It kinda happened for me with Fallout New Vegas. I was maybe 11 and never played anything from the series. I spent my time killer hobo-ing my way through but I always felt like I was missing something, then I started reading negative opinions about it online and got influence by that, so I dropped it. After some time I played Fallout 3 after hearing people saying it was much better, I liked and I too thought it was much better than New Vegas but decided to give NV another shot (I was 12 or 13 by then). I loved it to the point where it is probably on the top of my emotional top 10. It got me into 50s/60s music, got me interested in politics and ethics, made me become a fan of science fiction and old school RPGs focused on story and a variety of approaches. Really a fantastic game.
EDIT: wanted to add that nowadays I really can’t play FO3 without thinking that I could just play NV instead. That’s how much I love that game
Mostly it's for discussing games that came out a while ago that you're just now getting around to. You get the benefit of the bugs largely having been fixed and being able to get the game for a much lower price than what it released at.
It's also quite liberating getting to explore some real gems without having your perception distorted by the hype-train.
For me, it was the very first Assassin’s Creed. It was the first game I ever played, when I still had a crap pc with an AMD Radeon HD 5550, bless it’s soul. I remember playing that game for hours, and then replaying it over and over.
Lately, I tried to pick it up again, and was hugely disappointed. The game didn’t change, I did. My standards have gone up, I got used to other games with better gameplay and replay value or something. It just wasn’t as fun as before, and I put it down without finishing it. A shame, though memories are forever.
The thing about GW2 is that it's a good game in its own right, but you really need to not think of it as a GW1 sequel in its game mechanics.
Also, I actually got put off by the story in GW2, it was so very child of destiny, chosen one style. The writing for the side quests is so much better and way more interesting.
Yeah it gets much better after the personal story leveling stuff. It’s an eleven year old game, and unfortunately the content that new players see first is the most dated. They originally leaned more into a more generic RPG story that just happens to be set in an mmo. Heart of Thorns is markedly better, and it just improves from there. By the time of Path of Fire, the story, characters, maps, and mechanics all feel interesting and meaningful imo.
One of the reasons it was a favourite subreddit of mine was that the members all seem to be a bit more mature, quite often older gamers, and so the discussion was just more balanced, rational, and, well, more mature basically.
I like to avoid spoiling classic games for patient gamers just as I like to avoid spoiling classic books for avid readers. There are always more of us who are just now finding time for them, and there is no expiration date.
First time I played through I maxed alchemy. I didn’t put any points into smithing. Second play through I leaned hard into smithing and partly enchanting, and I felt the payoff was way better.
Simply improving your items makes it worth it. Once you get pretty skilled you’ll make some serious sets too!
Sekiro is my favorite Fromsoft game. When I first played it I kinda hated it, but at one point the deflect system just clicked and I couldn't stop playing after finishing ng+7 all endings...
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