I am by no means gadget shaming, don’t get me wrong. It’s just I do all you mentioned there with a stopwatch on my phone, and personally I would never consider buying a dedicated stopwatch for this purpose. I’m happy you’re enjoying yours though, may it last you long!
That’s such a weird concept, definitely a shower thought. I like the idea of it, even though it’s very unlikely. We might never know… That’s the same vibe as with the “we’re in a simulation” theory. Hard to prove or disprove.
The simplest would be to just create a material with alpha transparency and alpha set to e.g. 0.5 to be semi transparent. Apply the material to some object (cube/plane/etc.) in the scene and anything behind this object should appear as if behind a tinted glass. Or if you want something more sophisticated, then someone already posted links to ice shaders you might want to look into.
That would be amazing to have Brackeys tutorials on Godot. You can already see a difference in the influx of new tutorials and channels around that topic, and I feel like it’ll just grow.