Mandy,

Reason: cause money, no article needed

TranscendentalEmpire,

Yep, everyone expected the economy to slow down as interest rates continue to rise… But Americans are still spending like crazy, so why not spike the price?

BigDaddySlim,
@BigDaddySlim@lemmy.world avatar

Prices in Brazil are much higher compared to the US. Once you convert that new price of R$3,599 to USD you’re looking at $721. Prices are just higher in Brazil because reasons.

lupec,

That feels like the physical version of how most publishers treat Steam regional pricing suggestions here, and I imagine in a lot of other developing countries.
For reference, the suggested equivalent of 60 USD was something close to 180 BRL last I checked but you’d be hard pressed to find an actual AAA game for less than 250~300 BRL. Not coincidentally, that’s also in the neighborhood of a straight USD to BRL conversion at the usual rates.

PM_ME_FEET_PICS,

That hike is do to taxes on digital games in Brazil.

lupec, (edited )

Eh, it is a thing but I don’t buy they’re the only reason why prices are as bloated as they are

PM_ME_FEET_PICS,

No. I’m pretty sure it you corrupt government.

cisco,

Actually 60 USD is 300 brl. 1 dollar = 5 reais

1 to 3 was like, some 5 or 6 yrs ago

lupec,

That’s not what I’m talking about, Steam’s recommended prices don’t follow exchange rates because they actually try to take every country’s economic reality into account.
See here, the latest suggested conversion for 60 USD is actually 162 BRL which honestly is pretty reasonable.

Caligvla,
@Caligvla@lemmy.dbzer0.com avatar

For a while now regional pricing here has been nothing more than a suggestion at best. And then they wonder why piracy is so rampant around these parts…

CancerMancer,

How can we even blame people for pirating when games cost so much in their currency? It’s not right.

Vilian,

people bought the series s because it was cheaper than ps5, it can’t compete with the ps5 at the same price

PM_ME_FEET_PICS,

In Brazil…

Vilian,

? exactly, i’m brazilian, that’s what i’m talking about

PM_ME_FEET_PICS,

Brazil is a tiny market.

BigDaddySlim,
@BigDaddySlim@lemmy.world avatar
PM_ME_FEET_PICS,

Tiny gaming market. 200 million of the population live without proper drinking water.

wreckedcarzz,
@wreckedcarzz@lemmy.world avatar

Explanation:

MS: “I like money”

Alexstarfire,

I thought of a bigger number.

kandoh,

The Xbox Series X/S consoles are sold at a loss of up to $200 per console[1][2][3][5].

Microsoft subsidizes the sale of each console because it expects to make this back through game sales and subscriptions to Xbox Game Pass[1][2][3][5]. This is a common business practice in the gaming industry, as companies often sell consoles at a loss and recoup the money elsewhere, such as from software sales and subscriptions[2][4][5].

The loss is not because the hardware costs more than the retail, but because of the R&D costs and the forecasted sales[6]. Microsoft has never earned a profit from selling Xbox consoles, including the Xbox One, 360, and the original console[4].

Citations: [1] Xbox Series X Consoles Sold At A $200 Loss, Says Phil Spencer - TheGamer thegamer.com/xbox-series-x-s-sole-at-loss-200-dol…[2] Microsoft loses up to $200 on each Xbox console sold | Eurogamer.net eurogamer.net/microsoft-loses-up-to-200-on-each-x…[3] Phil Spencer Reveals How Much Xbox Loses With Each Console Sold - Game Rant gamerant.com/xbox-console-sales-losses/[4] Microsoft Says Xbox Consoles Have Always Been Sold at a Loss - PCMag pcmag.com/…/microsoft-says-xbox-consoles-have-alw…[5] Microsoft takes a $100-$200 loss on all Xbox Series X|S sales - TrueAchievements trueachievements.com/…/phil-spencer-xbox-series-x…[6] Microsoft takes a $100-$200 loss on all Xbox Series X|S sales : r/XboxSeriesX - Reddit reddit.com/…/microsoft_takes_a_100200_loss_on_all…

wreckedcarzz,
@wreckedcarzz@lemmy.world avatar

I mean, that changes nothing about them now charging significantly more for a market where nothing has changed.

Also if they wanted to shift and be like ‘sold at true hardware price’ then they should stop charging for things like Xbox Live or taking such a cut from the developers for the ‘privilege’ of running on their console.

It’s down to profit, it always is.

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