Even when development started in summer '79 it took twice as long as Apple expected, not only because they had to get rid of Jobs first. So LISA wasn't launched earlier than 1983 with 1Mb RAM for almost U$D 10K. The project was a $50 million investment for Apple Inc., and kept losses low since it sold almost 5K units annually. After 27 months it was in-house competition that buried the Lisa computers, litterally. In the end it was a zero sum game for Apple, but a huge step for modern graphic user-interfaces and more personal computers.
this is a no-solder mod and a complete case swap that uses a funnyplaying 3.0 ips kit, a usbc battery mod, a custom shell, new buttons, new stickers, and an ezflash omega definitive edition cart with an sd card that currently holds every #gb#gbc and #gba rom from myrient afaik
very happy with it, definitely my second favorite way to play gba games after the steam deck. this is great to just bring around around with me when i'm just waiting to pick someone up. :3
From Mushroomer to Gillman to Podfish to Frogman, learn everything you need to know about the evolution and impact of the world's most mysterious creature.