I know, it’s not a perfect solution for everyone. Maybe not this game, not the next, but somewhere down the road we can all meet on the Godot forum. I am just a hobbyist gamedev, so there’s no pressure on me and I can switch on a whim, and there’s many people of the same sort. The more join the forces, the better the engine will get and more professional studios will join in. The circle keeps on circling.
Just your daily reminder that open source alternatives exist, most notably Godot. Free of worries about any fees, let’s support and build ourselves a better future.
I don’t know if I understand you correctly, but it’s actually very possible to go back to the previous app with just one swipe. No need to return to home screen. I have iPhone 11 Pro (should work the same for any newer models too) and you just swipe at the bottom from left to right and it will switch to the previous app you had open. You can do the same gesture from right to left to go forward to the next app. You can continue the same to shift through all your recently opened apps.
It’s technically Epic, not Unreal Engine, who gave the award. I’m being pedantic, sorry. Nonetheless, it is super interesting they are supporting Godot. They know their tools are on completely different levels and they are not direct competitors. Supporting Godot helps them remove Unity from the game, which already is more of a direct competitor than Godot. Open source is the future, and I’m happy to switch to Godot and support them.
Installed Godot yesterday and it’s starting to grow on me, I like it. Looking forward to a huge movement of studios over to Godot, which will hopefully speed up the development of Godot through further support. By any chance is there any reliable source of data about which game engines are popular at the moment? I want to see that sweet sweet decline in Unity user base over to Godot.
Installed Godot yesterday and it’s starting to grow on me, I like it. Looking forward to a huge movement of studios over to Godot, which will hopefully speed up the development of Godot through further support. Is there any reliable source of data about which game engines are popular at the moment? I want to see that sweet sweet decline in Unity user base over to Godot.
Installed Godot yesterday and it’s starting to grow on me, I like it. Looking forward to a huge movement of studios over to Godot, which will hopefully speed up the development of Godot through further support. Is there any reliable source of data about which game engines are popular at the moment? I want to see that sweet sweet decline in Unity user base over to Godot.
Chill, don’t be upset… we’re all civil here. I’m talking about a situation where someone shares their salary e.g. here on Lemmy. Then you’d have no clue what’s their country and what’s the currency they mean. There are plenty of other examples where currency is not obvious if you don’t state it clearly, or have enough context to know it from that.
Same in Poland, it’s definitely more common to discuss monthly salaries. I had to adjust when moved to Germany, as almost everyone uses yearly base. Though I would say it makes sense considering yearly bonuses etc.
Vueling, Spanish low-cost carrier, from Berlin to Bilbao on my first international business trip back in 2017. I loved the announcements in Spanish during the flight.