However, Valve notes the fact that enabling hardware acceleration on NVIDIA GPUs may cause X11 to crash. As such, hardware acceleration will be disabled by default for NVIDIA systems. In addition, Valve says that DPI scaling may not work correctly when hardware acceleration is disabled.
Has this place officially become a true Linux community? Did we just have the first X vs Wayland thread?!
That said, I use Wayland on all my machines, but I don’t have Nvidia hardware. I suggest just using X11 until Nvidia manages to do the needful. Personally I enjoy using wayland, things run so smoothly, I have zero issues with games and the only application I used that broke was Barrier, but I just used it for my Steam Deck and that problem is solved with SSH.
I use i3, but to say that I like it is a bit overstated. It’s fine, does what I expect the very basic of a tiling window manager to do. I used Nimdow for a while and it’s pretty good, the default bar is way better than i3 (supports ANSI colour coding, mouse presses, etc.), but I could never quite get to grips with the tiling algorithm.
I’m working on my own WM though, it’s not tiling per-se, I choose to call in non-overlapping and I’m trying to solve my gripes with i3. Basically windows should not be forcefully expanded if they don’t want to. Try open galculator under i3 and watch the horror. And when expanded the size should be split based on their initial sizes. So if I have Firefox open and want to do something in a quick terminal window the terminal won’t get 1/2 of the screen. Firefox wanted more space than the terminal initially, so the terminal gets to take up a smaller share of the space.
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