It might just be me, but I’d really like it if the posts were not just links but also included even the slightest bit of effort to them.
In case anyone else looks here, the company in question is Annapurna, and the six games are Cocoon, Flock, Bounty Star, Thirsty Suitors, To A T, and Ghost Bike.
The link has videos for all six games, as well as release dates and the other systems those games will be released on.
@Gorejelly Yes! That was one of my main critiques on Reddit, which Kbin solves. Here people can write a body text to each link they post. I encourage everyone to write a small summarize like you did or any other comment about the content.
Wasnt Jeff directing while Overwatch was experiencing 3 years of drought?
Spiritually I find it died way earlier, but I can see it being the 'official death' when he left
All the NFT stuff has gone above and beyond to be as dumb as possible. There was one possible use case, the proof of uniqueness, showing that you genuinely own the one and only, and all others are copies.
So people used this technology to mass produce copies of the least unique things, because of course the actual use case is a pyramid scheme to scam people for money, and all the value of a blockchain item is the promise that it will make the buyer more money.
To be fair, there are good mobile games. But like PC games you have to actually be willing to pay for them (with some rare exceptions). It's also likely that those games are multi-platform and you've probably already seen them on PC.
That's a shame that he was not able to. Majora's Mask is my favorite game and seeing the creator trying for something like it again would have been great.
This may be their first internal development but they are a fantastic game publisher already! They take a lot of chances publishing weirder stuff and it pays off a lot of the time. My favorites are:
Outer Wilds
Journey
Stray
What Remains of Edith Finch
Donut County
Gone Home
Kentucky Route Zero
I kind of look at them as the A24 of games (nevermind that Annapurna Pictures is a thing) where they have excellent taste in choosing what odd features to publish and give a chance despite not creating them themselves. It at least suggests they care about the artistry of the product to a point where I'm expecting that same standard in their first hands-on development.
The point is punishing the people who pay money for this sh*t, apparently (and they will, because for everybody who refuses to buy something that comes with malware bundled in there will be at least two screaming "SHUT UP AND TAKE OUR MONEY!")
One of my favorite physical game creators, Exploding Kittens (and Matthew Inman), decided to put NFC’s into their games…
I used to buy hundreds of dollars worth of games for myself and others from them. Ever since I got the email about it, I wrote back to them telling them I’ll never buy another one unless they reverse course of that decision. To this day, I’ve kept my word.
Crypto is bullshit, and I don’t want it sewn into the games I play.
Some of the best devs out there and a win-win business model. The new content pays for itself since it just keeps bringing people in, and they feel that's plenty of income to not feel like moving to dlc.
You know what.. just fuck Google. Stadia was the last straw for me. I have been their biggest fanboy for 15 years and they are a company without a direction. The last piece I have to untangle is my email.
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