I’m a bit surprised they haven’t joined forces with Peter Molyneux. They clearly need someone with a bit more experience at the PR side of things so they don’t over-promise!
I remember playing Wolfenstein 3D with the mouse. There never was a question of what the mouse was for. It was for looking. The only question was what part of the keyboard to use. I started with arrows and Ctrl/Shift and used that for many years.
Can’t remember what game made me switch but it was when the controls became more involved with reloading and healing and such requiring specific keys and being very commonly used during gameplay. Probably Half-Life? I know it wasn’t id Software’s games, at least. Mmh… I’d love to remember, now.
Well, if you play Steep, The Crew 2 or whatever their successors are called, i wouldn’t call it terribly shocking. In fact, honestly, I think it would fit really well with the actual game. Instead of fake sponsors, well, you get real ones! My main problem with that of course, is the slippery slope of actual, real world sponsors getting pissy that players want to wear their own custom designs and not the official sponsor logos. And then they make sponsored gear with in-game bonuses and we have this capitalist nightmare… I’m guessing this is what we’re gonna get, isn’t it?
sigh
On the plus side, I can always vote with my wallet.
I agree! There really should be no excuses at this point… you’d think. Even in 2008 I already felt we were behind the loop, but apparently I was vastly underestimating how bigger companies just dgaf.
Divide et impera. Still as effective now as it ever was throughout history. Whether it’s planned by nefarious parties, or naturally occurring from lack of teamwork.
For real, same shit in France. Doesn’t matter how dirty Marine is, she’s got a solid block of morons behind her while the Left, as per fucking usual, can’t decide on who to push forward. What a clusterfuck this is gonna be :(
The question bring why you’d keep working on something you got money for. Especially when you’ve been shown time and time again that people keep buying your games anyway. Seems more cost effective to pay those marketing people than your code monkeys…