Apple vs. Oranges: yeah, it’s an unfruitful discussion that can go on forever, but we can put terms that are equal for both. For example: which one provide more protein per kg., costs less work or environment impact?
So, CISC and RISC: assume the best is how and what they do.
I think the best example is comparing a F1 car vs. a Rally car… it’s all about the kind of road: few big bumps on the road, and the F1 got no chance. On a flat straight road? Now, here’s the challenge for a the rally car.
The road we chose, basically set the winner. CISC and RISC follow the same kind of logic: CISC is the heavy stuffed CPU (like a rally one) good for nearly any kind of environment. Basically they always win on scientific calculations and evolution… where no body can predict which " kind of power" there may need in future. To some this is bloat, but in truth CISCS cpu are meant for rapid evolution where you don’t know what expect next. Minecraft is one example in the gaming industry: no one expected that future games had to generate worlds from scratch with computation.
RISC are the F1 cars, if you don’t change rules all by sudden, you can deliver enormous, yet VERY SIMPLE, processing power: really cheap and quickly… so long you don’t plan to build supercomputers to discover new things (supercomputers that make predictable jobs are fine tho)
The only propose I can think of, for the “system requirement” is for those who need to play the game straight away in the very first hours it is released… Everyone else?
Just go on youtube and search for: “Alan Wake 2” and [place your GPU model or similar].
I suppose the PC are built following certain logic, if your rig is a RTX 4090Ti… I doubt you got just 8GB of ram, right?
These features are set to enhance PC experiences across a range of applications, including audio effects, content creation, gaming, security, streaming, video collaboration, and more.
Don't expect many Elder Scrolls 6 details until "six months before release," says former Skyrim designer (web.archive.org)
The Pandora Directive Remaster - Early Preview (FMV restoration and composite techniques) (piped.lunar.icu)
Hundreds Of Horror Games Are Discounted In Fanatical's Scream Sale (web.archive.org)
ACQUIRE announces roguelike deckbuilder C.A.R.D.S. RPG: The Misty Battlefield for PC (web.archive.org)
Review: Ghostrunner 2 - Destructoid (www.destructoid.com)
New Civilization 7 details, lifespan, and more hinted by Firaxis job listing (www.pcgamesn.com)
Slay The Princess Launches On PC Today (www.theouterhaven.net)
RoboCop Rogue City release date, trailers, and gameplay (www.pcgamesn.com)
PC gaming heading to ARM?
First we got this:...
NVIDIA, AMD working on Arm-based PC chips to rival Qualcomm (www.androidauthority.com)
Survival horror game Crow Country announced for PS5, PS4, and PC (www.gematsu.com)
Scene Investigators (PC) Review (www.cgmagonline.com)
Amazon's Fallout TV series begins streaming in April 2024 (www.pcgamer.com)
Clash Of Clans And Clash Royale Now Available On PC (Google Play Store PC) (www.gamespot.com)
Ghostrunner 2 release date and start time confirmed in launch map (www.videogamer.com)
You have just one week to vote on the Ultimate Game of the Year for the 2023 Golden Joystick awards (web.archive.org)
PCGamer's favorite indie Elder Scrolls-alike has finally added its take on the series' best spell (www.pcgamer.com)
Star Citizen's Squadron 42 is now feature-complete (piped.lunar.icu)
Far Cry's Multiplayer Game is an Extraction-Based Shooter (web.archive.org)
Halo Infinite Season 5 is the best performing season since launch (nitter.net)
FEROCIOUS Gameplay Demo (New King Kong Inspired FPS Game 2024) (piped.lunar.icu)
Discussion on "system requirement"
Basically, a discussion on “Alan Wake 2 system requirement” news… without “Alan Wake 2”… just the news.
Half-Life 2 RTX news: HEV suit has 34x more polygons than original version (www.tweaktown.com)
FFXIV’s director Yoshi-P reveals his dream collab - but he isn’t sure it could work (www.pcgamesn.com)
Star Citizen's StarEngine showcase (piped.lunar.icu)
SORCERESS is a first-person action-adventure game, on Kickstarter (piped.lunar.icu)
Alice: Asylum. Final words from American McGee (youtube.com)
Intel® PresentMon: OpenSource telemetry overlay to monitor and measure. 0.6 beta released (windows only) (game.intel.com)
Laika: Aged Through Blood Review - 9/10 IGN (za.ign.com)
Intel AI PC Acceleration Program launched (www.geeky-gadgets.com)
These features are set to enhance PC experiences across a range of applications, including audio effects, content creation, gaming, security, streaming, video collaboration, and more.
Google's finally bringing attention to Play Games on PC (www.androidheadlines.com)
Emdoor behind first PC handheld with an Intel Meteor Lake CPU (www.pcgamesn.com)
Unsurprisingly, Starfield was the best-selling game in the US for September (www.destructoid.com)
EA Sports FC 24 topped European game sales last month, but there's a catch (www.vg247.com)
Tony Hawk's Pro Skater 1+2 finally gets an offline mode, but only for the Steam Deck (www.pcgamer.com)
Save 100% on CRYPTARK on Steam (store.steampowered.com)
Skull Island: Rise of Kong is ugly and full of bugs. 3/10 - IGN (www.ign.com)
Russian studio fled country to finish game (www.polygon.com)
Minecraft is the first videogame ever to sell more than 300 million copies (www.pcgamer.com)
Cities Skylines 2 PC performance is below target and modding tools will be basic at launch, Paradox says (www.pcgamesn.com)
Super Mario Wonder is already playable on PC in 4K/60fps via Nintendo Switch emulators (www.dsogaming.com)
Turok 3: Shadow of Oblivion Remastered GoG page is up (www.gog.com)
Unity3D: " We apologize for the confusion and angst the runtime fee policy we announced on Tuesday caused..." (archive.ph)
cross-posted from: lemmy.ca/post/5556739...