What a disaster. I feel sorry for the fans who were lied to by ABK on what they were receiving with OW2. It definitely feels like the point of moving to OW2 was just to pivot to a more exploitive monetization model.
I strongly suspect that's exactly what happened; OW2 was a "New Coke" style smoke screen to cover the transition to a predatory battle pass monetization scheme. I don't think they ever seriously intended to add a fully-realized PvE mode.
That's a shame that he was not able to. Majora's Mask is my favorite game and seeing the creator trying for something like it again would have been great.
Major's Mask made me hopeful that I would like TOTK. But it's too similar to BOTW in all the wrong ways. Just wasn't a fan of Botw for the most part. 😔
I got some downvotes on Reddit for saying TotK just feels more like an old school expansion than a full on sequel. It was originally just DLC that they decided to go all out on, so I don’t see why such an opinion is so far-fetched to some people. I actually like TotK quite a bit, but TotK feels incomplete without BotW, and BotW feels so much more epic with TotK factored in. I think it’s a missed opportunity that the two games weren’t built to be mergeable.
I’ve been replaying the Baldur’s Gate games lately and I still find them amazing.
I couldn’t afford them when they first came out since I was in high school so I’ve been buying all of them lately (including Planescape Torment). Next is Tyranny probably.
I’m looking for Pool of radiance Ruins of Myth Drannor but can’t seem to find it.
Is it just me, or does the language in this article feel very AI-generated? And this website is only 10 days old, has only one writer, over 10 articles posted every day by that one person, and is being posted here by an account with the same name as the site. This feels strange.
This article is a hot mess of spelling mistakes and poor grammar. I see where the writing was going but with all those errors it’s hard to take it seriously.
It's funny, because Halo Infinite's multiplayer is the closest thing to compelling FPS multiplayer that I've played in years, and it was still not the best Halo game.
Halo ended for me after Reach. The franchise was promptly murdered soon after and every title since then has been Halo's corpse propped up with sticks.
Halo ended for me during Reach. I've played all of them. I even enjoyed 5's competitive multiplayer a lot but didn't stick with it. But the real problem for me is that hardly anyone's making that type of shooter anymore. Everyone made battle royales, and now they're all making extraction shooters, but I just want a solid campaign with some good levels and an exciting story for like maybe 10 hours, and then repurpose some of those campaign levels into multiplayer maps for 4-8 players in LAN and split-screen. It doesn't need to sustain an online population for 6 years, and it's often preferable if it doesn't. Sometimes it'll happen by accident.
Maybe that rumored new TimeSplitters game will be that. Or maybe this "boomer shooter" fad will evolve to move from the late 90s style into the early 00s style of FPS.
I feel like I've talked in circles about the failure of Infinite... I was really hoping it would bring that great Halo experience back to PC... boy was I wrong.
The content drip was just never there... Look what came out in the first year and basically two maps and one mode.... I went hard in season one on a quest to gain Onyx in ranked and that was the main driver along with the battlepass. Once that was done.... the pull was just gone. Then the dwindling player-base.... Ugh...
I enjoyed the actually gameplay itself... It just appeared to fail everywhere else. Let's not even talk about the transactions.....
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