093
  • Food
  • aaaaaaacccccccce
  • [email protected]
  • test
  • CafeMeta
  • testmag
  • MUD
  • RhythmGameZone
  • RSS
  • dabs
  • Socialism
  • KbinCafe
  • TheResearchGuardian
  • Ask_kbincafe
  • oklahoma
  • feritale
  • SuperSentai
  • KamenRider
  • All magazines