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tungah, to gaming in 'Light No Fire' will not repeat the same mistakes of 'No Man's Sky' — here's why you should keep the faith

Well, I for sure won’t be making the same mistake.

AgentGrimstone, to gaming in 'Light No Fire' will not repeat the same mistakes of 'No Man's Sky' — here's why you should keep the faith

I’m somewhat excited for this one, curious to see what gameplay loop could hook me in. I can’t help but hope it will capture the same feeling I had when I started exploring Azeroth in WoW. I know it’s a proc gen world but maybe they figured out how to make worlds more lived in.

NOOBMASTER, to gaming in 'Light No Fire' will not repeat the same mistakes of 'No Man's Sky' — here's why you should keep the faith

Never pre-order.

Kushia, to gaming in 'Light No Fire' will not repeat the same mistakes of 'No Man's Sky' — here's why you should keep the faith
@Kushia@lemmy.ml avatar

Onus is on them to actually release a good game, not on the potential customer to have any faith especially with their track record. Turning NMS into a decent game was the least they could have done.

tmyakal,

If the current The Day Before drama is anything to go by, Hello Games could’ve done a lot less than turn NMS into a decent game.

Kushia,
@Kushia@lemmy.ml avatar

Maybe but turning it into a good game was the least they could have done in the end for people who gave them money. That would apply to TDB devs too going forward.

Carter, to gaming in 'Light No Fire' will not repeat the same mistakes of 'No Man's Sky' — here's why you should keep the faith

I never played NMS until it was “fixed” but honestly I still find it to be an incredibly dull game.

realitista,
@realitista@lemmy.world avatar

I only started playing it after they fixed the PSVR version. It’s a very deep game. I found the controls pretty infuriating for at least the first few hours of gameplay. I didn’t really feel comfortable in the game until about 10 hours in. But if I get that far into a game, it’s earned it’s spot in my library, especially as I got it for half off. I’ve got to say that it’s a very impressive game, but yeah I can’t say that the missions are completely holding my interest. My interest has sort of plateaued and now that RE4 VR mode is out, I’m playing that. We will see if I come back to it. But it was worth the $30 I paid for sure.

Chobbes,

I keep getting tempted to try it, but honestly it doesn’t look like it would be my jam. I don’t want to build bases, and I don’t want to grind and collect resources. I’m kind of not into sandboxy stuff anymore. Maybe there’s more to the game, but that’s all it looks like to me as an outsider.

MrBubbles96, to gaming in 'Light No Fire' will not repeat the same mistakes of 'No Man's Sky' — here's why you should keep the faith

While I am impressed that No Man’s Sky pulled a 180 in the end and I doubt they’ll repeat the same mistakes with this, a dose of some skeptism is always healthy.

Also, doesn’t hurt to check what the thing looks like at release–we just had The Day Before pull the ol’ switcharoo on people, after all–and how it plays when it’s out before making a purchase (looking right at Cyberpunk the game vs Cyberpunk the game that was pitched to people, here…no amount of “it’s better now” is gonna bring the game that was hyped up before release/used “Work in Progress” as a shield to life. Not without a complete rework. Could also apply to the above The Day Before too). By all means, believe that the devs learned, I really hope they did, cuz as a Fantasy junkie, this looks like something I’d really enjoy…but also be at least a little cautious in what you’re gonna throw money at

Jinxyface,

While I am impressed that No Man’s Sky pulled a 180 in the end

It didn't really. They added a lot of what they promised, but still not everything Sean Murray lied about at the beginning.

MrBubbles96,

Fair enough. Just like Cyberpunk tho, they’ll never be able to give people the game they were hyping NMS to be. Unlike Cyberpunk, IMO anyways, it does get closer to it tho (and i give it brownie points because 1) they used the money they made and put it back into the game to fix their mistakes and gave these “expansions” to players for free, and 2) they never tried to downplay anything like CDPR did. They knew they messed up, admitted to it, and fixed it. None of this “oh, the game launched better than people make it out to be. It was just a cool thing to hate Cyberpunk” thing)

Fribbtastic, to gaming in 'Light No Fire' will not repeat the same mistakes of 'No Man's Sky' — here's why you should keep the faith

Yes, blind optimism is the way to go here. /s

I am sorry but if any gaming journalist is not the least amount of sceptical about ANY release today, then they either don’t play games or are sleeping under a rock.

Without a doubt, Hello Games pulled NMS around and made it into a great title but this took years and we also have seen this blind optimism before with Cyberpunk 2077. Even a “wiser” Game studio can fail and not deliver.

Too many titles over the last years were lukewarm even highly anticipated and hyped titles either were “meh” or failed at release. The number of games that redeemed themselves is only a few and can be probably counted on one hand. A gaming Journalist should know about this!

So, I am not even sorry if I am not hyped about it. It does sound interesting but “I believe it when I see it”. There is too much time that has to go down the road for this to come out and there are a lot of things that can/will go wrong in that time.

I rather wait on the reviews.

wildginger, to gaming in 'Light No Fire' will not repeat the same mistakes of 'No Man's Sky' — here's why you should keep the faith

I think Ill just wait to see what it looks like on release. If you are putting stock in faith about a game you just learned might be coming out, you might need to chill

Carighan, to gaming in 'Light No Fire' will not repeat the same mistakes of 'No Man's Sky' — here's why you should keep the faith
@Carighan@lemmy.world avatar

I’m sorry, but gaming isn’t a religion. To me at least. I don’t out “faith” into developers or games.

I wait for reviews and check some videos and hey, if it looks neat I’ll buy it. If it then turns out to be crap I’ll refund it. And if the same studio or franchise has turned out disappointed or bad stuff before, I need to be more impressed by reviews before considering a purchase.

The only thing I’d buy on faith is a wedding ring for a church wedding, tbh… (And I’m not in any church , so chances are low 😛)

ProlapsedAnus, to games in "We have no plans to bring Xbox Game Pass to PlayStation or Nintendo." Xbox CEO Phil Spencer on console hardware, the future of Activision-Blizzard, and much more

While I’d like to see this shit canned, as another reply worded it, I would not take Phil at his word on this.

Plenty of times in the past companies have made denials when plans have leaked out, then just go ahead and do exactly what they denied (policy change, product launch, etc.).

We’ll see what eventually happens.

dan1101, to games in "We have no plans to bring Xbox Game Pass to PlayStation or Nintendo." Xbox CEO Phil Spencer on console hardware, the future of Activision-Blizzard, and much more

How about Steam Deck? But a non-shitty client please? Never mind, there is no way they would make a non-shitty client.

paddirn, to games in Leadership changes at Mojang Studios see Helen Chiang take an expanded role, Åsa Bredin take over as studio head

Can’t wait to see what the continued lack of innovation will bring to the game in the future.

DudeBro,

best we can do is release 1 new animal per year that does nothing (out of 3 options we present to you, you’ll never see the other 2 tho) and one new cosmetic block that does nothing. but maybe if you ask nicely we’ll spend all year making the sky box taller. we’re a small indie dev pls understand

microsoft money? sorry we spent it all creating a microtransaction store for dance emotes

Pratai, to games in "We have no plans to bring Xbox Game Pass to PlayStation or Nintendo." Xbox CEO Phil Spencer on console hardware, the future of Activision-Blizzard, and much more

Good. Keep that shit contained.

Kushan,
@Kushan@lemmy.world avatar

Game pass is legitimately great. I’ve played loads of games I wouldn’t have otherwise bothered with thanks to it.

schmidtster, to games in "We have no plans to bring Xbox Game Pass to PlayStation or Nintendo." Xbox CEO Phil Spencer on console hardware, the future of Activision-Blizzard, and much more

So Phil’s lying through his teeth yet again?

eurogamer.net/microsoft-wants-game-pass-first-par…

jdrch,
@jdrch@lemmy.world avatar

Wanting something != having plans for it.

ThePyroPython, to steamdeck in Valve's product designer shuts down the prospect of upgrading your OG LCD Steam Deck with a custom OLED screen

Yeah, speaking as an electronics engineer who’s going through a new product release at work, swapping the screen to a different model, never mind a new display technology, means dealing with slightly different MIPI and TCP ribbon cable layouts. Unless you have a separate screen adapter PCB daughter board, that means redoing the track layout on the main board.

So yeah, it sucks a bit for the consumer but it’s expected. I’d imagine Valve’s engineers tried very hard to find an OLED screen that would work as a drop in replacement. At least they’re not making promises they can’t keep, which happens a lot: Companies often lie through omission on their spec sheets.

MaggiWuerze,
@MaggiWuerze@feddit.de avatar

So all it would take is reordering the wires from the ribbon cable?

phx,

To me it sounds like it would take having a driver board that can run a different display (and is compatible with the rest of the Deck hardware). Some systems do this by having a ribbon cable from mainboard to the driver board then on to the display

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