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boatswain, in [The Gamer] Hey Hasbro, Please Don't Ruin Dungeons & Dragons With AI

Looks like there are no plans for AI in their VTT:

Update 2/08: Hasbro’s representation has sent us a statement about the usage of AI in future games: “We’re very excited about the partnership with Xplored, but want to clarify that this partnership is centered around future applications within board games and not the Dungeons & Dragons tabletop roleplaying game or its upcoming virtual tabletop.”

Their VTT seems primed for microtranactional garbage though, and Foundry is amazing, so I don’t think I’ll touch it.

Nother, in Regarding OC Posts and Advertising

Sorry for jumping into the conversation so late, but what’s the feeling on podcasts? I have a very small one that I’m quite proud of, and I’d love to share it. I don’t think a post for every new episode release should be allowed, but I feel like an occasional post about milestones or information that others could use should be acceptable. In essence, posts intended to engage with everyone instead of just sell to them.

Brunbrun6766,
@Brunbrun6766@lemmy.world avatar

What’s your release schedule like to begin with? Of it’s weekly thats probably too much, but an episode a month is probably fine to post them here. Otherwise yeah if it’s weekly probably limit it to every once in a while, important episodes or milestones etc

Nother,

We release every other week, but I like to post maps, stories, and other homebrewed content instead of just saying, “Episode 538 is out now! Please listen to my stuff!”

I do think it’s important to be a member of a community instead of just using a community. So maybe there’s a criteria of interaction that comes along with self-promotion?

Brunbrun6766,
@Brunbrun6766@lemmy.world avatar

Drop a link in my DMs I’ll subscribe! But back on topic, any time you post a map, a DM log or something like that you can feel free to include a link to your podcast in the post body.

Sanctus, in [Screenrant] 10 New D&D Magic Items From Bigby Presents: Glory of the Giants To Try ASAP
@Sanctus@lemmy.world avatar

Whats with all the double escaped ampersands recently? Are y’all copying straight HTML or what?

Brunbrun6766,
@Brunbrun6766@lemmy.world avatar

they updated something with how lemmy pulls HTML titles and its converting all the ampersands. Tried editing it and it won’t display correctly

Sanctus,
@Sanctus@lemmy.world avatar

It must be unable to parse the escape correctly now. I’m sure it will be fixed soon.

Psymonkee, in My BEAR-bar-ian
@Psymonkee@lemmy.world avatar

Unarmoured defense for barbarian is 10+CON+DEX though.

Should still be a lot of fun though!

absGeekNZ,
@absGeekNZ@lemmy.nz avatar

Thanks… Too many times playing monk.

Psymonkee, in [BoLS] D&D Race Guide: How to Play a Kobold
@Psymonkee@lemmy.world avatar

Kobolds are so much fun to play. That said mine died 2 sessions into the game first time around!

bionicjoey, (edited )

He lived longer than any Kobold I’ve ever played (I am a GM)

Edit:

“How long have you been alive?”

“Eleven days”

“How long do kobolds live?”

“Eleven days!”

CombatWombatEsq, in My BEAR-bar-ian

I feel like you’re missing out on the much easier bar-BEAR-ian

BadAdvice,

Throw in sheleighleigh and you have a bonified bonk-bear-ian druid. Bonus points to name the char Ian.

absGeekNZ,
@absGeekNZ@lemmy.nz avatar

Yes I agree… But the bear is THE feature

CombatWombatEsq,

Legit. If you really wanna lean into the 🐻🍸-ian, they could have the bartender background

absGeekNZ,
@absGeekNZ@lemmy.nz avatar

That just crazy enough to work. I will call him “Ian”

bionicjoey, in My BEAR-bar-ian

I used to play a 4 elements monk, and funny enough I multiclassed into moon druid because monk ki abilities work in wildshape form

absGeekNZ,
@absGeekNZ@lemmy.nz avatar

Interesting.

I wonder if taking a level or two of monk would be an advantage

sbv, in [The Monsters Know] A Note on ‘AI’ in D&D

That’s why, in light of the recent revelation that Wizards of the Coast chose to include artwork that was at least partially “AI”-generated in the upcoming Dungeons & Dragons book Bigby Presents: Glory of the Giants, I will not buy that book or examine any creature in it in this blog unless and until the art in question is replaced with entirely original art by a human artist.

Nerorero, in Why did nobody tell me healers are so much fun?
@Nerorero@lemmy.blahaj.zone avatar

Druid/Barb just fucks shit up

DrakeRichards, in [PC Gamer] D&D rival Paizo has no plans to follow in its virtual tabletop footsteps with Pathfinder and Starfinder, says they're prioritising 'the VTTs our fans choose'

Good. Let Hasbro sink themselves with another failed VTT.

o_oli,
@o_oli@lemmy.world avatar

I think it will be a success for them tbh. D&D and Pathfinder are both just gaining such popularity lately that they will find enough market even if the hardcore players turn their back on it. If they can onboard casual players easily, they will be willing to pay for it.

DrakeRichards, in [The Monsters Know] A Note on ‘AI’ in D&D

I use Stable Diffusion daily. I’m vehemently against people spouting nonsensical fear mongering against AI. But I completely agree with the author here: a company using AI-generated images in a published book that they charge money for is despicable. AI should be a tool artists choose to use to enhance their workflow, just like Photoshop and tablets. It cannot and should not replace them entirely.

I had no idea that Hasbro had done this. Have they released a statement trying to justify this, or are they just hoping that nobody will care?

Morgikan,
@Morgikan@lemm.ee avatar

AI should be a tool artists choose to use to enhance their workflow

From the comicbook.com article regarding what the artist did:

The pieces of art aren’t fully AI-generated but rather use AI tools to touch up or clean up pieces of the artwork.

I think you are getting upset over an AI outrage piece.

DrakeRichards,

Not from comicbook.com, but close. Looks like you’re right: just more anti-AI nonsense. I wonder if there was this much vitriol when Photoshop first released.

Morgikan,
@Morgikan@lemm.ee avatar

I’ve heard art student friends 20 years ago talk about how digital art isn’t real art. I’ve also heard from them that in art history (although I can’t confirm) that oil painters had a similar opinion of acrylic painters.

famousringo, in Why did nobody tell me healers are so much fun?

Every edition, they give the support classes more flexibility and resources to compensate for having to spend resources on other player’s misfortune.

Druids and clerics are strong, but when I played a wild sorcerer, I had a hard time not being jealous of the bard. He felt like a better caster based on ritual magic and spell selection alone, and had better dice-manipulation, and obviously better skills and martial combat. Bards can do everything… and often everyone.

bionicjoey, in [PC Gamer] D&D rival Paizo has no plans to follow in its virtual tabletop footsteps with Pathfinder and Starfinder, says they're prioritising 'the VTTs our fans choose'

They are getting phenomenal vtt support for free right now just by working with the FOSS developers for their foundry system. There’s no reason for them to try and compete with that.

bionicjoey, in [The Gamer] Dungeons & Dragons: How To Build A Fighter Gunslinger

Isn’t the answer here just “ask your DM for gun. If they say yes, play dex fighter”

last_username,

Well yes, but you can’t write a half-baked article about that

bionicjoey,

I love how they start with “it sits between official and homebrew”. As though WOTC designers had anything to do with the gunslinger. It was a homebrew Matt Mercer made for Talisin before they had really even played 5e, since he wanted to port over everything from their home game which had been Pathfinder 1e. It has very little connection to the 5e design philosophy and Mercer has a history of being really bad at homebrewing crunch that can be used at other tables besides his own.

FWIW I ran a wild west campaign in 5e for a couple of years and my “guns” were just reflavoured crossbows with easier reloading. I had a player who went hard into it and played a sharpshooter using a rogue/fighter multiclass.

southsamurai, in Why did nobody tell me healers are so much fun?
@southsamurai@sh.itjust.works avatar

I used to run a monk/cleric devoted to a goddess of mercy and healing.

Maximized mobility, carried no weapons, and would only fight to protect the wounded and weak. The entire sect would only fight defensively anyway, no lethal damage, no going after enemies if they fled, total pacifist otherwise.

It was fun. She would dash across a battlefield, bouncing off of combatants, heal her party and never get touched.

I ended up rejiggering the idea into a home brew class and expanding on it in my own world. The Fists of Kwannon. No spells that weren’t healing or protective in some way, gestalted monk and cleric, only with anything that wasn’t healing, protective, or could be used for those goals removed. Added in an extra vow to the sect that they could never refuse to heal on request, but anyone requesting their services must cease fighting and quit the field after being healed.

I ran one in a multi year campaign (it ended up going most of a decade from start to finish, though there were gaps in it) all the way to 20 as a DMPC. Despite DMPCs not usually being fun, she was a blast.

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