Update on the godot community forums situation: cyberreality apologized and ownership will be transferred to someone else (programming.dev)
![](https://kbin.cafe/media/cache/resolve/entry_thumb/66/33/6633d65297676ee9cbc5772f8985887194d98df466a25b2df7ce4805f981af72.png)
This magazine is from a federated server and may be incomplete. Browse more on the original instance.
Godot 4.0 broke web exports without a webpage having certain headers(over my head content), but sites like itch have those things. I believe the explanation was because of having mulit-threaded support in the engine....
Prop Game, Chelesste, 3D Adventure Minigolf, Astrobrawl, Aether, AXIAL: Prototype, Barkelona, Knights of the Road, Bunker 21 Extended Edition
cross-posted from: programming.dev/post/653659...
i’m bad a gdscript for Godot 4.1 and i want to improve in writing i can read it just fine just cant write it
As in, for any two Transform3D objects A and B i might encounter does Godot (4.1) always return A * B == B * A as true? Alternatively is it approximately commutative, ie (A * B).is_equal_approx(B * A), in case there are situations where floating point imprecision messes the exact equality up.
Hello!...
Crown Gambit, The Isolated Town, Time Handlers, The Last Root, The Mirror, Rixas, Fair and Square, Out For Delivery, Dreaming Diorama, Planetary Life