<span style="color:#323232;">Changed LOD to be independent of rendering resolution to get more consistent performance with high resolutions
</span><span style="color:#323232;">Minor optimization with fog
</span><span style="color:#323232;">Depth of field optimizations and tweaks
</span><span style="color:#323232;">Global illumination tweaks
</span><span style="color:#323232;">Optimized stutters when buildings spawn/level up
</span><span style="color:#323232;">Optimized various stutters across all systems
</span><span style="color:#323232;">Fixed crash after upgrading wind turbine
</span><span style="color:#323232;">Fixed crash when car crashes into still hidden car with trailer
</span><span style="color:#323232;">Fixed crash with mesh loading (that happens with low settings mostly)
</span>
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