A comment on one of those “What’s a good game concept you wish existed?” posts got me thinking. It described a game where you start out as OP and slowly lose your stats and gear as the game progresses. They suggested a Fallen champion type theme. This got me thinking about roguelikes, speed runners, and hardcore mode...
We built a native MQTT broker on Kafka. (github.com)
Zilla MQTT highlights include:...
Roguelike games could have a Hardcore mode where the character gets weaker after every successful run and is deleted on death
A comment on one of those “What’s a good game concept you wish existed?” posts got me thinking. It described a game where you start out as OP and slowly lose your stats and gear as the game progresses. They suggested a Fallen champion type theme. This got me thinking about roguelikes, speed runners, and hardcore mode...
Eleven strategies for making reproducible research and open science (doi.org)
Eleven strategies for making reproducible research and open science (doi.org)
Who went "full fedi" yet?
Bit of a simple question: Some people on lemmy are still posting stuff from youtube, xitter and the like....
Choose wisely (lemmy.world)
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