Just finished the Hunger Games prequel, The Ballad of Songbirds and Snakes. As a fan of the original trilogy, I really enjoyed all the worldbuilding and learning more about Panem.
I finished Barrayar by Louis Mcmaster Bujold and had a really great time from start to finish. Gripping, funny, and just plain thought provoking, I can see why it won a Hugo award and Locus award.
The poster doesn't need to care about it. Just the ones looking at the posts to see which ones are a waste of time. Hell, the algorithm might already be doing that anyways so even they don't need to care about it.
A nice post prompt, OP. To start, and to riff off yours, I'd say games that don't have a run option, and insist on a milquetoast in between of "fast-walking." Here are mine that I can think of from some of the most recent games I've played:
–No third-person viewing option in an RPG; e.g., Cyberpunk 2077. After readily having the option in my hundreds of combined hours in Skyrim and FO, it felt preposterous not having the option to view my character at will. Crazy.
–Needlessly loud start menu music or fx leading to the title screen
–I'm doubtful there's any sort of terminology for this, but, mission-style games that don't make any attempt to establish a linear, interlocking world. E.g., Nioh. It's very souls-like overall, but I really wish this aspect of the game was more like a From game in this regard.
Might edit in some more if this post stays active.
Great to see a fellow OG LiS enjoyer! I still get heavy goosebumps over the OST. Santa Monica~
I don’t really have proper ships in that regard that the only games where I began shipping were animu ones, where an official couple doesn’t exist in a canon sense.
Shuichi x Kaede. For the ship fandom this is considered as the “official” couple, but if you played you know why this is the favorite. Clair de Lune…
Call me old-fashioned, but I’ve always been a “beat 'em to death with their own torn-off limb” kinda guy. That’s how Dad did it, that’s how Granny did it, and hell, it’s a classic for a reason.
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