godot 4 web export

Godot 4.0 broke web exports without a webpage having certain headers(over my head content), but sites like itch have those things. I believe the explanation was because of having mulit-threaded support in the engine.

I have held off upgrading from 3.5 because my games I publish on my simple github page and that change on 4.0 would not work on my github page.

There was rumor of providing a single threaded web mode in future releases(4.1 was mentioned), but don’t know if this happened. I check release notes every few months but haven’t seen if this change has been made.

Are web exports fixed for godot now?

ImpossibleRubiksCube,

Hey, one more thing. Apparently they got a Python script in the repo that will create a functioning local server for you. it’s linked here.

So, it seems Python still can start a server! It’s just got a little more to worry about.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • random
  • uselessserver093
  • Food
  • aaaaaaacccccccce
  • test
  • CafeMeta
  • [email protected]
  • testmag
  • MUD
  • RhythmGameZone
  • RSS
  • dabs
  • TheResearchGuardian
  • Ask_kbincafe
  • KbinCafe
  • feritale
  • Socialism
  • oklahoma
  • SuperSentai
  • KamenRider
  • All magazines