A game that has barely changed in over 30 years, except to expand the color palette occasionally? What can they possibly be quality controlling? Its not even like you have to spell check stuff when half your proper nouns are gobbley-removed.
I guess it would have been nice if PokemonGO had released in anything resembling a playable state. But people still threw endless amounts of cash at it. So how important can quality control even be?
I don't know if difficult is the word I'd use, but I couldn't stand Pikmin 3, and I imagine I couldn't stand Pikmin 1 either, because of the time limits. I want to be able to take my time, strategize, and explore at my own pace. It ruins the fun to know that I only have 30 days, or that I'll lose if I don't collect X amount of fruit per day.
Pikmin 2 is so far the best game in the series, in my opinion. If I want to spend three days building up my Pikmin army and stockpiling the sprays, I can do it without worry that I'm running behind now. I don't need to rush through the game, and can take it at my own pace.
If only there were a mod for Pikmin 3 that removes the juice mechanic, or gives unlimited juice from the start.
Never played pikmin 3, but I had a funny experience with the day limit in pikmin 1. You have way more than enough time to complete the game in the day limit, even if you play very suboptimally.
Despite that, in my initial playthrough I still hated it for all the reasons you listed. Theoretically, I could see how a day-limit could be good for the game. Adding tension and the like. But on that first playthrough when I had no idea how much time is worth, I always felt the need to rush. As it turned out, I could have easily taken a few days to just explore or strategize. But there's no way to know that at the start. Maybe it could work better if the game could communicate somehow if you're ahead of schedule or something.
I don’t understand why they ever stopped. Rayman Legends was amazing, and wasn’t it a big success? They keep porting it everywhere but I’d really love a sequel.
“worker said they’d work if offered the chance”. As a long term Rayman fan - it’s not happening till proven otherwise. And by proven, I mean released.
It’s a great universe and getting more 3D Rayman is my childhood dream. But it’s been so many years of the character being sidelined, there’s basically no chance of a return. Especially since the creator of the lore left the company in disgrace
They should just have a series that goes out regularly for casual fans and some spin-off for their older audience. Like Pokémon generation me red.
They could buff the difficulty and make the game more complex. They could even have more mature themes(not adult) just like personal growth and the pain of loss kinda stuff.
Under capitalism, a petty company with money can do anything.
On the question of “should it be able”? No. Even if reusing the “”“assets”“” such as the graphics of the mons, they are postprocessed and converted for usage in a project like pixelmon to adjust for the visual style (“cubemon” style), which any pregraduate lawyer can identify as a Transformative Work.
Given the amount of times Rayman 2 has been ported as a “new” game every time a new console was released I’m very surprised UbiSoft haven’t remastered it for PC yet.
Eh, other developers are already basically making Zelda games minus the name, and you can play them without giving nintendo money. Unsighted, Death’s Door, and Crosscode are all great and take strong inspiration from Zelda, just to name a few.
Keep your eyes open for Mina the Hollower hopefully later this year, it wears its Link’s Awakening inspiration on its sleeve. Adorable mouse character and healthy dose of Castlevania mashup from the developers of Shovel Knight, I’ll be surprised if it turns out anything other than a slam dunk.
I haven’t played Pikmin 4, but may experience with Pikmin 3 was, that game is interresting to play with a friend, but i try the single player mode a lot later. I don’t know, didn’t feel fun with it anymore. I feel the tutorial was terrible childish, because i have already played the game so it was horrible. I didn’t like the camera view anymore (don’t know why that wasn’t a problem with the wii U). I don’t feel the game with it’s characters and world. Maybe it was just the wrong time for the game for me. I could try Pikmin 4 if i ever get it cheaper. But i don’t think it’s difficult
Thankfully, in the Pikmin 4 demo you can skip all cutscenes which include cutscene tutorials. The tutorial section is still pretty long, but skipping the cutscenes makes it much more bearable.
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