They’ve been working on a new game ever since Spire stopped getting regular updates. The project was in Unity though and this little dancing game was a three-week “jam” game so that Mega Crit could try out the Godot engine and see if it was a viable alternative to Unity for their next real project. Turns out they do like Godot and have ported their in-progress game from Unity to Godot and can now continue development!