Mixed feelings on these hacks. Obviously the people that do them suck. But at the same time, props to insomniac for not paying them.
These hacks also usually drum up hype or notoriety of the game for free which I’m sure is offset by the cost of new security, but still. And assets and other stolen data will be hard to reuse and the code and pre-release build are all pretty useless since no serious dev will ever use that stuff. So unless there’s something im missing, they’ll be fine. My main concern would be protecting the personal data of employees and account data.
This is another reason Epic games will lose everything to Valve. Their storefront is useless and is a money loser. But even if it weren’t, valve is moving themselves to be the gaming king of Linux. Where no competitor exists meaningfully. Maybe GoG?
It’s absolutely unsubstantiated. I’m just aware that the US does that quite a lot, especially to proxies such as Taiwan. They’re a strategic trading partner. So I’d be surprised if the US wasn’t involved in getting that party elected somehow.
You say that but I think that every time this has happened, Nexus has improved in both its standards and clarity on these situations.
And I agree, I’m fine with people making the mods, but they should already know to take them elsewhere. I don’t care if it becomes more popular or less popular or more known. I hope it stays known that Nexus won’t tolerate mods that harm their community. And they are perfect, but props for that.
The only reasons (afaik) to have the refresh rate be higher than a locked FPS is to change the timing slightly. But frame times should be the same and the game should look better when the refresh rate is lower. Especially because 25 frames on a 50hz display means 1 duplicate frame per frame as opposed to 2 or so.
The only thing that this harms for me is multiplayer experiences. It means that only people willing to pay that high price during economic hardship will be able to play multiplayer stuff that isn’t 2-4 years old. Imagine spending $70 on call of duty. Nope you say. I can wait you say. So you do wait until next year and it’s on sale for $45. You bite the bullet. And guess what? Now you get to come home and play a game that has players who have been playing for a year. Or hackers. On a game without content updates. It’s an awful experience and I’m happy there are plenty of games not asking that full price.
Well, it is now that every game takes so long to develop. That’s the unfortunate part of long dev cycles. Imagine asking people to play morrowind before recommending Skyrim to them. That seems wild but then you remember how long it took to get games like Fallout 4 or breath of the wild. Don’t do that and you end up with a series like Metro which are amazing games but have prerequisites that lead to a more niche following.
The same can’t be said of the iOS App Store. Still has garbage on it, but I’d bet that games are far more successful on the iOS platform for a multitude of reasons.